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	<id>http://horizonwiki.lol/index.php?action=history&amp;feed=atom&amp;title=Category%3ANinjutsu</id>
	<title>Category:Ninjutsu - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://horizonwiki.lol/index.php?action=history&amp;feed=atom&amp;title=Category%3ANinjutsu"/>
	<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;action=history"/>
	<updated>2026-05-02T04:08:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;diff=105829&amp;oldid=prev</id>
		<title>imported&gt;Aramachus: added missing navbox</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;diff=105829&amp;oldid=prev"/>
		<updated>2025-07-14T18:36:05Z</updated>

		<summary type="html">&lt;p&gt;added missing navbox&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:36, 14 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 97:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 97:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|20% Slow&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|20% Slow&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{NinjutsuNavbox}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Aramachus</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;diff=105828&amp;oldid=prev</id>
		<title>imported&gt;Modun at 02:56, 31 August 2024</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;diff=105828&amp;oldid=prev"/>
		<updated>2024-08-31T02:56:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:56, 31 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Tocright}}&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Tocright}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Ninjutsu =&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Ninjutsu =&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ninja&#039;s have the ability to cast Ninjutsu spells, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maagic&lt;/del&gt; that uses a tool to cast as opposed to [[MP]]. There are many different types of ninjutsu such as: elemental damage, debuffs and the infamous [[Utsusemi]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ninja&#039;s have the ability to cast Ninjutsu spells, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magic&lt;/ins&gt; that uses a tool to cast as opposed to [[MP]]. There are many different types of ninjutsu such as: elemental damage, debuffs and the infamous [[Utsusemi]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Horizon Changes {{changes}} ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Horizon Changes {{changes}} ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&#039;&#039;&#039;M&#039;&#039;&#039;: Like V, Ninjutsu have a unified M value not based on ΔINT ranges, but on tier level.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&#039;&#039;&#039;M&#039;&#039;&#039;: Like V, Ninjutsu have a unified M value not based on ΔINT ranges, but on tier level.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&#039;&#039;&#039;Staff&#039;&#039;&#039;: Elemental staff hidden damage bonus multiplier (NQ Staff = 1.1; HQ = 1.15 for matching elements. NQ Staff = 0.9; HQ = 0.85 for weak elements.)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&#039;&#039;&#039;Staff&#039;&#039;&#039;: Elemental staff hidden damage bonus multiplier (NQ Staff = 1.1; HQ = 1.15 for matching elements. NQ Staff = 0.9; HQ = 0.85 for weak elements.)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&#039;&#039;&#039;Affinity&#039;&#039;&#039;: Elemental affinity damage bonus &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;muliplier&lt;/del&gt; (written on gear as either &quot; Affinity+&quot; or &quot;ElementName Magic Attack Bonus+&quot;; Group 1 Element Potency  are this)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&#039;&#039;&#039;Affinity&#039;&#039;&#039;: Elemental affinity damage bonus &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;multiplier&lt;/ins&gt; (written on gear as either &quot; Affinity+&quot; or &quot;ElementName Magic Attack Bonus+&quot;; Group 1 Element Potency  are this)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&#039;&#039;&#039;SDT&#039;&#039;&#039;: Target&#039;s Special/Specific Damage Taken reduction. (RUN&#039;s Vallation/Valiance is this.)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&#039;&#039;&#039;SDT&#039;&#039;&#039;: Target&#039;s Special/Specific Damage Taken reduction. (RUN&#039;s Vallation/Valiance is this.)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&#039;&#039;&#039;Resist&#039;&#039;&#039;: Reduction of spell damage due to resist states. (1 for no resist; 1/2; 1/4; or 1/8 for a full resist) &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&#039;&#039;&#039;Resist&#039;&#039;&#039;: Reduction of spell damage due to resist states. (1 for no resist; 1/2; 1/4; or 1/8 for a full resist) &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Modun</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;diff=105827&amp;oldid=prev</id>
