White Mage: Difference between revisions

From Horizon Wiki Mirror
Content deleted Content added
Group 1 Merits
imported>Kaimoon0
m header: fixed flex style
 
(78 intermediate revisions by 17 users not shown)
Line 1: Line 1:
__NOTOC__
[[File:WHITE MAGE.png|thumb|216x216px|White Mage]]
<div class="flex-container" style="align-items: center;">
<div class="flex-container-item-2">
{{Job Infobox
| name = White Mage
| short = WHM
| expansionpack = Final Fantasy XI
| unlock = Starter Job
}}
</div>
<div class="flex-container-item-2">[[File:Mandy JOBABRREVIATON noBG.png|center|x300px|alt=cartoon mandragora wearing a white robe, raising its arms with a halo]]</div>
</div>
Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party's survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party.


Despite the gentle demeanor of their class, White Mages are far from inept in combat. If necessity dictates, White Mages may arm themselves with powerful hammers and durable shields in order to rain down punishment upon their enemies.
===As of 11/28/2022 all content of this page is <u>not accurate</u> ! Server launches 12/17/2022, until then, content is speculation.===

{{clear|left}}
Players starting the game as a White Mage receive an [[Onion Rod]] and a [[Cure|Scroll of Cure]].
{| class="wikitable" style="text-align: center; width: min(100%,350px);"

| colspan="2" bgcolor="#000000" |White Mage
== Horizon Changes {{changes}} ==
|-
{{#section:Category:Horizon Changes|White Mage}}
| bgcolor="#000000" width="40%" |Abbreviation
{{#section:Category:Horizon Changes|Reraise}}
| width="60%" |WHM
{{#section:Category:Horizon Changes|Haste}}
|-
{{#section:Category:Horizon Changes|Banish}}
| bgcolor="#000000" |Expansion Pack
{{#section:Category:Horizon Changes|Protectra V}}
|Final Fantasy XI
{{#section:Category:Horizon Changes|Shellra V}}
|-

| bgcolor="#000000" |Quest
<div class="flex-container">
|(N/A)
<div class="flex-container-item-2>
|-
== Job Abilities ==
|}{{clear}}
==Job Traits & Abilities==
<div style="display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;">
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
! colspan="2" style="background:#000000; border-color: #59c1ff;" |Traits
|-
| style="border-color: #59c1ff;" |10
| style="border-color: #59c1ff;" |[[Magic Defense Bonus]]
|-
| style="border-color: #59c1ff;" |15
| style="border-color: #59c1ff;" |[[Clear Mind]]
|-
| style="border-color: #59c1ff;" |25
| style="border-color: #59c1ff;" |[[Auto-Regen]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |[[Tranquil Heart]]
|-
| style="border-color: #59c1ff;" |50
| style="border-color: #59c1ff;" |[[Divine Veil]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |Divine Benison
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |
|-
|}<div style="display: flex; flex-flow: column; gap: 1em; flex: 1 1 20em; margin: 0;">


{| class="wikitable" style="background:#000000; text-align: center; margin: 0;"
{| class="horizon-table jobs-table" style="text-align: center;"
! width="25%" |Level
! colspan="2" style="background:#000000; border-color: #ee6a6a;" |Abilities
! width="75%" |Name
|-
|-
|1
! style="background:#000000; border-color: #ee6a6a; width: 20%;" |Lvl.
|[[Benediction]]
! style="background:#000000; border-color: #ee6a6a;" |Name
|-
|-
|15
|[[Divine Seal]]
|-
|-
|45
| style="border-color: #ee6a6a;" |1
|[[Devotion]] {{changes|was only unlocked via merits in era}}
| style="border-color: #ee6a6a;" |[[Benediction]]
|-
| style="border-color: #ee6a6a;" |15
| style="border-color: #ee6a6a;" |[[Divine Seal]]
|-
| style="border-color: #ee6a6a;" |45
| style="border-color: #ee6a6a;" |Devotion
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |[[Afflatus Solace]]
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |[[Afflatus Misery]]
|-
|}
|}


