Glide Bomb: Difference between revisions
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imported>Miuna5669 Created page with "{{Infobox Monster | image = Ronfbomb.jpg | image caption = Bomb | job = Warrior | family = Bombs | crystal = Fire | weaknesses = {{element|Fire}} | resistances = {{Element|Ice}} {{Element|Wind}} {{Element|Earth}} {{Element|Lightning}} {{Element|Water}} {{Element|Light}} {{Element|Dark}} | immunities = | absorbs = | type = | subtype = | tier = | title obtained = }} {| class="mobs horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |-..." |
imported>Miuna5669 No edit summary |
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{{Infobox Monster |
{{Infobox Monster |
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| image = |
| image = Glide bomb.png |
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| image caption = Bomb |
| image caption = Glide Bomb |
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| job = [[Warrior]] |
| job = [[Warrior]] |
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| family = Bombs |
| family = Bombs |
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! Zone || Level || Drops || Steal || Spawns || Notes |
! Zone || Level || Drops || Steal || Spawns || Notes |
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|style="padding-left:1ex"| [[ |
|style="padding-left:1ex"| [[Carpenters' Landing]] |
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:''During foggy weather'' |
:''During foggy weather'' |
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|align="center"| |
|align="center"| 20 - 21 |
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*[[Bomb Arm]] {{Hxi Drop Rate|10%}} |
*[[Bomb Arm]] {{Hxi Drop Rate|10%}} |
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*[[Bomb Arm]] |
*[[Bomb Arm]] |
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*[[Bomb Ash]] |
*[[Bomb Ash]] |
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|align="center"| |
|align="center"| 1 |
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|align="center"| A, S, M<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} |
|align="center"| A, S, M<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} |
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|- BGCOLOR="#e3e6ff" |
|- BGCOLOR="#e3e6ff" |
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|style="padding-left:1ex"| [[West Ronfaure]] |
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:''During foggy weather'' |
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|align="center"| 8 - 10 |
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*[[Bomb Arm]] {{Hxi Drop Rate|10%}} |
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*[[Bomb Ash]] {{Hxi Drop Rate|15%}} |
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*[[Bomb Arm]] |
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*[[Bomb Ash]] |
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|align="center"| 3 |
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|align="center"| A, S, M<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}} |
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!colspan="6"| |
!colspan="6"| |
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Latest revision as of 22:37, 13 July 2024
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
Carpenters' Landing
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20 - 21 | 1 | A, S, M ??? HP | ||
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