		<title>imported&gt;Spiffly: changes</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;diff=105827&amp;oldid=prev"/>
		<updated>2023-11-20T20:54:57Z</updated>

		<summary type="html">&lt;p&gt;changes&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:54, 20 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Horizon Changes {{changes}} ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Horizon Changes {{changes}} ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#section:Category:Horizon Changes|Ninjutsu}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The resistance down on an elemental [[ninjutsu]] is -30 regardless of the level of the [[ninjutsu]].  The resistance down lasts for 15 seconds, but can be potentially extended to 25 seconds through [[Merit Points]].&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ninjutsu|Ninjitsu]] get +50 Magic Accuracy (35+15) and 15 Magic attack bonus during magic bursts of non-NM mobs, this does not affect the formula for calculating the damage for [[Ninjutsu|Ninjitsu]], outside of less chance of resist and a MAB bonus.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Elemental wheel spells receiving a total of +25 magic accuracy - [[Patch_Notes:_April_14th_2023 #JOB BALANCING|Update 1.1]]&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Magic Damage Equation ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Magic Damage Equation ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;var&amp;gt;Damage Dealt&amp;lt;/var&amp;gt; = [&amp;lt;var&amp;gt;V&amp;lt;/var&amp;gt; + &amp;lt;var&amp;gt;mDMG&amp;lt;/var&amp;gt; + (&amp;lt;var&amp;gt;ΔINT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;M&amp;lt;/var&amp;gt;)] × &amp;lt;var&amp;gt;Staff&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Affinity&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;SDT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Resist&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MBB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Day &amp;amp; Weather&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MAB/MDB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MDT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Misc. Multipliers&amp;lt;/var&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;var&amp;gt;Damage Dealt&amp;lt;/var&amp;gt; = [&amp;lt;var&amp;gt;V&amp;lt;/var&amp;gt; + &amp;lt;var&amp;gt;mDMG&amp;lt;/var&amp;gt; + (&amp;lt;var&amp;gt;ΔINT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;M&amp;lt;/var&amp;gt;)] × &amp;lt;var&amp;gt;Staff&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Affinity&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;SDT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Resist&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MBB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Day &amp;amp; Weather&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MAB/MDB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MDT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Misc. Multipliers&amp;lt;/var&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Spiffly</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;diff=105826&amp;oldid=prev</id>
		<title>imported&gt;Spiffly at 22:08, 4 October 2023</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;diff=105826&amp;oldid=prev"/>
		<updated>2023-10-04T22:08:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:08, 4 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Tocright}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-right&quot; title=&quot;Paragraph was moved. Click to jump to old location.&quot; href=&quot;#movedpara_3_0_lhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_0_1_rhs&quot;&gt;&lt;/a&gt;= Ninjutsu&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;=&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ninja&#039;s have the ability to cast Ninjutsu spells, maagic that uses a tool to cast as opposed to [[MP]]. There are many different types of ninjutsu such as: elemental damage, debuffs and the infamous [[Utsusemi]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Horizon Changes {{changes}} ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;a class=&quot;mw-diff-movedpara-left&quot; title=&quot;Paragraph was moved. Click to jump to new location.&quot; href=&quot;#movedpara_0_1_rhs&quot;&gt;&amp;#x26AB;&lt;/a&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;a name=&quot;movedpara_3_0_lhs&quot;&gt;&lt;/a&gt;=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=Elemental&lt;/del&gt; Ninjutsu&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;=&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The resistance down on an elemental [[ninjutsu]] is -30 regardless of the level of the [[ninjutsu]].  The resistance down lasts for 15 seconds, but can be potentially extended to 25 seconds through [[Merit Points]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Magic Accuracy ===&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ninjutsu|Ninjitsu]] get +50 Magic Accuracy (35+15) and 15 Magic attack bonus during magic bursts of non-NM mobs, this does not affect the formula for calculating the damage for [[Ninjutsu|Ninjitsu]], outside of less chance of resist and a MAB bonus.