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	<id>http://horizonwiki.lol/index.php?action=history&amp;feed=atom&amp;title=%2FBST_Solo_Leveling_Guide</id>
	<title>/BST Solo Leveling Guide - Revision history</title>
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	<updated>2026-05-03T02:54:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://horizonwiki.lol/index.php?title=/BST_Solo_Leveling_Guide&amp;diff=42&amp;oldid=prev</id>
		<title>imported&gt;4ryo49 at 03:41, 11 February 2026</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=/BST_Solo_Leveling_Guide&amp;diff=42&amp;oldid=prev"/>
		<updated>2026-02-11T03:41:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:41, 11 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 145:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 145:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Re: Starting Level&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Re: Starting Level&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the starting levels listed are 1-2 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you can and should be charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70). With&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; the&lt;/del&gt; Horizon &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;code rebase&lt;/del&gt;, this is harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have standard Charm equipment and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; NIN or&lt;/del&gt; THF, maybe that&#039;s your evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. On WHM, maybe you set aside some MP to Cure bomb yourself while you wait for Charm cooldown (w/ Reraise up ofc)&lt;/del&gt;. Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of the starting levels listed are 1-2 levels below the max level of the main pet you&#039;ll want in that area. Yes, this means you can and should be charming Ts if that&#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70). With Horizon&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rebase&lt;/ins&gt;, this is harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have standard Charm equipment and are prepared for the occasional mischarm, this shouldn&#039;t be a big problem. You can play to your job&#039;s strengths. On THF, maybe that&#039;s your evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. Maybe you&#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&#039;s staff, etc.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Re: Level Gap&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Re: Level Gap&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The greater the difference between your pet and your prey, the better. Because of the current XP curve, you will get about the same or more XP compared to doing EM vs. EM/T or&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; even&lt;/del&gt; EM vs. DC/EP. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Most of the campes listed above are around 3K/hr give or take, with the exception of certain pet camps that can more than double that&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The greater the difference between your pet and your prey, the better. Because of the current XP curve, you will get about the same or more XP compared to doing EM vs. EM/T or EM vs. DC/EP. And you&#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Re: Drops vs. XP&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Re: Drops vs. XP&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;compilation&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has&lt;/del&gt; a greater focus on drops in general, since the difference between 2k vs. 4k/hr is unimportant&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; in the grand scheme of things&lt;/del&gt;. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;listed&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;camps have&lt;/ins&gt; a greater focus on drops in general, since the difference between 2k vs. 4k/hr is unimportant. If you were really interested in XP, you&#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;4ryo49</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=/BST_Solo_Leveling_Guide&amp;diff=41&amp;oldid=prev</id>
