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	<title>Gaze Attack - Revision history</title>
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	<updated>2026-05-02T06:50:46Z</updated>
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		<id>http://horizonwiki.lol/index.php?title=Gaze_Attack&amp;diff=22948&amp;oldid=prev</id>
		<title>imported&gt;Redbaren: Created page with &quot;Certain monster abilities require the target to be looking at them to be effective.  Examples of such attacks are listed below.  Any detrimental effects from these abilities can be avoided entirely by facing away from the monster using them.  However, many of these abilities can be readied quickly by the monster, and may be too quick for most players to be able to react to.  In addition, it takes a certain amount of time for player movements to be recognized and register...&quot;</title>
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		<updated>2024-05-05T08:07:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Certain monster abilities require the target to be looking at them to be effective.  Examples of such attacks are listed below.  Any detrimental effects from these abilities can be avoided entirely by facing away from the monster using them.  However, many of these abilities can be readied quickly by the monster, and may be too quick for most players to be able to react to.  In addition, it takes a certain amount of time for player movements to be recognized and register...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Certain monster abilities require the target to be looking at them to be effective.  Examples of such attacks are listed below.&lt;br /&gt;
&lt;br /&gt;
Any detrimental effects from these abilities can be avoided entirely by facing away from the monster using them.  However, many of these abilities can be readied quickly by the monster, and may be too quick for most players to be able to react to.  In addition, it takes a certain amount of time for player movements to be recognized and registered by the game server; meaning that even if you tried to turn around in reaction to avoid a Gaze Attack, if the server has not recognized your movement yet, you will still be affected by the attack.&lt;br /&gt;
&lt;br /&gt;
In some cases, certain players, primarily the mages and back-row jobs, will spend the entire fight facing away from the enemy being fought such that they are never affected by its Gaze Attacks, and are therefore better able to help the tanks and other melees recover from them.  A type of enemy where this tactic is commonly employed is the [[:category:Hecteyes|Hecteyes]], which can inflict [[Paralyze (Status Effect)|paralysis]] with its ability Hex Eye.  This is especially so against the [[NM]] Hecteyes [[Hakutaku]], which tends to use Hex Eye in repeated succession.  Healers afflicted with paralysis will have a hard time removing paralysis from their party members, including themselves, which can add great difficulty to the fight.&lt;br /&gt;
&lt;br /&gt;
Some of these abilities can be used by [[Blue Mage]]s as [[:Category:Blue Magic|blue magic]]. While the intended target(s) must be facing the BLU for the spell to be effective, the BLU does not have to be facing the target(s).&lt;br /&gt;
&lt;br /&gt;
==Monster Gaze Attacks==&lt;br /&gt;
&lt;br /&gt;
:{| width=&amp;quot;60%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffdead&amp;quot;&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Species&lt;br /&gt;
!width=&amp;quot;20%&amp;quot;|Attack&lt;br /&gt;
!width=&amp;quot;60%&amp;quot;|Effect&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot; BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Apkallu|Apkallu]]&lt;br /&gt;
|[[Yawn]]&lt;br /&gt;
|All targets within [[Distance|10&amp;#039;]] are afflicted with [[Sleep]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Bugards|Bugards]]&lt;br /&gt;
|[[Awful Eye]]&lt;br /&gt;
|Targets within a fan-shaped area have their [[Strength]] reduced.&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Cockatrice|Cockatrice]]&lt;br /&gt;
|[[Baleful Gaze]]&lt;br /&gt;
|Target is [[Petrification|petrified]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Coeurls|Coeurls]]&lt;br /&gt;
|[[Chaotic Eye]]&lt;br /&gt;
|Target is [[Silence (Status Effect)|silenced]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Coeurls|Coeurls]]&lt;br /&gt;
|[[Blink of Peril]]&lt;br /&gt;
|Target is reduced to critical [[HP]], or even [[K.O.|K.O.&amp;#039;d]] instantly.  Only used by the [[NM]] [[War Lynx]] fought as part of the quest [[The Tigress Strikes]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Dhalmels|Dhalmel]]&lt;br /&gt;
|[[Cold Stare]]&lt;br /&gt;
|Targets within a fan-shaped area are [[Silence (Status Effect)|silenced]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Dragons|Dragons]]&lt;br /&gt;
|[[Petro Eyes]]&lt;br /&gt;
|Targets within a fan-shaped area are [[Petrification|petrified]].&lt;br /&gt;
|- class=&amp;quot;wotg&amp;quot; BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Gargouilles|Gargouilles]]&lt;br /&gt;
|[[Terror Eye]]&lt;br /&gt;
|Targets in a fan-shaped area are [[Terror|Terrorized]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Goobbues|Goobbues]]&lt;br /&gt;
|[[Blank Gaze (Goobbue)|Blank Gaze]]&lt;br /&gt;
|Target is [[Paralyze (Status Effect)|paralyzed]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Hecteyes|Hecteyes]]&lt;br /&gt;
|[[Hex Eye]]&lt;br /&gt;
|Targets within a fan-shaped area are [[Paralyze (Status Effect)|paralyzed]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Hecteyes|Hecteyes]]&lt;br /&gt;
|[[Petrogaze]]&lt;br /&gt;
|Targets within a fan-shaped area are [[Petrification|petrified]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Hippogryphs|Hippogryphs]]&lt;br /&gt;
|[[Jettatura]]&lt;br /&gt;
|Targets within a fan-shaped area are [[terror]]ized.&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot; BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Lamiae|Lamiae]]&lt;br /&gt;
|[[Hypnotic Sway]]&lt;br /&gt;
|Target is inflicted with [[amnesia]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Lizards|Lizards]]&lt;br /&gt;
|[[Baleful Gaze]]&lt;br /&gt;
|Target is [[Petrification|petrified]].&lt;br /&gt;
|- BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:Category:Moogles|Moogles]]&lt;br /&gt;
|[[Washtub]]&lt;br /&gt;
|Target is afflicted with [[Terror]].&lt;br /&gt;
|-BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Opo-opo|Opo-opos]]&lt;br /&gt;
|[[Blank Gaze]]&lt;br /&gt;
|One [[:category:Status Effects|beneficial status effect]] of the target is [[dispel]]led.&lt;br /&gt;
|- class=&amp;quot;toau&amp;quot; BGCOLOR=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Orobon|Orobon]]&lt;br /&gt;
|[[Hypnic Lamp]]&lt;br /&gt;
|All targets within [[Distance|10&amp;#039;]] are afflicted with [[Sleep]].&lt;br /&gt;
|- bgcolor=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:Category:Pugils|Pugils]]&lt;br /&gt;
|[[Intimidate (Pugil)|Intimidate]]&lt;br /&gt;
|Targets within a fan-shaped area are [[Slow|Slowed]].&lt;br /&gt;
|- bgcolor=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Tauri|Tauri]]&lt;br /&gt;
|[[Mortal Ray]]&lt;br /&gt;
|Target is inflicted with [[Doom]].&lt;br /&gt;
|- bgcolor=&amp;quot;#e3e6ff&amp;quot;&lt;br /&gt;
|[[:category:Tonberries|Tonberries]]&lt;br /&gt;
|[[Light of Penance]]&lt;br /&gt;
|Target is inflicted with [[Blind (Status Effect)|blindness]] and [[Bind (Status Effect)|bind]], and also has all [[TP]] removed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Redbaren</name></author>
	</entry>
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