Clear Mind: Difference between revisions

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Updated clear mind III and IV traits
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{{Job Trait|
Raises amount of [[Magic Points]] recovered while healing.
| description = Raises amount of [[Magic Points|MP]] recovered while healing.
| notes =
* Tiers III, IV, V, and VI are stronger on Horizon.
* Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
* Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...
* White Mage levels are Horizon Changes {{changes}}
| effect overview = This trait has the following effects:
| tier 1 = +3 [[MP Recovered While Healing]] (+15, +19, +23... [[MP]] per [[Tick]])
| tier 2 = +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)
| tier 3 = +10 MP Recovered While Healing (+22, +27, +32... MP per Tick)
| tier 4 = +13 MP Recovered While Healing (+25, +30, +35... MP per Tick)
| tier 5 = +17 MP Recovered While Healing (+29, +35, +41... MP per Tick)
| tier 6 = +21 MP Recovered While Healing (+33, +40, +47... MP per Tick)
}}
== Horizon Changes {{changes}} ==
{{#section:Category:Horizon Changes|Clear Mind WHM}}
{{#section:Category:Horizon Changes|MP Recovered While Healing}}


== Equipment that Enhances this Trait ==
Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
*Although no equipment directly enhances Clear Mind, there is equipment that increases your [[MP Recovered While Healing]].


[[Category:Job Traits]]
'''Clear Mind I'''

* +3 hMP

''MP Per Tick: +15, +19, +23...''

'''Clear Mind II'''

* +6 hMP

''MP Per Tick: +18, +22, +26...''

'''Clear Mind III'''

* +12 hMP

''MP Per Tick: +24, +27, +30...''

'''Clear Mind IV'''

* +15 hMP

''MP Per Tick: +27, +31, +35...''

'''Clear Mind V'''

* +17 hMP
* +2 to base rate of [[MP Recovered While Healing]]

''MP Per Tick: +29, +35, +41...''

Latest revision as of 08:12, 27 February 2026

Job Trait

Description: Raises amount of MP recovered while healing.
Job traits are always active

Notes:
  • Tiers III, IV, V, and VI are stronger on Horizon.
  • Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
  • Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...
  • White Mage levels are Horizon Changes HorizonXI specific changes

Tiers

Clear Mind: +3 MP Recovered While Healing (+15, +19, +23... MP per Tick)
Clear Mind II: +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)
Clear Mind III: +10 MP Recovered While Healing (+22, +27, +32... MP per Tick)
Clear Mind IV: +13 MP Recovered While Healing (+25, +30, +35... MP per Tick)
Clear Mind V: +17 MP Recovered While Healing (+29, +35, +41... MP per Tick)
Clear Mind VI: +21 MP Recovered While Healing (+33, +40, +47... MP per Tick)

Effect Overview

This trait has the following effects:

Jobs That Learn This Trait

The following jobs obtain this trait at these corresponding levels: Lua error: Error: Table JobTraitUnlocks not found..


Horizon Changes HorizonXI specific changes

At level 75, these changes are:

Equipment that Enhances this Trait