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	<id>http://horizonwiki.lol/index.php?action=history&amp;feed=atom&amp;title=Paralyze_%28Status_Effect%29</id>
	<title>Paralyze (Status Effect) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://horizonwiki.lol/index.php?action=history&amp;feed=atom&amp;title=Paralyze_%28Status_Effect%29"/>
	<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Paralyze_(Status_Effect)&amp;action=history"/>
	<updated>2026-05-02T04:07:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Paralyze_(Status_Effect)&amp;diff=39009&amp;oldid=prev</id>
		<title>imported&gt;Fournumbersarehardtoremember4416: Edited removal effects to reflect era+</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Paralyze_(Status_Effect)&amp;diff=39009&amp;oldid=prev"/>
		<updated>2024-06-30T20:03:18Z</updated>

		<summary type="html">&lt;p&gt;Edited removal effects to reflect era+&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:03, 30 June 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Monk]] ability [[Chakra]] will remove this effect, among others.  The [[Temple Cyclas]] must be equipped upon usage in order for paralysis to be removed.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Monk]] ability [[Chakra]] will remove this effect, among others.  The [[Temple Cyclas]] must be equipped upon usage in order for paralysis to be removed.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Dancer]] ability [[Healing Waltz]] CAN remove this effect, among others.  However, if other statuses that can be removed by Healing Waltz exist on the target, Paralyze may not be removed with one usage.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Dancer]] ability [[Healing Waltz]] CAN remove this effect, among others.  However, if other statuses that can be removed by Healing Waltz exist on the target, Paralyze may not be removed with one usage.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Summoner&lt;/del&gt;]] Blood Pact&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Spring Water (used by Leviathan)&lt;/del&gt; will remove this effect&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,&lt;/del&gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;among others.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whispering Wind&lt;/ins&gt;]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Blood Pact&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt; will remove this effect&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/ins&gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{changes}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Dragoon]] [[Wyvern]] ability Remove Paralysis will remove this effect.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Dragoon]] [[Wyvern]] ability Remove Paralysis will remove this effect.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Puppetmaster]] automaton attachment Eraser CAN remove this effect.  However, if the target party member has too many status effects that can be healed by Eraser, this effect may not be removed with one usage.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The [[Puppetmaster]] automaton attachment Eraser CAN remove this effect.  However, if the target party member has too many status effects that can be healed by Eraser, this effect may not be removed with one usage.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Fournumbersarehardtoremember4416</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Paralyze_(Status_Effect)&amp;diff=39008&amp;oldid=prev</id>
		<title>imported&gt;Spiffly: Added changes.</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Paralyze_(Status_Effect)&amp;diff=39008&amp;oldid=prev"/>
		<updated>2024-03-06T09:12:57Z</updated>

		<summary type="html">&lt;p&gt;Added changes.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:12, 6 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weapon Skills, monster TP abilities, and avatar Blood Pact abilities are &#039;&#039;&#039;not&#039;&#039;&#039; affected by paralysis (although the Job Abilities &quot;Blood Pact: Rage&quot; and &quot;Blood Pact: Ward&quot; themselves may be paralyzed).&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Weapon Skills, monster TP abilities, and avatar Blood Pact abilities are &#039;&#039;&#039;not&#039;&#039;&#039; affected by paralysis (although the Job Abilities &quot;Blood Pact: Rage&quot; and &quot;Blood Pact: Ward&quot; themselves may be paralyzed).&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Horizon Changes {{changes}} ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{#section:Category:Horizon Changes|Paralyze (Status Effect)}}&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How to remove the effect ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== How to remove the effect ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Please note that if the person attempting status removal is paralyzed, almost all of the following actions can get &quot;paralyzed&quot; themselves.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Please note that if the person attempting status removal is paralyzed, almost all of the following actions can get &quot;paralyzed&quot; themselves.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Spiffly</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Paralyze_(Status_Effect)&amp;diff=39007&amp;oldid=prev</id>