</div></div>
</div>
<div class="flex-container-item-2>


== Job Traits ==
=Spell List=
{| class="horizon-table jobs-table sortable" style="text-align: center;"
See [[White Mage Spell List]] for where to find spells as well as other information.
|-
{| border="0" cellpadding="5" cellspacing="0" align="center" width="100%"
| valign="top" width="25%" |
! scope="col" style="width: 25%;" |Level
! scope="col" style="width: 75%;" |Trait
{|border="1" width="100%" cellspacing="0" cellpadding="2"
{{job trait unlock |level=10 |trait=Magic Defense Bonus }}
!BGCOLOR="#CCAAFF" width="28%" align="center" |Level
{{job trait unlock |level=15 |trait=Clear Mind }}
!BGCOLOR="#CCAAFF" width="72%" align="left" |&nbsp;Spell
{{job trait unlock |level=25 |trait=Auto Regen }}
|- valign="top" bgcolor="#000000"
{{job trait unlock |level=30 |trait=Magic Defense Bonus |tier=II |trait note={{changes}} {{verification}} }}
|align="center" |01
{{job trait unlock |level=35 |trait=Clear Mind |tier=II }}
|&nbsp;[[Cure]]
{{job trait unlock |level=45 |trait=Clear Mind |tier=III |trait note={{changes}} {{verification}} }}
|- valign="top" bgcolor="#000000"
{{job trait unlock |level=50 |trait=Divine Veil |trait note={{changes|enhances regen and -na spells}} }}
|align="center" |03
{{job trait unlock |level=50 |trait=Magic Defense Bonus |tier=III |trait note={{verification}} }}
|&nbsp;[[Dia]]
{{job trait unlock |level=55 |trait=Clear Mind |tier=IV |level note={{verification}} |trait note={{changes}} {{verification}} }}
|- valign="top" bgcolor="#000000"
{{job trait unlock |level=65 |trait=Clear Mind |tier=V |trait note={{changes}} {{verification}} }}
|align="center" |04
{{job trait unlock |level=70 |trait=Magic Defense Bonus |tier=IV |trait note={{verification}} }}
|&nbsp;[[Paralyze]]
{{job trait unlock |level=75 |trait=Clear Mind |tier=VI |trait note={{changes}} {{verification}} }}
|- valign="top" bgcolor="#000000"
|align="center" |05
|&nbsp;[[Banish]]
|- valign="top" bgcolor="#000000"
|align="center" |05
|&nbsp;[[Barstonra]]
|- valign="top" bgcolor="#000000"
|align="center" |06
|&nbsp;[[Poisona]]
|- valign="top" bgcolor="#000000"
|align="center" |07
|&nbsp;[[Barsleepra]]
|- valign="top" bgcolor="#000000"
|align="center" |07
|&nbsp;[[Protect]]
|- valign="top" bgcolor="#000000"
|align="center" |07
|&nbsp;[[Protectra]]
|- valign="top" bgcolor="#000000"
|align="center" |09
|&nbsp;[[Barwatera]]
|- valign="top" bgcolor="#000000"
|align="center" |09
|&nbsp;[[Paralyna]]
|- valign="top" bgcolor="#000000"
|align="center" |10
|&nbsp;[[Aquaveil]]
|- valign="top" bgcolor="#000000"
|align="center" |10
|&nbsp;[[Barpoisonra]]
|- valign="top" bgcolor="#000000"
|align="center" |11
|&nbsp;[[Cure II]]
|- valign="top" bgcolor="#000000"
|align="center" |12
|&nbsp;[[Barparalyzra]]
|- valign="top" bgcolor="#000000"
|align="center" |13
|&nbsp;[[Baraera]]
|- valign="top" bgcolor="#000000"
|align="center" |13
|&nbsp;[[Slow]]
|- valign="top" bgcolor="#000000"
|align="center" |14
|&nbsp;[[Blindna]]
|- valign="top" bgcolor="#000000"
