Batcheh: Difference between revisions

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imported>Chiimi000
Created page with "{{Infobox Monster | image = | image caption = Batcheh | job = | family = Scorpions | crystal = | weaknesses = {{question}} | resistances = | immunities = | absorbs = | type = henm | subtype = | tier = | title obtained = }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Sauromugue Champaign {{changes|Horizon XI custom mob}}<br><small>''Spawns with Sefedsepu and Ifdet</small> |align="center"|{{question}..."
 
imported>Himeros387890
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| image =
| image =
| image caption = Batcheh
| image caption = Batcheh
| job =
| job = WHM
| family = Scorpions
| family = Scorpions
| crystal =
| crystal =
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| type = henm
| type = henm
| subtype =
| subtype =
| tier =
| tier = 1
| title obtained =
| title obtained =
| henm name = Sacred Scorpions
}}
}}
{| class="nms horizon-table table-xl"
{| class="nms horizon-table table-xl"
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{{Monster Notes}}
{{Monster Notes}}
|}
|}
== Horizon Changes {{changes}} ==
{{HorizonChangesBox|HorizonXI custom mob}}
==Notes==
==Notes==
:*Appears in the following HENMs: [[Sacred Scorpions]]
*Appears in the following HENMs: [[Sacred Scorpions]]

Latest revision as of 21:58, 30 January 2026

This article is missing a picture of the monster, NM, or pet. You can help by adding it.
Batcheh
Job: White Mage
Family: Scorpions
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against: Unknown
Resistant to:
Immune to:
Absorbs:
Hyper Empty Notorious Monster (Tier I)
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: Sacred Scorpions
Spawn Type:
Title Obtained:
EXP Party Type: Error creating thumbnail: File missing
Spawn Location
Zone Level Drops Steal Spawns Notes
Sauromugue Champaign Horizon XI custom mob
Spawns with Sefedsepu and Ifdet
Unknown 1 Unknown
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

  • HorizonXI custom mob

Notes