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	<id>http://horizonwiki.lol/index.php?action=history&amp;feed=atom&amp;title=Luck_of_the_Draw</id>
	<title>Luck of the Draw - Revision history</title>
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	<updated>2026-05-02T07:13:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://horizonwiki.lol/index.php?title=Luck_of_the_Draw&amp;diff=32152&amp;oldid=prev</id>
		<title>imported&gt;.riverking at 19:26, 14 December 2023</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Luck_of_the_Draw&amp;diff=32152&amp;oldid=prev"/>
		<updated>2023-12-14T19:26:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:26, 14 December 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;toaulive&lt;/del&gt;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div class=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;toau&lt;/ins&gt;&quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Quests]][[Category:Aht Urhgan Quests]]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Quests]][[Category:Aht Urhgan Quests]]&lt;/div&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;##* You must pass through a cemetery (E-10) to reach the zone, there are Imps (True Sight) in the cemetery. &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;##* You must pass through a cemetery (E-10) to reach the zone, there are Imps (True Sight) in the cemetery. &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;##*During night hours, the Qiqirn turn into undead, so if you can avoid the imps, sneak is still advised to avoid aggroing undead.  Watch HP (blood) aggro, also.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;##*During night hours, the Qiqirn turn into undead, so if you can avoid the imps, sneak is still advised to avoid aggroing undead.  Watch HP (blood) aggro, also.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;##*Note:  There are actually two caves through the graveyard: take the northernmost one&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; (with a Home Point inside)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;##*Note:  There are actually two caves through the graveyard: take the northernmost one.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#([[Talacca Cove]]) Once inside the cove, travel along the left shore until you find a ??? (located on a big rock outside a tunnel).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#([[Talacca Cove]]) Once inside the cove, travel along the left shore until you find a ??? (located on a big rock outside a tunnel).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*There are no regular enemies in [[Talacca Cove]].&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#*There are no regular enemies in [[Talacca Cove]].&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;.riverking</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Luck_of_the_Draw&amp;diff=32151&amp;oldid=prev</id>
		<title>imported&gt;.riverking: adding the Corsair unlock quest. Will hide with toau tag</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Luck_of_the_Draw&amp;diff=32151&amp;oldid=prev"/>
		<updated>2023-12-14T19:26:06Z</updated>

		<summary type="html">&lt;p&gt;adding the Corsair unlock quest. Will hide with toau tag&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;toaulive&amp;quot;&amp;gt;&lt;br /&gt;
{{Construction}}&lt;br /&gt;
Coming Soon™...&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;toaulive&amp;quot;&amp;gt;&lt;br /&gt;
[[Category:Quests]][[Category:Aht Urhgan Quests]]&lt;br /&gt;
&lt;br /&gt;
{{Quest Header&lt;br /&gt;
| Quest Name = {Name of the Quest}&lt;br /&gt;
| Expansion = Treasures of Aht Urhgan&lt;br /&gt;
| Start = [[Ratihb]]&lt;br /&gt;
| Start Location = {{location|Aht Urhgan Whitegate|J-12}}&lt;br /&gt;
| Description = Ratihb wants you to check on his son Wasuhd, who has gone in search of his older brother.&lt;br /&gt;
| Level = 30&lt;br /&gt;