|align="center" |15
|&nbsp;[[Banishga]]
|- valign="top" bgcolor="#000000"
|align="center" |15
|&nbsp;[[Deodorize]]
|- valign="top" bgcolor="#000000"
|align="center" |15
|&nbsp;[[Silence]]
|- valign="top" bgcolor="#000000"
|align="center" |16
|&nbsp;[[Curaga]]
|- valign="top" bgcolor="#000000"
|align="center" |17
|&nbsp;[[Barfira]]
|- valign="top" bgcolor="#000000"
|align="center" |17
|&nbsp;[[Shell]]
|- valign="top" bgcolor="#000000"
|align="center" |17
|&nbsp;[[Shellra]]
|- valign="top" bgcolor="#000000"
|align="center" |18
|&nbsp;[[Barblindra]]
|- valign="top" bgcolor="#000000"
|align="center" |18
|&nbsp;[[Diaga]]
|- valign="top" bgcolor="#000000"
|align="center" |19
|&nbsp;[[Blink]]
|- valign="top" bgcolor="#000000"
|align="center" |19
|&nbsp;[[Silena]]
|}
| valign="top" width="25%"|
{|border="1" width="100%" cellspacing="0" cellpadding="2"
!BGCOLOR="#CCAAFF" width="28%" align="center" |Level
!BGCOLOR="#CCAAFF" width="72%" align="left" |&nbsp;Spell
|- valign="top" bgcolor="#000000"
|align="center" |20
|&nbsp;[[Sneak]]
|- valign="top" bgcolor="#000000"
|align="center" |21
|&nbsp;[[Barblizzara]]
|- valign="top" bgcolor="#000000"
|align="center" |21
|&nbsp;[[Cure III]]
|- valign="top" bgcolor="#000000"
|align="center" |21
|&nbsp;[[Regen]]
|- valign="top" bgcolor="#000000"
|align="center" |23
|&nbsp;[[Barsilencera]]
|- valign="top" bgcolor="#000000"
|align="center" |25
|&nbsp;[[Barthundra]]
|- valign="top" bgcolor="#000000"
|align="center" |25
|&nbsp;[[Invisible]]
|- valign="top" bgcolor="#000000"
|align="center" |25
|&nbsp;[[Raise]]
|- valign="top" bgcolor="#000000"
|align="center" |25
|&nbsp;[[Reraise]]
|- valign="top" bgcolor="#000000"
|align="center" |27
|&nbsp;[[Protect II]]
|- valign="top" bgcolor="#000000"
|align="center" |27
|&nbsp;[[Protectra II]]
|- valign="top" bgcolor="#000000"
|align="center" |28
|&nbsp;[[Stoneskin]]
|- valign="top" bgcolor="#000000"
|align="center" |29
|&nbsp;[[Cursna]]
|- valign="top" bgcolor="#000000"
|align="center" |30
|&nbsp;[[Banish II]]
|- valign="top" bgcolor="#000000"
|align="center" |31
|&nbsp;[[Curaga II]]
|- valign="top" BGCOLOR="#000000"
|align="center" |32
|&nbsp;[[Erase]]
|- valign="top" BGCOLOR="#000000"
|align="center" |34
|&nbsp;[[Viruna]]
|- valign="top" BGCOLOR="#000000"
|align="center" |36
|&nbsp;[[Dia II]]
|- valign="top" BGCOLOR="#000000"
|align="center" |36
|&nbsp;[[Teleport-Dem]]
|- valign="top" BGCOLOR="#000000"
|align="center" |36
|&nbsp;[[Teleport-Holla]]
|- valign="top" BGCOLOR="#000000"
|align="center" |36
|&nbsp;[[Teleport-Mea]]
|- valign="top" BGCOLOR="#000000"
|align="center" |37
|&nbsp;[[Shell II]]
|- valign="top" BGCOLOR="#000000"
|align="center" |37
|&nbsp;[[Shellra II]]
|- valign="top" BGCOLOR="#000000"
|align="center" |38
|&nbsp;[[Teleport-Altep]]
|- valign="top" BGCOLOR="#000000"
|align="center" |38
|&nbsp;[[Teleport-Yhoat]]
|- valign="top" BGCOLOR="#000000"
|align="center" |39
|&nbsp;[[Barvira]]
|- valign="top" BGCOLOR="#000000"
|align="center" |39
|&nbsp;[[Stona]]
|- valign="top" BGCOLOR="#000000"
|align="center" |40