		<title>imported&gt;Aramachus at 16:07, 18 October 2023</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Paralyze_(Status_Effect)&amp;diff=39007&amp;oldid=prev"/>
		<updated>2023-10-18T16:07:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:07, 18 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Paralyze (Status Effect)			=&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Description ==&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Description ==&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Paralysis is a harmful status effect that hampers the afflicted&#039;s ability to act until it wears off or is removed.  When an afflicted character attempts to perform a standard melee/ranged attack, spell, job ability, or use an item, there is a chance for the action to fail and cause no effect (accompanied by a message in the chat log).  The chance for paralysis to halt an action varies with the source of the effect.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Paralysis is a harmful status effect that hampers the afflicted&#039;s ability to act until it wears off or is removed.  When an afflicted character attempts to perform a standard melee/ranged attack, spell, job ability, or use an item, there is a chance for the action to fail and cause no effect (accompanied by a message in the chat log).  The chance for paralysis to halt an action varies with the source of the effect.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Aramachus</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Paralyze_(Status_Effect)&amp;diff=39006&amp;oldid=prev</id>
		<title>imported&gt;Aramachus: Aramachus moved page Paralyzed to Paralyze (Status Effect)</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Paralyze_(Status_Effect)&amp;diff=39006&amp;oldid=prev"/>
		<updated>2023-10-18T15:55:15Z</updated>

		<summary type="html">&lt;p&gt;Aramachus moved page &lt;a href=&quot;/index.php?title=Paralyzed&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Paralyzed (page does not exist)&quot;&gt;Paralyzed&lt;/a&gt; to &lt;a href=&quot;/wiki/Paralyze_(Status_Effect)&quot; title=&quot;Paralyze (Status Effect)&quot;&gt;Paralyze (Status Effect)&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:55, 18 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>imported&gt;Aramachus</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=Paralyze_(Status_Effect)&amp;diff=39005&amp;oldid=prev</id>
		<title>imported&gt;Mewwgoat (Fandom): Created page with &quot; = Paralyze (Status Effect)			=  == Description == Paralysis is a harmful status effect that hampers the afflicted&#039;s ability to act until it wears off or is removed.  When an afflicted character attempts to perform a standard melee/ranged attack, spell, job ability, or use an item, there is a chance for the action to fail and cause no effect (accompanied by a message in the chat log).  The chance for paralysis to halt an action varies with the source of the effect.  The...&quot;</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=Paralyze_(Status_Effect)&amp;diff=39005&amp;oldid=prev"/>
		<updated>2023-01-15T13:12:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; = Paralyze (Status Effect)			=  == Description == Paralysis is a harmful status effect that hampers the afflicted&amp;#039;s ability to act until it wears off or is removed.  When an afflicted character attempts to perform a standard melee/ranged attack, spell, job ability, or use an item, there is a chance for the action to fail and cause no effect (accompanied by a message in the chat log).  The chance for paralysis to halt an action varies with the source of the effect.  The...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
= Paralyze (Status Effect)			=&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Paralysis is a harmful status effect that hampers the afflicted&amp;#039;s ability to act until it wears off or is removed.  When an afflicted character attempts to perform a standard melee/ranged attack, spell, job ability, or use an item, there is a chance for the action to fail and cause no effect (accompanied by a message in the chat log).  The chance for paralysis to halt an action varies with the source of the effect.&lt;br /&gt;
&lt;br /&gt;
The results of a paralyzed action vary on the type of action.  A paralyzed spell will not cast but also not consume any MP (or Ninja Tools for [[Ninjutsu]]), and may be attempted again seconds later without having to wait for the spell&amp;#039;s full recast time.  A paralyzed job ability will not take effect but it will still be &amp;quot;consumed&amp;quot;, requiring the player to have to wait the full recast time of the JA to try using it again (the sole exception is the Two Hour Ability, which can be paralyzed but can be attempted again a few seconds later, like spells).  A paralyzed item will not take effect but will still be consumed, resulting in a lost item or Enchantment charge.  Caution is advised when using any items while in combat against a foe capable of paralyzing you.&lt;br /&gt;