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{changes}} Horizon has a custom +25 magic accuracy in effect on all ninjutsu elemental wheel spells.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Elemental wheel spells receiving a total of +25 magic accuracy - [[Patch_Notes:_April_14th_2023 #JOB BALANCING|Update 1.1]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Changes}} During Magic Bursts on [[:Category:Notorious Monsters|non-notorious monsters]], all ninjutsu elemental wheel spells receive an extra +50 magic accuracy.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;Magic Damage Equation&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;Magic Damage Equation&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;var&amp;gt;Damage Dealt&amp;lt;/var&amp;gt; = [&amp;lt;var&amp;gt;V&amp;lt;/var&amp;gt; + &amp;lt;var&amp;gt;mDMG&amp;lt;/var&amp;gt; + (&amp;lt;var&amp;gt;ΔINT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;M&amp;lt;/var&amp;gt;)] × &amp;lt;var&amp;gt;Staff&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Affinity&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;SDT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Resist&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MBB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Day &amp;amp; Weather&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MAB/MDB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MDT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Misc. Multipliers&amp;lt;/var&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;var&amp;gt;Damage Dealt&amp;lt;/var&amp;gt; = [&amp;lt;var&amp;gt;V&amp;lt;/var&amp;gt; + &amp;lt;var&amp;gt;mDMG&amp;lt;/var&amp;gt; + (&amp;lt;var&amp;gt;ΔINT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;M&amp;lt;/var&amp;gt;)] × &amp;lt;var&amp;gt;Staff&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Affinity&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;SDT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Resist&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MBB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Day &amp;amp; Weather&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MAB/MDB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MDT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Misc. Multipliers&amp;lt;/var&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Spiffly</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;diff=105825&amp;oldid=prev</id>
		<title>imported&gt;Spiffly at 13:25, 20 June 2023</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;diff=105825&amp;oldid=prev"/>
		<updated>2023-06-20T13:25:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:25, 20 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&#039;&#039;&#039;Misc. Multipliers&#039;&#039;&#039;: Any nonstandard multiplier bonus. Each their own multiplicative term. (Ninjutsu Skill Potency Bonus, Futae, Innin&#039;s damage bonus)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#&#039;&#039;&#039;Misc. Multipliers&#039;&#039;&#039;: Any nonstandard multiplier bonus. Each their own multiplicative term. (Ninjutsu Skill Potency Bonus, Futae, Innin&#039;s damage bonus)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fandom&lt;/del&gt;-table&quot;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ffxi&lt;/ins&gt;-table&quot;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! rowspan=&quot;2&quot; |Tier&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! rowspan=&quot;2&quot; |Tier&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! rowspan=&quot;2&quot; |V&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! rowspan=&quot;2&quot; |V&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 61:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Experience Points parties or when solo, debuff Ninjutsu is very helpful at crippling your enemy and improving your survivability. Some of the Ninjutsu, specifically the Kurayami line, is also fairly good for Volatile Enmity gain when tanking.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In Experience Points parties or when solo, debuff Ninjutsu is very helpful at crippling your enemy and improving your survivability. Some of the Ninjutsu, specifically the Kurayami line, is also fairly good for Volatile Enmity gain when tanking.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike Enfeebling Magic, which depend on dStat, Ninjutsu debuffs all have a static potency as long as they land. The higher tier spell always has greater potency and casts faster. Therefore, it&#039;s best to simply stack as much magical accuracy and Ninjutsu Skill as possible when trying to land them, and to always use the highest tier spell available to you.