| Items Needed = [[Lamian Fang Key]] or [[Thief]] with [[Thief&amp;#039;s Tools]] or Access to [[Ilrusi Atoll Staging Point]]&lt;br /&gt;
| Repeatable = no&lt;br /&gt;
| Rewards = Unlock [[Corsair]] job; [[Corsair Die]]&lt;br /&gt;
| Next= [[Equipped for All Occasions]]&lt;br /&gt;
}}&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
====1 - Whitegate====&lt;br /&gt;
&lt;br /&gt;
#{{Location Tooltip|text=(Aht Urhgan Whitegate J-12)|area=Aht Urhgan Whitegate|pos=J-12}} As a level 30+ job, talk to [[Ratihb]], second floor, at the Shararat Teahouse for a cutscene.&lt;br /&gt;
#*&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;:  This cutscene must deal with [[Corsair]] quest, not [[The Die Is Cast]] quest that deals with throwing dice.&lt;br /&gt;
#{{Location Tooltip|text=(Aht Urhgan Whitegate L-9)|area=Aht Urhgan Whitegate|pos=L-9}}Talk to [[Mafwahb]] by the Imperial Whitegate for another cutscene.&lt;br /&gt;
#Travel to [[Arrapago Reef]]&lt;br /&gt;
#*This can be achieved by taking the Ferry from Port Ephramad to [[Nashmau]]&lt;br /&gt;
#**{{Location Tooltip|text=(Aht Urghan Whitegate I-5)|area=Aht Urhgan Whitegate|pos=I-5}} Take the ferry to [[Nashmau|Nashmau.]]&lt;br /&gt;
#**{{Location Tooltip|text=(Nashmau H-6)|area=Nashmau|pos=H-6}} Take the North exit to [[Caedarva Mire]]&lt;br /&gt;
#**{{Location Tooltip|text=(Caedarva Mire I-6)|area=Caedarva Mire|pos=I-6}} Zone into [[Arrapago Reef]]&lt;br /&gt;
#**&amp;#039;&amp;#039;Keep [[Sneak]] and [[Invisible]] up due to the Chigoes and Treants in the Mire. Use caution around the imps as they have [[True Sight]]. If you want to avoid a few mobs, it is recommended doing this during the day as the [[Jnun]] in [[Caedarva Mire]] are asleep during this time (although can also be avoided easily during the day).&amp;#039;&amp;#039;&lt;br /&gt;
#*Alternatively, use [[Runic Portal]] to the [[Azouph Isle Staging Point]] and head to the tunnel at (I-6) into [[Arrapago Reef]].&lt;br /&gt;
&lt;br /&gt;
You will need a [[Lamian Fang Key]] (or a [[Thief]] using [[Thief&amp;#039;s Tools]]) to open an Irongate inside [[Arrapago Reef]]. You may farm this key either in [[Caedarva Mire]] or [[Arrapago Reef]] or you can obtain it once per Vana&amp;#039;diel day per character by simply checking a [[???]] in the Mire (H/I-7) beneath a ledge at the back of a small bog; you can reach the key from the ledge without having to trudge through the muck.&lt;br /&gt;
&lt;br /&gt;
If you have the [[Ilrusi Atoll Staging Point]], you do not need a Lamian Fang Key (or a Thief) to get to the required ???. Please see directions below. However, the journey back from [[Ilrusi Atoll Staging Point]] is very dangerous and it&amp;#039;s easy to get lost. Picking up a [[Lamian Fang Key]] is far safer.&lt;br /&gt;
&lt;br /&gt;
====2a - Arrapago Reef - Reach H-10 (past Iron Gates on Map 1)====&lt;br /&gt;
&lt;br /&gt;
#{{Location Tooltip|text=(Arrapago Reef J-10)|area=Arrapago Reef|map=Map 1|pos=J-10}} Map 1 - You will need a [[Lamian Fang Key]] to open the iron gate.&lt;br /&gt;
#*Once inside the Reef, travel north in the tunnel until you see a ship. Board and walk through it, crossing the plank, and travel down the eastern shore.&lt;br /&gt;
#*Remain alert of any Lamiae (detect by sight) and Draugars (detect by sound) that may agro you in the reef.&lt;br /&gt;
#*Travel Northeast to a cave and the Iron Gate (J-10, [[Lamian Fang Key]] required).  If you are traveling in a group, just one key will be enough to let everyone pass.&lt;br /&gt;
#{{Location Tooltip|text=(Arrapago Reef I-9)|area=Arrapago Reef|map=Map 1|pos=I-9}} Map 1 - Once you go through the first gate, turn left and you will find another Iron Gate (I-9) guarded by a ghost mob ([[Sneak]]).&lt;br /&gt;
#*A Lamia Fang Key is not required to open this gate, just drop [[Invisible]] and open it.&lt;br /&gt;
#*(Make sure not to have low HP, or the ghost will aggro you.)&lt;br /&gt;
#{{Location Tooltip|text=(Arrapago Reef H-10)|area=Arrapago Reef|map=Map 1|pos=H-10}} Map 1 - Once you&amp;#039;re past the gate, the [[Corsair]] ??? is ahead on a ship (H-10).&lt;br /&gt;