		<title>imported&gt;4ryo49: Created page with &quot;(Work In Progress)  &#039;&#039;&#039;Solo /BST Camps aka No Jugs, No Problem&#039;&#039;&#039;  With the current state of Horizon, soloing on BST gravitates towards Call Beast → slaughter Easy Preys of your choice. If you&#039;re reading this, you probably know why: * HorizonXI&#039;s Jug Pets are buffed vs. Classic FFXI * The XP curve grants a lot more points for a wider range of EPs than it used to  With that in mind, this list will primarily focus on T/EM/DC vs. EP camps that I&#039;ve done and can recommend...&quot;</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=/BST_Solo_Leveling_Guide&amp;diff=41&amp;oldid=prev"/>
		<updated>2026-02-11T03:39:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;(Work In Progress)  &amp;#039;&amp;#039;&amp;#039;Solo /BST Camps aka No Jugs, No Problem&amp;#039;&amp;#039;&amp;#039;  With the current state of Horizon, soloing on BST gravitates towards Call Beast → slaughter Easy Preys of your choice. If you&amp;#039;re reading this, you probably know why: * HorizonXI&amp;#039;s Jug Pets are buffed vs. Classic FFXI * The XP curve grants a lot more points for a wider range of EPs than it used to  With that in mind, this list will primarily focus on T/EM/DC vs. EP camps that I&amp;#039;ve done and can recommend...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;(Work In Progress)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Solo /BST Camps aka No Jugs, No Problem&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
With the current state of Horizon, soloing on BST gravitates towards Call Beast → slaughter Easy Preys of your choice. If you&amp;#039;re reading this, you probably know why:&lt;br /&gt;
* HorizonXI&amp;#039;s Jug Pets are buffed vs. Classic FFXI&lt;br /&gt;
* The XP curve grants a lot more points for a wider range of EPs than it used to&lt;br /&gt;
&lt;br /&gt;
With that in mind, this list will primarily focus on T/EM/DC vs. EP camps that I&amp;#039;ve done and can recommend on BST and /BST.&lt;br /&gt;
&amp;lt;section begin=Camp List/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;camps horizon-table table-xxl sortable&amp;quot;&lt;br /&gt;
! width=&amp;quot;5%&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Pet&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | Prey&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Location&lt;br /&gt;
! width=&amp;quot;15% | Notable Drops&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 14+&lt;br /&gt;
| Dhalmels, Wasps, Grubs&lt;br /&gt;
| Bees, Saplings, Yagudo, Goblins&lt;br /&gt;
| {{Location|Tahrongi Canyon|}}&lt;br /&gt;
| honey, beehive chips, seeds&lt;br /&gt;
| &lt;br /&gt;
* lot of roaming, run a circuit to the Mea crag and back if needed&lt;br /&gt;
* when EPs turn TW start targeting Dhalmels&lt;br /&gt;
|-&lt;br /&gt;
| 21+&lt;br /&gt;
| Funguars&lt;br /&gt;
| everything else&lt;br /&gt;
| {{Location|Pashhow Marshlands|G-7}}&lt;br /&gt;
| honey, beehive chips, gil&lt;br /&gt;
| in the little area overlapping G-7/G-8&lt;br /&gt;
|-&lt;br /&gt;
| 28+&lt;br /&gt;
| Bats, Leeches etc.&lt;br /&gt;
| Worms, Bats&lt;br /&gt;
| {{Location|Korroloka Tunnel|E-9}}&lt;br /&gt;
| zinc ore? meh&lt;br /&gt;
| &lt;br /&gt;
* Map 2 leading to E.Altepa exit&lt;br /&gt;
* usable Sea Monk (L32-35) somewhat nearby&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Funguar&lt;br /&gt;
| Smithies, Furriers&lt;br /&gt;
| {{Location|Sanctuary of Zi&amp;#039;Tah|J-10}}&lt;br /&gt;
| helms, gil&lt;br /&gt;
| a bit roamy, may want to start pulling next target while your pet finishes off current&lt;br /&gt;
|-&lt;br /&gt;
| 42+&lt;br /&gt;
| Leeches, Flies&lt;br /&gt;
| Goblin Pets +α&lt;br /&gt;
| {{Location|Sanctuary of Zi&amp;#039;Tah|H-8}}&lt;br /&gt;
| not much other than seals, but...&lt;br /&gt;
| XP is particularly good - can focus solely on gobbie pets, or have your pet fight bats while you solo pets, but either way, you can hit 6K/hr here without Dedication effect.&lt;br /&gt;
|-&lt;br /&gt;
| 45+&lt;br /&gt;
| Torama, Fish&lt;br /&gt;
| Gob Pets&lt;br /&gt;
| {{Location|La Theine Plateau|I-7}}&lt;br /&gt;
| Not much other than seals, but again...&lt;br /&gt;
| &lt;br /&gt;
* another 3-pet camp, but more aggro than Zi&amp;#039;Tah previously. 6K/hr+ possible w/o ring.&lt;br /&gt;
* often already occupied&lt;br /&gt;
|-&lt;br /&gt;
| 46+&lt;br /&gt;
| Crabs, Fish&lt;br /&gt;
| Beastmen, Bugards, 1 pet&lt;br /&gt;
| {{Location|Misareaux Coast|I-6}}&lt;br /&gt;
| used Gigas clothing, bugardry&lt;br /&gt;
| snack on the Gigas&amp;#039;s Leech while your pet is taking out other stuff&lt;br /&gt;
|-&lt;br /&gt;
| 50+&lt;br /&gt;
| Saplings, Lizards, Rumblers&lt;br /&gt;
| Labyrinth Lizards&lt;br /&gt;
| {{Location|Crawlers&amp;#039; Nest|}}&lt;br /&gt;
| eggs, vendor fodder&lt;br /&gt;
