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	<id>http://horizonwiki.lol/index.php?action=history&amp;feed=atom&amp;title=Evasion</id>
	<title>Evasion - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://horizonwiki.lol/index.php?action=history&amp;feed=atom&amp;title=Evasion"/>
	<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Evasion&amp;action=history"/>
	<updated>2026-05-02T05:05:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Evasion&amp;diff=20096&amp;oldid=prev</id>
		<title>imported&gt;Spiffly: Redirected page to Category:Evasion</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Evasion&amp;diff=20096&amp;oldid=prev"/>
		<updated>2023-05-10T09:30:56Z</updated>

		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/wiki/Category:Evasion&quot; title=&quot;Category:Evasion&quot;&gt;Category:Evasion&lt;/a&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:30, 10 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==&lt;/del&gt;Evasion&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#redirect [[Category:&lt;/ins&gt;Evasion&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Evasion]] is directly affected by a character&#039;s evasion skill and [[AGI]]. For every two points of [[AGI]] a character has, their [[evasion]] is raised by one point.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See [[Check]] for details on how to interpret high evasion and low evasion check messages.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Evasion Skill==&lt;/div&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A character&#039;s natural evasion skill gained via actual combat experience. Different jobs have different evasion potentials.&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|BGCOLOR=&quot;#D87093&quot; width=&quot;10%&quot; align=&quot;center&quot;|&#039;&#039;&#039;Skill Rank&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|BGCOLOR=&quot;#D87093&quot; width=&quot;10%&quot; align=&quot;center&quot;|&#039;&#039;&#039;Cap at Lv.37&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
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&lt;/tr&gt;
&lt;tr&gt;
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&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;See: [[:category:Combat Skills|Combat Skills]] for more Skill information.&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Spiffly</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Evasion&amp;diff=20095&amp;oldid=prev</id>
		<title>imported&gt;Spiffly: Created page with &quot;==Evasion==  Stat that is compared to an enemy attacker&#039;s accuracy to determine the chance that a character has of avoiding an attack. See Hit Rate for details.  Evasion is directly affected by a character&#039;s evasion skill and AGI. For every two points of AGI a character has, their evasion is raised by one point. See Check for details on how to interpret high evasion and low evasion check messages.  ==Evasion Skill==  A character&#039;s natural evas...&quot;</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Evasion&amp;diff=20095&amp;oldid=prev"/>
		<updated>2023-03-21T18:19:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Evasion==  Stat that is compared to an enemy attacker&amp;#039;s &lt;a href=&quot;/wiki/Accuracy&quot; title=&quot;Accuracy&quot;&gt;accuracy&lt;/a&gt; to determine the chance that a character has of avoiding an attack. See &lt;a href=&quot;/index.php?title=Hit_Rate&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Hit Rate (page does not exist)&quot;&gt;Hit Rate&lt;/a&gt; for details.  &lt;a href=&quot;/wiki/Evasion&quot; class=&quot;mw-redirect&quot; title=&quot;Evasion&quot;&gt;Evasion&lt;/a&gt; is directly affected by a character&amp;#039;s evasion skill and &lt;a href=&quot;/wiki/AGI&quot; class=&quot;mw-redirect&quot; title=&quot;AGI&quot;&gt;AGI&lt;/a&gt;. For every two points of &lt;a href=&quot;/wiki/AGI&quot; class=&quot;mw-redirect&quot; title=&quot;AGI&quot;&gt;AGI&lt;/a&gt; a character has, their &lt;a href=&quot;/wiki/Evasion&quot; class=&quot;mw-redirect&quot; title=&quot;Evasion&quot;&gt;evasion&lt;/a&gt; is raised by one point. See &lt;a href=&quot;/wiki/Check&quot; class=&quot;mw-redirect&quot; title=&quot;Check&quot;&gt;Check&lt;/a&gt; for details on how to interpret high evasion and low evasion check messages.  ==Evasion Skill==  A character&amp;#039;s natural evas...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Evasion==&lt;br /&gt;
&lt;br /&gt;
Stat that is compared to an enemy attacker&amp;#039;s [[accuracy]] to determine the chance that a character has of avoiding an attack. See [[Hit Rate]] for details.&lt;br /&gt;
&lt;br /&gt;
[[Evasion]] is directly affected by a character&amp;#039;s evasion skill and [[AGI]]. For every two points of [[AGI]] a character has, their [[evasion]] is raised by one point.&lt;br /&gt;
See [[Check]] for details on how to interpret high evasion and low evasion check messages.&lt;br /&gt;
&lt;br /&gt;
==Evasion Skill==&lt;br /&gt;
&lt;br /&gt;
A character&amp;#039;s natural evasion skill gained via actual combat experience. Different jobs have different evasion potentials.&lt;br /&gt;
&lt;br /&gt;
===Job Ratings===&lt;br /&gt;
&lt;br /&gt;
{|class=sortable width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#D87093&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Job&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|BGCOLOR=&amp;quot;#D87093&amp;quot; width=&amp;quot;10%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Skill Rank&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|BGCOLOR=&amp;quot;#D87093&amp;quot; width=&amp;quot;10%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Cap at Lv.37&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|BGCOLOR=&amp;quot;#D87093&amp;quot; width=&amp;quot;10%&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Cap at Lv.75&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|{{sort|01|A+}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|align=&amp;quot;center&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
See: [[:category:Combat Skills|Combat Skills]] for more Skill information.&lt;/div&gt;</summary>
		<author><name>imported&gt;Spiffly</name></author>
	</entry>
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