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike Enfeebling Magic, which depend on dStat, Ninjutsu debuffs all have a static potency as long as they land. The higher tier spell always has greater potency and casts faster. Therefore, it&#039;s best to simply stack as much magical accuracy and Ninjutsu Skill as possible when trying to land them, and to always use the highest tier spell available to you.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fandom&lt;/del&gt;-table&quot;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ffxi&lt;/ins&gt;-table&quot;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Level&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Level&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Name&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!Name&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Spiffly</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;diff=105824&amp;oldid=prev</id>
		<title>imported&gt;Spiffly: Created page with &quot; ==Elemental Ninjutsu== === Magic Accuracy === {{changes}} Horizon has a custom +25 magic accuracy in effect on all ninjutsu elemental wheel spells.&lt;br&gt; {{Changes}} During Magic Bursts on non-notorious monsters, all ninjutsu elemental wheel spells receive an extra +50 magic accuracy.  ===Magic Damage Equation=== &lt;var&gt;Damage Dealt&lt;/var&gt; = [&lt;var&gt;V&lt;/var&gt; + &lt;var&gt;mDMG&lt;/var&gt; + (&lt;var&gt;ΔINT&lt;/var&gt; × &lt;var&gt;M&lt;/var&gt;)] × &lt;var&gt;Staff&lt;/var&gt; × &lt;var&gt;Affi...&quot;</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Category:Ninjutsu&amp;diff=105824&amp;oldid=prev"/>
		<updated>2023-05-10T09:29:34Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; ==Elemental Ninjutsu== === Magic Accuracy === {{changes}} Horizon has a custom +25 magic accuracy in effect on all ninjutsu elemental wheel spells.&amp;lt;br&amp;gt; {{Changes}} During Magic Bursts on &lt;a href=&quot;/wiki/Category:Notorious_Monsters&quot; title=&quot;Category:Notorious Monsters&quot;&gt;non-notorious monsters&lt;/a&gt;, all ninjutsu elemental wheel spells receive an extra +50 magic accuracy.  ===Magic Damage Equation=== &amp;lt;var&amp;gt;Damage Dealt&amp;lt;/var&amp;gt; = [&amp;lt;var&amp;gt;V&amp;lt;/var&amp;gt; + &amp;lt;var&amp;gt;mDMG&amp;lt;/var&amp;gt; + (&amp;lt;var&amp;gt;ΔINT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;M&amp;lt;/var&amp;gt;)] × &amp;lt;var&amp;gt;Staff&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Affi...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
==Elemental Ninjutsu==&lt;br /&gt;
=== Magic Accuracy ===&lt;br /&gt;
{{changes}} Horizon has a custom +25 magic accuracy in effect on all ninjutsu elemental wheel spells.&amp;lt;br&amp;gt;&lt;br /&gt;
{{Changes}} During Magic Bursts on [[:Category:Notorious Monsters|non-notorious monsters]], all ninjutsu elemental wheel spells receive an extra +50 magic accuracy.&lt;br /&gt;
&lt;br /&gt;
===Magic Damage Equation===&lt;br /&gt;
&amp;lt;var&amp;gt;Damage Dealt&amp;lt;/var&amp;gt; = [&amp;lt;var&amp;gt;V&amp;lt;/var&amp;gt; + &amp;lt;var&amp;gt;mDMG&amp;lt;/var&amp;gt; + (&amp;lt;var&amp;gt;ΔINT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;M&amp;lt;/var&amp;gt;)] × &amp;lt;var&amp;gt;Staff&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Affinity&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;SDT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Resist&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MBB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Day &amp;amp; Weather&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MAB/MDB&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;MDT&amp;lt;/var&amp;gt; × &amp;lt;var&amp;gt;Misc. Multipliers&amp;lt;/var&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Damage Dealt is calculated via the above formula. After each multiplication step, the product is floored to the next lowest integer before continuing to the next multiplier. Terms 5~14 have a base of 1.0 and can be increased or decreased by the relevant stats.&lt;br /&gt;
&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;V&amp;#039;&amp;#039;&amp;#039;: Ninjutsu have a unified V value based on tier levels, all elemental Ninjustus have the same V at the same tiers.&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;mDMG&amp;#039;&amp;#039;&amp;#039;: Represents the &amp;quot;Magic Damage&amp;quot; statistic obtained from equipped weapons and armor.&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;ΔINT&amp;#039;&amp;#039;&amp;#039;: (dINT) Represents the difference between caster and target INT ala (&amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;INT - &amp;lt;sub&amp;gt;t&amp;lt;/sub&amp;gt;INT).&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;: Like V, Ninjutsu have a unified M value not based on ΔINT ranges, but on tier level.&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;Staff&amp;#039;&amp;#039;&amp;#039;: Elemental staff hidden damage bonus multiplier (NQ Staff = 1.1; HQ = 1.15 for matching elements. NQ Staff = 0.9; HQ = 0.85 for weak elements.)