| &lt;br /&gt;
* not an EP camp and the xp is bleh, but the drops can be pinata-like&lt;br /&gt;
* some or perhaps all of these are Horizon custom mobs&lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Scorps, eventually Mantas&lt;br /&gt;
| Cockatrice, Goblins, EP Scorps&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|}}&lt;br /&gt;
| cockatrice stuff, gil, shells, claws&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 55+&lt;br /&gt;
| Migrant Dobsonfly&lt;br /&gt;
| Beastmen, bugards, 1 cluster&lt;br /&gt;
| {{Location|Misareaux Coast|G-7}}&lt;br /&gt;
| gil and stuff&lt;br /&gt;
| &lt;br /&gt;
* custom HorizonXI mob&lt;br /&gt;
* bring hatchets, there&amp;#039;s one logging point nearby&lt;br /&gt;
* you may run out of mobs, in which case work in 1 or 2 Flytraps further north&lt;br /&gt;
|-&lt;br /&gt;
| 60+&lt;br /&gt;
| Helm Beetles&lt;br /&gt;
| everything in the ring, except Frank&lt;br /&gt;
| {{Location|Crawlers&amp;#039; Nest|}}&lt;br /&gt;
| jaws, silk, shrooms&lt;br /&gt;
| Rumblers can work as pets too, but not as fast. Might as well go to a diff camp mid-50s&lt;br /&gt;
|-&lt;br /&gt;
| 63+&lt;br /&gt;
| Scorch Dhalmels&lt;br /&gt;
| Anticans, Beetles, Scorps&lt;br /&gt;
| {{Location|Western Altepa Desert|D-11}}&lt;br /&gt;
| jaws, claws, shells, Antican used clothing&lt;br /&gt;
| custom HorizonXI mob&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Torama&lt;br /&gt;
| Goblins, Mantas&lt;br /&gt;
| {{Location|Labyrinth of Onzozo|}}&lt;br /&gt;
| skins, ingots, armor pieces&lt;br /&gt;
| &lt;br /&gt;
* Peg Powler, Narasimha, Mysticmaker drop nice gil if you can pop/catch them&lt;br /&gt;
* Treasure Chests are conveniently close compared to other zones&lt;br /&gt;
* Torama vs. Torama can be worthwhile as well, depending on the price of skins&lt;br /&gt;
* this can take you to 75&lt;br /&gt;
|-&lt;br /&gt;
| 71+&lt;br /&gt;
| Tracker Antlion&lt;br /&gt;
| Scorpions&lt;br /&gt;
| {{Location|Attohwa Chasm|}}&lt;br /&gt;
| claws, shells&lt;br /&gt;
| &lt;br /&gt;
* west side&lt;br /&gt;
* supports 1 person only - the first scorp tends to repop by the time you&amp;#039;ve killed the last scorp&lt;br /&gt;
* this can take you to 75&lt;br /&gt;
|-&lt;br /&gt;
| LV&lt;br /&gt;
| [[mob name]]&lt;br /&gt;
| prey&lt;br /&gt;
| {{Location|zone name|pos}}&lt;br /&gt;
| drops&lt;br /&gt;
| notes&lt;br /&gt;
|}&amp;lt;section end=Camp List/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes:&lt;br /&gt;
* Re: Starting Level&lt;br /&gt;
&lt;br /&gt;
Most of the starting levels listed are 1-2 levels below the max level of the main pet you&amp;#039;ll want in that area. Yes, this means you can and should be charming Ts if that&amp;#039;s what is available, rather than spending time trying to convert to EM (no Leave anyway until 70). With the Horizon code rebase, this is harder now. Mobs are noticeably (and imo rightfully) more difficult to charm. If you have standard Charm equipment and are prepared for the occasional mischarm, this shouldn&amp;#039;t be a big problem. You can play to your job&amp;#039;s strengths. On NIN or THF, maybe that&amp;#039;s your evasion. On BLM or RDM, maybe you can cast Sleep on your target as your pet is about to die/uncharm. On WHM, maybe you set aside some MP to Cure bomb yourself while you wait for Charm cooldown (w/ Reraise up ofc). Maybe you&amp;#039;ll have to decide between keeping TP or sacrificing it to Charm with Light/Apollo&amp;#039;s staff, etc.&lt;br /&gt;
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* Re: Level Gap&lt;br /&gt;
The greater the difference between your pet and your prey, the better. Because of the current XP curve, you will get about the same or more XP compared to doing EM vs. EM/T or even EM vs. DC/EP. And you&amp;#039;ll get more drops as well, thanks to killing a larger number of targets in the same amount of time. Most of the campes listed above are around 3K/hr give or take, with the exception of certain pet camps that can more than double that.&lt;br /&gt;
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* Re: Drops vs. XP&lt;br /&gt;
This compilation has a greater focus on drops in general, since the difference between 2k vs. 4k/hr is unimportant in the grand scheme of things. If you were really interested in XP, you&amp;#039;d just start/join a burn party to churn 10K/hr+. Better to think of soloing as farming with a bit of XP on the side.&lt;/div&gt;</summary>
		<author><name>imported&gt;4ryo49</name></author>
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