#*There is a Lamia on the ship, be cautious when dropping invisible to start the cutscene.&lt;br /&gt;
&lt;br /&gt;
====2b - Arrapago Reef (Alternate)====&lt;br /&gt;
&lt;br /&gt;
* Using the [[Ilrusi Atoll Staging Point]] will put you at (G-5) on Map 2.&lt;br /&gt;
** Please be wary of Merrow #5 when leaving the staging point.&lt;br /&gt;
* Go to (J-8) to get to Map 1 (point A).&lt;br /&gt;
** Watch out for the [[Soulflayer]] (True Hearing) along the way.&lt;br /&gt;
* Enter the caves at (I-8)/(I-9) (point m). Now you&amp;#039;re on Map 6.&lt;br /&gt;
* Exit using the Iron Gate at (G-9). Now you&amp;#039;re back on Map 1.&lt;br /&gt;
* Go to the ??? marked on the map, (H-10).&lt;br /&gt;
*NOTE:If your [[Black Mage]] or /BLM is high enough to [[Escape]], you can travel to [[Ilrusi Atoll Staging Point]] and then use Escape, which will transport you to [[Caedarva Mire]] just outside Entrance 1 of [[Arrapago Reef]]. This route requires you to use a [[Lamian Fang Key]], but deposits you close to the ??? to obtain one. This also allows you to avoid having to dodge all the [[Heraldic Imp]]s near the [[Azouph Isle Staging Point]].&lt;br /&gt;
&lt;br /&gt;
====3 - Talacca Cove====&lt;br /&gt;
&lt;br /&gt;
# Head to [[Talacca Cove]]&lt;br /&gt;
##{{Location Tooltip|text=(Arrapago Reef I-12) Caedarva(1)|area=Arrapago Reef|map=Map 1|pos=I-12}} Map 1 - You can backtrack along the path through the Iron Gates and exit into [[Caedarva Mire]] (1) at I-12 of [[Arrapago Reef]] Map 1 (where you just did your cutscene). &lt;br /&gt;
##{{Location Tooltip|text=(Caedarva Mire I-6)|area=Caedarva Mire|pos=I-6}} Map 1 - Head to Nashmau by going mostly south or hugging the right wall. Please take note of aggroing Treants and wandering true sight Imps, before you reach [[Nashmau]].&lt;br /&gt;
##{{Location Tooltip|text=(Caedarva Mire E-9) Map 1|area=Caedarva Mire|pos=E-9}} - From [[Nashmau]], take the western exit into [[Caedarva Mire]] and head to (E-9)&lt;br /&gt;
##* You must pass through a cemetery (E-10) to reach the zone, there are Imps (True Sight) in the cemetery. &lt;br /&gt;
##*During night hours, the Qiqirn turn into undead, so if you can avoid the imps, sneak is still advised to avoid aggroing undead.  Watch HP (blood) aggro, also.&lt;br /&gt;
##*Note:  There are actually two caves through the graveyard: take the northernmost one (with a Home Point inside).&lt;br /&gt;
#([[Talacca Cove]]) Once inside the cove, travel along the left shore until you find a ??? (located on a big rock outside a tunnel).&lt;br /&gt;
#*There are no regular enemies in [[Talacca Cove]].&lt;br /&gt;
#Check the ??? for a cutscene. You will receive a key item: [[Forgotten Hexagun]].&lt;br /&gt;
#Travel West from the ??? into the adjacent tunnel and follow it to its end.&lt;br /&gt;
#Check the &amp;#039;&amp;#039;Rock Slab&amp;#039;&amp;#039; for the final cutscene. (Ensure you have at least one free inventory slot.)&lt;br /&gt;
#After the cutscene you will receive a [[Corsair Die]].&lt;br /&gt;
&lt;br /&gt;
:You will now be able to become a [[Corsair]]!&lt;br /&gt;
:&amp;#039;&amp;#039;If you did not receive [[Corsair Die]], free up one inventory slot and check the Rock Slab again.&amp;#039;&amp;#039;&lt;br /&gt;
:&amp;#039;&amp;#039;If you already have a [[Corsair Die]] in your inventory, you will need to drop it before clicking the Rock Slab, otherwise you cannot complete the quest.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Optional&amp;#039;&amp;#039;: Go back to [[Ratihb]] for final cutscene. (This &amp;quot;optional&amp;quot; cutscene is necessary to start future [[Artifact]] quests.)&lt;br /&gt;
{{Quest/Description&lt;br /&gt;
|client=[[Ratihb]] (Shararat Teahouse, [[Aht Urhgan Whitegate]])&lt;br /&gt;
|summary=Ratihb wants you to check on his son Wasuhd, who has gone in search of his older brother.&lt;br /&gt;
}}&lt;br /&gt;
{{spoiler2}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;.riverking</name></author>
	</entry>
</feed>