&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;Affinity&amp;#039;&amp;#039;&amp;#039;: Elemental affinity damage bonus muliplier (written on gear as either &amp;quot; Affinity+&amp;quot; or &amp;quot;ElementName Magic Attack Bonus+&amp;quot;; Group 1 Element Potency  are this)&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;SDT&amp;#039;&amp;#039;&amp;#039;: Target&amp;#039;s Special/Specific Damage Taken reduction. (RUN&amp;#039;s Vallation/Valiance is this.)&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;Resist&amp;#039;&amp;#039;&amp;#039;: Reduction of spell damage due to resist states. (1 for no resist; 1/2; 1/4; or 1/8 for a full resist) &lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;MB&amp;#039;&amp;#039;&amp;#039;: Magic Burst multiplier from the tier of Skillchain used in the burst&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;MBB&amp;#039;&amp;#039;&amp;#039;: Magic Burst Bonus total.&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;Day &amp;amp; Weather&amp;#039;&amp;#039;&amp;#039;: Day and Weather multipliers, including Iridescence and any equipment modifiers (e.g. Zodiac Ring or Twilight Cape)&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;MAB / MDB&amp;#039;&amp;#039;&amp;#039;: Caster&amp;#039;s total Magic Attack Bonus divided by target&amp;#039;s Magic Defense Bonus factor ala (100 + &amp;lt;sub&amp;gt;c&amp;lt;/sub&amp;gt;MAB) ÷ (100 + &amp;lt;sub&amp;gt;t&amp;lt;/sub&amp;gt;MDB) {{Changes}} (Ninja has a +15 MAB when Magic bursting non nm&amp;#039;s)&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;MDT&amp;#039;&amp;#039;&amp;#039;: Target&amp;#039;s Magic Damage Taken reduction.&lt;br /&gt;
#&amp;#039;&amp;#039;&amp;#039;Misc. Multipliers&amp;#039;&amp;#039;&amp;#039;: Any nonstandard multiplier bonus. Each their own multiplicative term. (Ninjutsu Skill Potency Bonus, Futae, Innin&amp;#039;s damage bonus)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Tier&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |V&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |M&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Ninjutsu Skill Potency Bonus Formula&lt;br /&gt;
&amp;lt;small&amp;gt;(NIN main Only)&amp;lt;/small&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Skill Range&lt;br /&gt;
|-&lt;br /&gt;
!Minimum&lt;br /&gt;
!Maximum&lt;br /&gt;
|-&lt;br /&gt;
|Ichi (1)&lt;br /&gt;
|28&lt;br /&gt;
|0.5&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;&amp;#039;100 + &amp;#039;&amp;#039;&amp;#039;((&amp;#039;&amp;#039;&amp;#039;Ninjutsu Skill - 50&amp;#039;&amp;#039;&amp;#039;)&amp;#039;&amp;#039;&amp;#039; × 0.5&amp;#039;&amp;#039;&amp;#039;))&amp;#039;&amp;#039;&amp;#039; ÷ 100&lt;br /&gt;
|50&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
|Ni (2)&lt;br /&gt;
|69&lt;br /&gt;
|1&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;&amp;#039;100 + &amp;#039;&amp;#039;&amp;#039;((&amp;#039;&amp;#039;&amp;#039;Ninjutsu Skill - 125&amp;#039;&amp;#039;&amp;#039;)&amp;#039;&amp;#039;&amp;#039; × 0.5&amp;#039;&amp;#039;&amp;#039;))&amp;#039;&amp;#039;&amp;#039; ÷ 100&lt;br /&gt;
|125&lt;br /&gt;
|325&lt;br /&gt;
|-&lt;br /&gt;
|San (3)&lt;br /&gt;
|134&lt;br /&gt;
|1.5&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;(&amp;#039;&amp;#039;&amp;#039;100 + &amp;#039;&amp;#039;&amp;#039;((&amp;#039;&amp;#039;&amp;#039;Ninjutsu Skill - 275&amp;#039;&amp;#039;&amp;#039;)&amp;#039;&amp;#039;&amp;#039; × 0.5&amp;#039;&amp;#039;&amp;#039;))&amp;#039;&amp;#039;&amp;#039; ÷ 100&lt;br /&gt;
|275&lt;br /&gt;
|475&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuff Ninjutsu==&lt;br /&gt;
In Experience Points parties or when solo, debuff Ninjutsu is very helpful at crippling your enemy and improving your survivability. Some of the Ninjutsu, specifically the Kurayami line, is also fairly good for Volatile Enmity gain when tanking.&lt;br /&gt;
Unlike Enfeebling Magic, which depend on dStat, Ninjutsu debuffs all have a static potency as long as they land. The higher tier spell always has greater potency and casts faster. Therefore, it&amp;#039;s best to simply stack as much magical accuracy and Ninjutsu Skill as possible when trying to land them, and to always use the highest tier spell available to you.&lt;br /&gt;
{| class=&amp;quot;fandom-table&amp;quot;&lt;br /&gt;
!Level&lt;br /&gt;
!Name&lt;br /&gt;
!Elem.&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|Kurayami: Ichi&lt;br /&gt;
|Dark &lt;br /&gt;
|Blind for -20 Acc&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|Hojo: Ichi&lt;br /&gt;
|Earth&lt;br /&gt;
|15% Slow&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|Dokumori: Ichi&lt;br /&gt;
|Water &lt;br /&gt;
|3HP/tick Poison&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|Jubaku: Ichi&lt;br /&gt;
|Ice&lt;br /&gt;
|20% Paralysis&lt;br /&gt;
|-&lt;br /&gt;
|44&lt;br /&gt;
|Kurayami: Ni&lt;br /&gt;
|Dark&lt;br /&gt;
|Blind for -30 Acc&lt;br /&gt;
|-&lt;br /&gt;
|48&lt;br /&gt;
|Hojo: Ni&lt;br /&gt;
|Earth&lt;br /&gt;
|20% Slow&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Spiffly</name></author>
	</entry>
</feed>