Shadow of Rage: Difference between revisions
From Horizon Wiki Mirror
Content deleted Content added
imported>Potatoking90 Created page with "{{Infobox Monster | family = Humanoids | job = | crystal = | weaknesses = {{Fire|Fire}}{{element|Fire}}<br>{{Light|Light}}{{element|Light}} | type = Notorious Monster | title = | image = Shadow of Rage.jpg }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Throne Room |align="center"|{{question}} | | |align="center"|2 |align="center"|A, L, T(H), HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} |- !align="center" cols..." |
imported>Himeros387890 mNo edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 3: | Line 3: | ||
| job = |
| job = |
||
| crystal = |
| crystal = |
||
| weaknesses = |
| weaknesses = {{element|Fire}} {{element|Light}} |
||
| type = Notorious Monster |
| type = Notorious Monster |
||
| title = |
| title = |
||
|spawn = mission |
|||
| image = Shadow of Rage.jpg |
| image = Shadow of Rage.jpg |
||
}} |
}} |
||
| Line 22: | Line 23: | ||
{{Monster Notes}} |
{{Monster Notes}} |
||
|} |
|} |
||
== Horizon Changes {{changes}} == |
|||
{{HorizonChangesBox|}} |
|||
==Notes== |
|||
{{NM-Notes |
{{NM-Notes |
||
|Spawn Conditions =*Spawned By mission: [[Where Two Paths Converge]] |
|Spawn Conditions =*Spawned By mission: [[Where Two Paths Converge]] |
||
| Line 33: | Line 36: | ||
*Refer to the [[Where Two Paths Converge|mission]] pages for more information. |
*Refer to the [[Where Two Paths Converge|mission]] pages for more information. |
||
}} |
}} |
||
[[category:Bestiary]][[Category:Humanoids]][[Category:Notorious Monsters]] |
|||
Latest revision as of 19:36, 1 February 2026
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Throne Room | 2 | A, L, T(H), HP ??? HP ??? MP | |||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Horizon Changes 
none
Notes
| Spawn Conditions | Companions/Summons |
|---|---|
|
|
| Special Abilities | Passive Traits |
|
|
| Further Notes | |
(see testimonials) | |
