Hexa Strike: Difference between revisions
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imported>Kaimoon0 →Levels: minimum job levels template |
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{{Infobox Weapon Skill |
{{Infobox Weapon Skill |
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| name = Hexa Strike |
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| type = Club |
| type = Club |
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| skill level = 220 |
| skill level = 220 |
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| jobs = [[White Mage]] |
| main jobs = [[White Mage]]<span class="soa"> / [[Geomancer]]</span> |
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| description = Delivers a six-hit attack. Chance of [[ |
| description = Delivers a six-hit attack. Chance of [[Critical Hit]] varies with [[TP]]. |
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| equipment alignment = Flame |
| equipment alignment = Flame |
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| equipment alignment 2 = Light |
| equipment alignment 2 = Light |
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| element = None |
| element = None |
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| skillchain property = Fusion |
| skillchain property = Fusion |
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| ⚫ | |||
| modifiers = [[STR]]: 20%; [[MND]]: 20% |
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| mnd modifier = 20% |
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| ⚫ | |||
| modifier 2 = MND |
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| modifier 2 perc = 20% |
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| damage multiplier 1 = 1.00 |
| damage multiplier 1 = 1.00 |
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| damage multiplier 2 = 1.00 |
| damage multiplier 2 = 1.00 |
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| critical hit rate 2 = +??%{{Verification}} |
| critical hit rate 2 = +??%{{Verification}} |
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| critical hit rate 3 = +??%{{Verification}} |
| critical hit rate 3 = +??%{{Verification}} |
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| notes = |
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}} |
}} |
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==Horizon Changes {{changes}}== |
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<section begin="changes"/>''None''<section end="changes"/> |
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==Levels== |
==Levels== |
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*[[Hexa Strike]] is only available to [[White Mage]]s<span class="soa"> and [[Geomancer]]s</span>. While other jobs can attain the required 220 Club skill, they cannot use [[Hexa Strike]]. |
*[[Hexa Strike]] is only available to [[White Mage]]s<span class="soa"> and [[Geomancer]]s</span>. While other jobs can attain the required 220 Club skill, they cannot use [[Hexa Strike]]. |
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*Club skill level 220 is obtainable by White Mage<span class="soa"> and Geomancer</span> at the level 67. |
*Club skill level 220 is obtainable by White Mage<span class="soa"> and Geomancer</span> at the level 67. |
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{{Minimum job levels |
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:{| border="1" cellspacing="0" cellpadding="2" width="200" |
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| skill = Club |
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!BGCOLOR="#CCAAFF" width="100"|Job |
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| level = 220 |
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!BGCOLOR="#CCAAFF" width="50" align="center"|Rating |
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| ⚫ | |||
!BGCOLOR="#CCAAFF" width="50" align="center"|Level |
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| ⚫ | |||
|- valign="top" BGCOLOR="#EEEEFF" |
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| ⚫ | |||
| align="center" | B+ |
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| align="center" | 67 |
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|- valign="top" BGCOLOR="#EEEEFF" class="soa" |
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| [[Geomancer]] |
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| align="center" | B+ |
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| align="center" | 67 |
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| ⚫ | |||
Latest revision as of 01:49, 29 September 2025
Overview
| Name: | Hexa Strike |
|---|---|
| Weapon Type: | Club |
| Weapon Skill Type: | Physical |
| Requirements: | 220 Club skill level Main job must be White Mage / Geomancer
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| Description: | Delivers a six-hit attack. Chance of Critical Hit varies with TP. |
| Sneak Attack: | Will stack with Sneak Attack. |
| Aligned with: |
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Properties
| Skillchains | Fusion |
|---|---|
| Modifiers: | STR: 20% MND: 20%
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Damage Multipliers by TP:
1000 TP
1.00
1.00
2000 TP
1.00
1.00
3000 TP
1.00
1.00
Critical Hit Rate by TP:
1000 TP
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2000 TP
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3000 TP
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Horizon Changes 
None
Levels
- Hexa Strike is only available to White Mages and Geomancers. While other jobs can attain the required 220 Club skill, they cannot use Hexa Strike.
- Club skill level 220 is obtainable by White Mage and Geomancer at the level 67.
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| Job | Rank | Level |
|---|