&lt;br /&gt;
Weapon Skills, monster TP abilities, and avatar Blood Pact abilities are &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; affected by paralysis (although the Job Abilities &amp;quot;Blood Pact: Rage&amp;quot; and &amp;quot;Blood Pact: Ward&amp;quot; themselves may be paralyzed).&lt;br /&gt;
&lt;br /&gt;
== How to remove the effect ==&lt;br /&gt;
Please note that if the person attempting status removal is paralyzed, almost all of the following actions can get &amp;quot;paralyzed&amp;quot; themselves.&lt;br /&gt;
&lt;br /&gt;
* The White Magic spell [[Paralyna]] will remove this effect.&lt;br /&gt;
* The White Magic spell Sacrifice CAN remove this effect from a party member and transfer it to the White Mage (which can help set up Esuna; see below).  However, if the target party member has too many status effects that can be transferred by Sacrifice, Paralyze may not be removed with one usage.&lt;br /&gt;
* The White Magic spell Esuna CAN remove this effect, among others, but only if the casting White Mage is also afflicted by Paralyze (or whichever other status that is to be removed).  However, if the WHM has too many status effects that can be healed by Erase, Paralyze may not be removed with one usage.&lt;br /&gt;
* The White Mage ability [[Benediction]] will remove this effect, among others.&lt;br /&gt;
* The [[Monk]] ability [[Chakra]] will remove this effect, among others.  The [[Temple Cyclas]] must be equipped upon usage in order for paralysis to be removed.&lt;br /&gt;
* The [[Dancer]] ability [[Healing Waltz]] CAN remove this effect, among others.  However, if other statuses that can be removed by Healing Waltz exist on the target, Paralyze may not be removed with one usage.&lt;br /&gt;
* The [[Summoner]] Blood Pact Spring Water (used by Leviathan) will remove this effect, among others.&lt;br /&gt;
* The [[Dragoon]] [[Wyvern]] ability Remove Paralysis will remove this effect.&lt;br /&gt;
* The [[Puppetmaster]] automaton attachment Eraser CAN remove this effect.  However, if the target party member has too many status effects that can be healed by Eraser, this effect may not be removed with one usage.&lt;br /&gt;
* The items [[Remedy]], Remedy Ointment, and [[Panacea]] will remove this effect, among others.&lt;br /&gt;
* The Temporary Items Cleric&amp;#039;s Drink, Catholicon, and Catholicon +1 will remove this effect, among others.  (Being temporary items, they are only available in certain situations.)&lt;br /&gt;
&lt;br /&gt;
== How the effect is inflicted ==&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* Paralyze Potion&lt;br /&gt;
* Paralyzing Tube&lt;br /&gt;
&lt;br /&gt;
=== Spells ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;White Magic&amp;#039;&amp;#039;&amp;#039; - [[Paralyze]], [[Paralyze II]], Paralyga&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Black Magic&amp;#039;&amp;#039;&amp;#039; - [[Ice Spikes]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ninjutsu&amp;#039;&amp;#039;&amp;#039; - [[Jubaku: Ichi]], [[Jubaku: Ni]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Blue Magic&amp;#039;&amp;#039;&amp;#039; - [[Bad Breath]], [[Frost Breath]], [[Mind Blast]], [[Reactor Cool]], [[Sub-zero Smash]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Geomancy&amp;#039;&amp;#039;&amp;#039; - Indi-Paralysis, Geo-Paralysis&lt;br /&gt;
&lt;br /&gt;
=== Blood Pacts ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Ramuh]]&amp;#039;&amp;#039;&amp;#039; - [[Thunderspark]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Fenrir]]&amp;#039;&amp;#039;&amp;#039; - [[Crescent Fang]]&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Corsair&amp;#039;s Scimitar&amp;#039;&amp;#039;&amp;#039; - Additional Effect&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Custodes&amp;#039;&amp;#039;&amp;#039; - Additional Effect&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dragvandil&amp;#039;&amp;#039;&amp;#039; - Additional Effect&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gawain&amp;#039;s Axe&amp;#039;&amp;#039;&amp;#039; - Additional Effect&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Kikoku&amp;#039;&amp;#039;&amp;#039; - Additional Effect&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Paralysis Arrow&amp;#039;&amp;#039;&amp;#039; - Additional Effect&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Patriarch Protector&amp;#039;s Arrow&amp;#039;&amp;#039;&amp;#039; - Additional Effect&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shiva&amp;#039;s Claws&amp;#039;&amp;#039;&amp;#039; - Additional Effect&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Tigerhunter&amp;#039;&amp;#039;&amp;#039; - Additional Effect vs. tigers&lt;br /&gt;
&lt;br /&gt;
=== Weapon Skills ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Great Katana&amp;#039;&amp;#039;&amp;#039; - [[Tachi: Kasha]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Katana&amp;#039;&amp;#039;&amp;#039; - [[Blade: Retsu]]&lt;br /&gt;
&lt;br /&gt;