|&nbsp;[[Banishga II]]
|- valign="top" BGCOLOR="#000000"
|align="center" |40
|&nbsp;[[Haste]]
|}
| valign="top" width="25%"|
{|border="1" width="100%" cellspacing="0" cellpadding="2"
!BGCOLOR="#CCAAFF" width="28%" align="center" |Level
!BGCOLOR="#CCAAFF" width="72%" align="left" |&nbsp;Spell
|- valign="top" BGCOLOR="#000000"
|align="center" |40
|&nbsp;[[Cura]]
|- valign="top" BGCOLOR="#000000"
|align="center" |41
|&nbsp;[[Cure IV]]
|- valign="top" BGCOLOR="#000000"
|align="center" |42
|&nbsp;[[Teleport-Vahzl]]
|- valign="top" BGCOLOR="#000000"
|align="center" |43
|&nbsp;[[Barpetra]]
|- valign="top" BGCOLOR="#000000"
|align="center" |44
|&nbsp;[[Regen II]]
|- valign="top" BGCOLOR="#000000"
|align="center" |45
|&nbsp;[[Flash]]
|- valign="top" BGCOLOR="#000000"
|align="center" |47
|&nbsp;[[Protect III]]
|- valign="top" BGCOLOR="#000000"
|align="center" |47
|&nbsp;[[Protectra III]]
|- valign="top" BGCOLOR="#000000"
|align="center" |48
|&nbsp;[[Repose]]
|- valign="top" BGCOLOR="#000000"
|align="center" |50
|&nbsp;[[Holy]]
|- valign="top" BGCOLOR="#000000"
|align="center" |51
|&nbsp;[[Curaga III]]
|- valign="top" BGCOLOR="#000000"
|align="center" |53
|&nbsp;[[Recall-Jugner]]
|- valign="top" BGCOLOR="#000000"
|align="center" |53
|&nbsp;[[Recall-Pashh]]
|- valign="top" BGCOLOR="#000000"
|align="center" |53
|&nbsp;[[Recall-Meriph]]
|- valign="top" BGCOLOR="#000000"
|align="center" |55
|&nbsp;[[Auspice]]
|- valign="top" BGCOLOR="#000000"
|align="center" |56
|&nbsp;[[Raise II]]
|- valign="top" BGCOLOR="#000000"
|align="center" |56
|&nbsp;[[Reraise II]]
|- valign="top" BGCOLOR="#000000"
|align="center" |57
|&nbsp;[[Shell III]]
|- valign="top" BGCOLOR="#000000"
|align="center" |57
|&nbsp;[[Shellra III]]
|- valign="top" BGCOLOR="#000000"
|align="center" |61
|&nbsp;[[Cure V]]
|- valign="top" BGCOLOR="#000000"
|align="center" |61
|&nbsp;[[Esuna]]
|- valign="top" BGCOLOR="#000000"
|align="center" |63
|&nbsp;[[Protect IV]]
|- valign="top" BGCOLOR="#000000"
|align="center" |63
|&nbsp;[[Protectra IV]]
|- valign="top" BGCOLOR="#000000"
|align="center" |65
|&nbsp;[[Banish III]]
|- valign="top" BGCOLOR="#000000"
|align="center" |65
|&nbsp;[[Sacrifice]]
|- valign="top" BGCOLOR="#000000"
|align="center" |66
|&nbsp;[[Regen III]]
|- valign="top" BGCOLOR="#000000"
|align="center" |68
|&nbsp;[[Shell IV]]
|- valign="top" BGCOLOR="#000000"
|align="center" |68
|&nbsp;[[Shellra IV]]
|- valign="top" BGCOLOR="#000000"
|align="center" |70
|&nbsp;[[Raise III]]
|}
| valign="top" width="25%"|
{|border="1" width="100%" cellspacing="0" cellpadding="2"
!BGCOLOR="#CCAAFF" width="28%" align="center" |Level
!BGCOLOR="#CCAAFF" width="72%" align="left" |&nbsp;Spell
|- valign="top" BGCOLOR="#000000"
|align="center" |70
|&nbsp;[[Reraise III]]
|- valign="top" BGCOLOR="#000000"
|align="center" |71
|&nbsp;[[Curaga IV]]
|- valign="top" BGCOLOR="#000000"
|align="center" width="28%" |75
|width="72%"|&nbsp;[[Protectra V]]
|- valign="top" BGCOLOR="#000000"
|align="center" |75
|&nbsp;[[Shellra V]]
|}
|}
|}
</div></div>

