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	<title>Two Hour Ability - Revision history</title>
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		<id>http://horizonwiki.lol/index.php?title=Two_Hour_Ability&amp;diff=56674&amp;oldid=prev</id>
		<title>imported&gt;Spiffly: Created page with &quot;A &#039;&#039;&#039;Two&#039;&#039;&#039;&#039;&#039;-Hour Ability&#039;&#039;&#039; (2HR, 2-hour) is a Job Ability which has a 2 hour (Earth time) recast time (thus the origination of its common name &quot;2-Hour(s)&quot;. Each job has its own 2-Hour ability, and all of them are available at level 1, meaning they are available to a player right at the start of the game or when starting to play a new job. A player may only use the 2-Hour corresponding to his Main Job at any given time; the 2-Hour of the Support Jobs canno...&quot;</title>
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		<updated>2023-02-15T17:07:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;A &amp;#039;&amp;#039;&amp;#039;Two&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;-Hour Ability&amp;#039;&amp;#039;&amp;#039; (2HR, 2-hour) is a &lt;a href=&quot;/wiki/Job_Ability&quot; class=&quot;mw-redirect&quot; title=&quot;Job Ability&quot;&gt;Job Ability&lt;/a&gt; which has a 2 hour (Earth time) recast time (thus the origination of its common name &amp;quot;2-Hour(s)&amp;quot;. Each job has its own 2-Hour ability, and all of them are available at level 1, meaning they are available to a player right at the start of the game or when starting to play a new job. A player may only use the 2-Hour corresponding to his &lt;a href=&quot;/wiki/Main_Job&quot; title=&quot;Main Job&quot;&gt;Main Job&lt;/a&gt; at any given time; the 2-Hour of the &lt;a href=&quot;/wiki/Support_Job&quot; title=&quot;Support Job&quot;&gt;Support Jobs&lt;/a&gt; canno...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A &amp;#039;&amp;#039;&amp;#039;Two&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;-Hour Ability&amp;#039;&amp;#039;&amp;#039; (2HR, 2-hour) is a [[Job Ability]] which has a 2 hour (Earth time) recast time (thus the origination of its common name &amp;quot;2-Hour(s)&amp;quot;. Each job has its own 2-Hour ability, and all of them are available at level 1, meaning they are available to a player right at the start of the game or when starting to play a new job. A player may only use the 2-Hour corresponding to his [[Main Job]] at any given time; the 2-Hour of the [[Support Job]]s cannot be used by a player unless he changes it into his main job.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
These abilities are tailored to the job&amp;#039;s primary role in some way and are generally powerful, and are often used in emergency situations, or as part of a pre-planned strategy. Effective use of 2-Hours can potentially change the tide of battle, or salvage an otherwise lost situation. They retain their usefulness far beyond level 1, being useful even at level 75.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
All 2-Hours share the same recast timer across all jobs, meaning that if you use your 2-Hour on one job then change to another one, the recast is the same for the other 2-Hour. (Example: If you are a [[Ninja]] and used [[Mijin Gakure]] then changed your job to [[Paladin]], [[Invincible]] would not be ready until 2 hours have passed since you last used Mijin Gakure.) Although you cannot recharge a 2-Hour simply by changing jobs like you can with other Job Abilities, there are some instances where you may be able to recharge them, such as by using the [[Corsair]] 2-Hour [[Wild Card (Ability)|Wild Card]] (not guaranteed to work, and it will not restore the 2-Hour of any Corsair, including his/her own), using the temporary item [[Revitalizer]], or opening a &amp;quot;full restore&amp;quot; treasure chest in areas such as [[Limbus]]. Goblin Dice used by Goblins in [[Dynamis]] have a variety of random effects one of which is resetting everyone&amp;#039;s job abilities including 2-hours.&lt;br /&gt;
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&lt;br /&gt;
:{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#ffdead;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; | Job&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; align=&amp;quot;center&amp;quot; | One Hour Ability&lt;br /&gt;
! width=&amp;quot;60%&amp;quot; align=&amp;quot;center&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Bard]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Soul Voice]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Doubles the effectiveness of songs.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Beastmaster]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Familiar]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Enhances your pet&amp;#039;s powers and increases the duration of [[charm]].&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Black Mage]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Manafont]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Negates the [[MP]] cost of magic spells.&amp;lt;br /&amp;gt;Prevents [[Spell Interruption Rate|spell interruption]] from physical attacks.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Blue Mage]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Azure Lore]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Enhances the effect of blue magic spells.&amp;lt;br /&amp;gt;Allows blue magic to participate in [[:Category:Skillchains|Skillchains]] and [[Magic Burst]]s without the use of [[Chain Affinity]] and/or [[Burst Affinity]].