=== Monster Abilities ===&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Aern&amp;#039;&amp;#039;&amp;#039; - Glacier Splitter&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ark Angel TT&amp;#039;&amp;#039;&amp;#039; - Amon Drive&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Apkallu&amp;#039;&amp;#039;&amp;#039; - Frigid Shuffle&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Buffalo&amp;#039;&amp;#039;&amp;#039; - Rampant Gnaw&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cerberuses&amp;#039;&amp;#039;&amp;#039; - Ululation&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Chariots&amp;#039;&amp;#039;&amp;#039; - Discharge&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Coeurls&amp;#039;&amp;#039;&amp;#039; - Blaster&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cravers&amp;#039;&amp;#039;&amp;#039; - Brain Spike&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dragons&amp;#039;&amp;#039;&amp;#039; - Heavy Stomp&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dvergr&amp;#039;&amp;#039;&amp;#039; - Necrobane&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Flytraps&amp;#039;&amp;#039;&amp;#039; - Palsy Pollen&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Funguar&amp;#039;&amp;#039;&amp;#039; - Spore, Numbshroom&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Goblins&amp;#039;&amp;#039;&amp;#039; - Goblin Dice (possible effect)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Goobbues&amp;#039;&amp;#039;&amp;#039; - Blank Gaze&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gorgers&amp;#039;&amp;#039;&amp;#039; - Stygian Flatus&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gurfurlur the Menacing&amp;#039;&amp;#039;&amp;#039; - Pleiades Ray&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hecteyes&amp;#039;&amp;#039;&amp;#039; - Hex Eye&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hippogryphs&amp;#039;&amp;#039;&amp;#039; - Choke Breath&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hpemde&amp;#039;&amp;#039;&amp;#039; - Tail Thrust&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hounds&amp;#039;&amp;#039;&amp;#039; - Howling&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hydra&amp;#039;&amp;#039;&amp;#039; - Polar Blast&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Jormungand&amp;#039;&amp;#039;&amp;#039; - Gregale Wing&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Khimaira&amp;#039;&amp;#039;&amp;#039; - Fulmination&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lamiae&amp;#039;&amp;#039;&amp;#039; - Dukkeripen (possible effect)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Moblins&amp;#039;&amp;#039;&amp;#039; - Paralysis Shower&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Morbols&amp;#039;&amp;#039;&amp;#039; - Bad Breath, Impale&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Omega/Proto-Omega&amp;#039;&amp;#039;&amp;#039; - Ion Efflux, Stun Cannon&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Opo-Opo&amp;#039;&amp;#039;&amp;#039; - Stone Throw&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Orobon&amp;#039;&amp;#039;&amp;#039; - Abominable Belch&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Peiste&amp;#039;&amp;#039;&amp;#039; - Torpefying Charge&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Queen of Batons&amp;#039;&amp;#039;&amp;#039; - Additional effect of melee attacks&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Rabbit&amp;#039;&amp;#039;&amp;#039; - Snow Cloud&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Raptors&amp;#039;&amp;#039;&amp;#039; - Frost Breath&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ruszors&amp;#039;&amp;#039;&amp;#039; - Sub-zero Smash&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Scorpions&amp;#039;&amp;#039;&amp;#039; - Numbing Breath, Stasis&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sheep&amp;#039;&amp;#039;&amp;#039; - Feeble Bleat&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Simulacra&amp;#039;&amp;#039;&amp;#039; - Numbing Glare&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Soulflayers&amp;#039;&amp;#039;&amp;#039; - Mind Blast&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Tenzen&amp;#039;&amp;#039;&amp;#039; - Amatsu: Hanaikusa&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Tiger&amp;#039;&amp;#039;&amp;#039; - Roar&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Tubes&amp;#039;&amp;#039;&amp;#039; - Paralyzing Blast&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ulagohvsdi Tlugvi&amp;#039;&amp;#039;&amp;#039; - Additional effect of melee attacks&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Uragnites&amp;#039;&amp;#039;&amp;#039; - Palsynyxis&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ultima/Proto-Ultima&amp;#039;&amp;#039;&amp;#039; - Cryo Jet, Additional effect of melee attacks&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Wivre&amp;#039;&amp;#039;&amp;#039; - Crippling Slam&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Wyverns&amp;#039;&amp;#039;&amp;#039; - Dread Shriek&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Yovra&amp;#039;&amp;#039;&amp;#039; - Additional Effect on melee attacks&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Zdei&amp;#039;&amp;#039;&amp;#039; - Reactor Cool&lt;/div&gt;</summary>
		<author><name>imported&gt;Mewwgoat (Fandom)</name></author>
	</entry>
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