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	<id>http://horizonwiki.lol/index.php?action=history&amp;feed=atom&amp;title=STR</id>
	<title>STR - Revision history</title>
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	<updated>2026-05-02T09:54:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=STR&amp;diff=45066&amp;oldid=prev</id>
		<title>imported&gt;Spiffly: Redirected page to Strength</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=STR&amp;diff=45066&amp;oldid=prev"/>
		<updated>2023-02-13T20:56:21Z</updated>

		<summary type="html">&lt;p&gt;Redirected page to &lt;a href=&quot;/wiki/Strength&quot; title=&quot;Strength&quot;&gt;Strength&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:56, 13 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
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  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#redirect [[Strength]]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Strength is an offensive stat for both melee and ranged attacks.&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;STR is associated with the Fire element.&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;STR directly impacts attack and ranged attack:&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*For two-handed weapons: STR increases Attack at a rate of 75% (3 Attack per 4 STR).&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*For one-handed weapons (main hand): STR increases Attack at a rate of 75% (3 Attack per 4 STR).&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*For one-handed weapons (offhand): STR increases Attack at a rate of 50% (1 Attack per 2 STR).&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*For hand-to-hand weapons: STR increases Attack at a rate of 62.5% (5 Attack per 8 STR).&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*For ranged weapons: STR increases Ranged Attack at a rate of 75% (3 Attack per 4 STR).&lt;/div&gt;&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-added&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Strength plays an integral role in physical damage calculations, particularly in the variable: fSTR, whereby the STR of a character is compared to the VIT of its enemy, resulting in a bonus/penalty.&lt;/div&gt;&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>imported&gt;Spiffly</name></author>
	</entry>
	<entry>
		<id>http://horizonwiki.lol/index.php?title=STR&amp;diff=45065&amp;oldid=prev</id>
		<title>imported&gt;Mewwgoat (Fandom): Created page with &quot;Strength is an offensive stat for both melee and ranged attacks. STR is associated with the Fire element. ==Offensive== STR directly impacts attack and ranged attack: *For two-handed weapons: STR increases Attack at a rate of 75% (3 Attack per 4 STR). *For one-handed weapons (main hand): STR increases Attack at a rate of 75% (3 Attack per 4 STR). *For one-handed weapons (offhand): STR increases Attack at a rate of 50% (1 Attack per 2 STR). *For hand-to-hand weapons: STR...&quot;</title>
		<link rel="alternate" type="text/html" href="http://horizonwiki.lol/index.php?title=STR&amp;diff=45065&amp;oldid=prev"/>
		<updated>2023-02-13T18:13:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Strength is an offensive stat for both melee and ranged attacks. STR is associated with the Fire element. ==Offensive== STR directly impacts attack and ranged attack: *For two-handed weapons: STR increases Attack at a rate of 75% (3 Attack per 4 STR). *For one-handed weapons (main hand): STR increases Attack at a rate of 75% (3 Attack per 4 STR). *For one-handed weapons (offhand): STR increases Attack at a rate of 50% (1 Attack per 2 STR). *For hand-to-hand weapons: STR...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Strength is an offensive stat for both melee and ranged attacks.&lt;br /&gt;
STR is associated with the Fire element.&lt;br /&gt;
==Offensive==&lt;br /&gt;
STR directly impacts attack and ranged attack:&lt;br /&gt;
*For two-handed weapons: STR increases Attack at a rate of 75% (3 Attack per 4 STR).&lt;br /&gt;
*For one-handed weapons (main hand): STR increases Attack at a rate of 75% (3 Attack per 4 STR).&lt;br /&gt;
*For one-handed weapons (offhand): STR increases Attack at a rate of 50% (1 Attack per 2 STR).&lt;br /&gt;
*For hand-to-hand weapons: STR increases Attack at a rate of 62.5% (5 Attack per 8 STR).&lt;br /&gt;
*For ranged weapons: STR increases Ranged Attack at a rate of 75% (3 Attack per 4 STR).&lt;br /&gt;
Strength plays an integral role in physical damage calculations, particularly in the variable: fSTR, whereby the STR of a character is compared to the VIT of its enemy, resulting in a bonus/penalty.&lt;/div&gt;</summary>
		<author><name>imported&gt;Mewwgoat (Fandom)</name></author>
	</entry>
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