&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Corsair]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Wild Card (Ability)|Wild Card]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Has a random effect on all party members within area of effect.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Dark Knight]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Blood Weapon]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Standard melee damage dealt to an enemy will be drained and restored to the user&amp;#039;s HP.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Dragoon]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Spirit Surge]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Dismisses the [[Dragoon Wyvern|pet wyvern]] in exchange for HP/TP recovery and several beneficial effects.&amp;lt;br /&amp;gt;Recharges and augments the user&amp;#039;s Jump abilities.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Monk]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Hundred Fists]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Applies a high degree of [[Haste (Status Effect)|Haste]] to speed up melee attacks.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Ninja]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Mijin Gakure]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Sacrifices user&amp;#039;s life to deal damage to an enemy.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Paladin]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Invincible]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Grants immunity to physical damage.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Puppetmaster]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Overdrive]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Augments the fighting ability of your automaton to its maximum level.&amp;lt;br /&amp;gt;Prevents [[overload]]s.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Ranger]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Eagle Eye Shot]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Delivers a powerful and accurate ranged attack.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Red Mage]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Chainspell]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Negates the casting time and recast timers for all magic spells.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Samurai]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Meikyo Shisui]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Reduces the [[TP]] cost of [[:Category:Weapon Skills|weapon skills]] to 100%.&amp;lt;br /&amp;gt;TP is boosted to 300% upon use.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Summoner]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Astral Flow]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Allows avatars to use their full power.&amp;lt;br /&amp;gt;Negates [[Avatar Perpetuation Cost]]s.&amp;lt;br /&amp;gt;Enables the summoning of [[Odin]] and [[Alexander]].&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Thief]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Perfect Dodge]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Evades all melee attacks.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Warrior]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Mighty Strikes]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Causes all physical attacks to become critical hits.&lt;br /&gt;
|- style=&amp;quot;background:#e3e6ff;&amp;quot;  valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[White Mage]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | [[Benediction]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; | Restores a large amount of HP and removes several status ailments for party members within area of effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* [[Dragoon]] has the distinction of being the only job to have its 2-Hour changed entirely. From April 2003 to December 2005, [[Call Wyvern]] was its 2-Hour. Following the [[2005 - (12/13/2005) Update Details|12/13/2005 version update]], [[Spirit Surge]] replaced Call Wyvern as the 2-Hour, and Call Wyvern became a standard Job Ability on a 20-minute recast. Call Wyvern remains somewhat unique as a non-2-Hour JA, because it still is only available for use when Dragoon is set as the main job, like 2-Hours are.&lt;br /&gt;
* The mechanics of 2-Hours for monsters sometimes vary from the mechanics of the same 2-Hour for players. [[Mijin Gakure]] and [[Astral Flow]] (for monsters that do not summon [[Avatars]] or [[Elemental]]s) operate differently. Additionally, Dragoon enemies that use a 2-Hour still have Call Wyvern as their 2-Hour, instead of Spirit Surge.&lt;br /&gt;
* Some monsters are able to defy the conventional mechanics of 2-Hours, such as being able to use a 2-Hour multiple times (a recast time of less than 2 hour) (e.g. [[Purson]], the Jailers of Sea), being able to use two 2-Hours or more once in battle (e.g. Ark Angels), or being able to use more than one 2-Hour multiple times (sometimes as many as 15 2-Hours) (e.g. [[Dynamis Lord]], [[Absolute Virtue]], [[Apocalyptic Beast]]). This applies to some Battle NPCs as well (e.g. [[Prishe]], who can use two 2-Hours, but cannot use them more than once per battle).&lt;br /&gt;
* Some Battle NPCs use 2-Hours that differ from all known Jobs, such as [[Selh&amp;#039;teus]], who uses Redemption.&lt;br /&gt;
[[category:Job Abilities]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Spiffly</name></author>
	</entry>
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