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	<id>http://horizonwiki.lol/index.php?action=history&amp;feed=atom&amp;title=Agility</id>
	<title>Agility - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://horizonwiki.lol/index.php?action=history&amp;feed=atom&amp;title=Agility"/>
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	<updated>2026-05-02T01:53:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Agility&amp;diff=983&amp;oldid=prev</id>
		<title>imported&gt;Jasperbear at 19:12, 25 March 2026</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Agility&amp;diff=983&amp;oldid=prev"/>
		<updated>2026-03-25T19:12:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:12, 25 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;18. (Tied) [[Bard]], [[Beastmaster]], [[Monk]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;18. (Tied) [[Bard]], [[Beastmaster]], [[Monk]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;21. [[Paladin]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;21. [[Paladin]]&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Full AGI calculation (formula) ==&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>imported&gt;Jasperbear</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Agility&amp;diff=982&amp;oldid=prev</id>
		<title>imported&gt;Spiffly: Created page with &quot;Abbreviation: AGI  *A stat that is compared with an attacker&#039;s dexterity to determine the likelihood that the enemy&#039;s blow will be a critical. The higher a defender&#039;s AGI, the less likely they are to have critical hits scored against them. &lt;ref name=&quot;one&quot;&gt;[http://web.archive.org/web/20041026161021/ffxi.crgaming.com/interviews/viewinterview.asp?Id=209 SE Interview concerning stats]&lt;/ref&gt;  *Agility also has a direct impact on a character&#039;s {{ht|Not to be confused with...&quot;</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Agility&amp;diff=982&amp;oldid=prev"/>
		<updated>2023-02-16T13:05:36Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Abbreviation: AGI  *A stat that is compared with an attacker&amp;#039;s &lt;a href=&quot;/wiki/Dexterity&quot; title=&quot;Dexterity&quot;&gt;dexterity&lt;/a&gt; to determine the likelihood that the enemy&amp;#039;s blow will be a critical. The higher a defender&amp;#039;s AGI, the less likely they are to have critical hits scored against them. &amp;lt;ref name=&amp;quot;one&amp;quot;&amp;gt;[http://web.archive.org/web/20041026161021/ffxi.crgaming.com/interviews/viewinterview.asp?Id=209 SE Interview concerning stats]&amp;lt;/ref&amp;gt;  *Agility also has a direct impact on a character&amp;#039;s {{ht|Not to be confused with...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Abbreviation: AGI&lt;br /&gt;
&lt;br /&gt;
*A stat that is compared with an attacker&amp;#039;s [[dexterity]] to determine the likelihood that the enemy&amp;#039;s blow will be a critical. The higher a defender&amp;#039;s AGI, the less likely they are to have critical hits scored against them. &amp;lt;ref name=&amp;quot;one&amp;quot;&amp;gt;[http://web.archive.org/web/20041026161021/ffxi.crgaming.com/interviews/viewinterview.asp?Id=209 SE Interview concerning stats]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Agility also has a direct impact on a character&amp;#039;s {{ht|Not to be confused with evasion, shield or parry &amp;#039;&amp;#039;skill&amp;#039;&amp;#039;|[[evasion]] and [[Ranged Accuracy|ranged accuracy]] stats}} &amp;lt;ref name=&amp;quot;one&amp;quot;&amp;gt;[http://web.archive.org/web/20041026161021/ffxi.crgaming.com/interviews/viewinterview.asp?Id=209 SE Interview concerning stats]&amp;lt;/ref&amp;gt;, and is speculated to have an impact on [[Shield Skill|shield blocking]], [[Guarding Skill|guarding]], and [[parrying]] stats/activation rates{{verification}}, but has yet to be proven to be the case. It does affect them indirectly however, since evasion is checked before them; if you don&amp;#039;t evade first, there is a chance for the others to activate.&lt;br /&gt;
&lt;br /&gt;
*Agility plays a significant role in determining the damage caused by [[Trick Attack]] when used by a [[Thief]].&lt;br /&gt;
&lt;br /&gt;
*Agility determines the accuracy of a [[Corsair]]&amp;#039;s [[Quick Draw]].&lt;br /&gt;
&lt;br /&gt;
Associated with the element of Wind. Many wind-based items add AGI to a Player&amp;#039;s Stats. Example: [[Garuda&amp;#039;s Dagger]]. The success of a [[Puppetmaster]]&amp;#039;s [[Wind Maneuver]] is linked to AGI.&lt;br /&gt;
&lt;br /&gt;
See also: [[AGI (Merit)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Breakdown of Level 1 and 75 Agility Stats by Race Sorted Highest to Lowest==&lt;br /&gt;
Based off [[Ranger]] agility score&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Mithra]]&amp;#039;&amp;#039;&amp;#039;:  9 ; 68&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Tarutaru]]&amp;#039;&amp;#039;&amp;#039;:  9 ; 66&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Hume]]&amp;#039;&amp;#039;&amp;#039;:  8 ; 63&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Galka]]&amp;#039;&amp;#039;&amp;#039;:  8 ; 60&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;[[Elvaan]]&amp;#039;&amp;#039;&amp;#039;:  7 ; 57&lt;br /&gt;
&lt;br /&gt;
Level 1 stats taken from official FFXI strategy Guide, Spring 2004 version: does not include stat bonuses from sub jobs.&lt;br /&gt;
&lt;br /&gt;
Level 75 stats gathered from a random sampling of level 75 RNG that were online at the time. Level 75 stats include bonuses from NIN support job. (NIN sub adds 10 AGI to all races for those wanting to know the base.)&lt;br /&gt;
&lt;br /&gt;
==AGI Rankings Based on Job==&lt;br /&gt;
1. [[Ranger]]&amp;lt;br&amp;gt;&lt;br /&gt;
2. (Tied) [[Dancer]], [[Thief]], [[Ninja]]&amp;lt;br&amp;gt; &lt;br /&gt;
6. (Tied) [[Black Mage]], [[Corsair]], [[Puppetmaster]], [[Warrior]]&amp;lt;br&amp;gt;&lt;br /&gt;
10. (Tied) [[Dark Knight]], [[Dragoon]], [[Samurai]], [[Scholar]], [[Summoner]]&amp;lt;br&amp;gt;&lt;br /&gt;
15. (Tied) [[Blue Mage]], [[Red Mage]] [[White Mage]]&amp;lt;br&amp;gt;&lt;br /&gt;
18. (Tied) [[Bard]], [[Beastmaster]], [[Monk]]&amp;lt;br&amp;gt;&lt;br /&gt;
21. [[Paladin]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Stats]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Spiffly</name></author>
	</entry>
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