== Spell List ==
{{Magic for job}}

== Skills ==
{{job skills
| club = B+
| staff = C+

| throwing = E

| evasion = E
| shield = D


| divine = A-
==Combat Skills ''(subject to change)''==
| healing = A+
<div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;"><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;">
| enhancing = C+
===Combat===
| enfeebling = C
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
}}

{{job skill caps}}

== Merits ==
<div class="flex-container">
<div class="flex-container-item-2>
=== Group 1 Merits ===
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="40%" |Name
! width="60%" |Description
|-
|-
|[[Divine Seal Recast]]
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
| -20 seconds per upgrade {{Verification}}
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
|-
|[[Cure Cast Time]]
| style="border-color: #fd5b7e;" |Club
| -4% per upgrade {{Verification}}
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
|-
|[[Bar Spell Effect (Merit)|Bar Spell Effect]]
| style="border-color: #fd5b7e;" |Staff
| +2 [[Magic Defense Bonus]] per upgrade {{Verification}}
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
|-
|[[Banish Effect]]
| style="border-color: #fd5b7e;" |Throwing
| +2 [[Magic Attack Bonus]] and +2 [[Magic Accuracy]] of [[Holy]] {{changes}}, [[Cure]] {{changes}} and [[Banish]] and increases the duration of the banish effect on [[:Category:Undead|undead]] by 2 seconds.
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|}</div><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;">
====Defensive====
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
|-
|[[Regen Effect]]
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
| +1/tick increase to amount healed by regen {{Verification}}
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
|-
| style="border-color: #fd5b7e;" |Evasion
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" | Parrying
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Shield
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|}</div></div>
==== Magic====
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
| style="border-color: #fd5b7e;" |Healing
| style="border-color: #fd5b7e;" |A+
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Enfeebling
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Enhancing
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Divine
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|}
|}
</div>
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%; max-height: 100%;" cellpadding="2"
<div class="flex-container-item-2>
|- bgcolor="#000000"

|+
=== Group 2 Merits ===
|}
* Currently unavailable on Horizon.
==Merits ==
<!--Currently not active on Horizon. Remove when required.
{| border="0" width="100%" cellpadding="0" cellspacing="2" valign="top"
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
! width="40%" |Name
! width="60%" |Description
|-
|-
|
|
|
===Group 1===
|}-->
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
</div></div>
|-
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
! colspan="1" style="background:#000000; border-color: #fc8b4d;" |Description
|-
| style="background:#000000; border-color: #fc8b4d;" |Divine Seal Recast
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |Cure Cast Time
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |


==Job Specific Equipment==
| style="background:#000000; border-color: #fc8b4d;" |
<!--Leave hidden unless needed.=== Horizon Specific Equipment ===
|-
| style="background:#000000; border-color: #fc8b4d;" |
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="74%";
! width="8%" |Level
| style="background:#000000; border-color: #fc8b4d;" |
! width="12%" |Type
|-
! width="20%" |Name
|}
! width="35%" |Stats
|-
|-
|
|
|
====Group 2====
|
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
|-
|
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
! colspan="1" style="background:#000000; border-color: #fc8b4d;" |Description
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
|}
|}
<br>-->
|-
|}
==Job Specific Equipment==


===Artifact Armor ''(subject to change)''===
=== Artifact Weapons ===
{{WeaponsTable|title1=Blessed Hammer|cssclasses=jobs-table|tooltip=true}}
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
|-
|Weapon
|40
|[[Blessed Hammer]]
|(stats)
| rowspan="6" |[[File:AF WHM.png|thumb]]
|-
|Feet
|52
|[[Healer's Duckbills]]
|(stats)
|-
|Head
|54
|Healer's Cap
|(stats)
|-
|Legs
|56
|Healer's Pantaloons
|(stats)
|-
|Body
|58
|[[Healer's Briault]]
|(stats)
|-
|Hands
|60
|Healer's Mitts
|(stats)
|}


===Relic Armor ''(subject to change)''===
=== Artifact Armor ===
{{ArmorTable|title1=Healer's Duckbills|title2=Healer's Cap|title3=Healer's Pantaloons|title4=Healer's Bliaut|title5=Healer's Mitts|cssclasses=jobs-table|tooltip=true}}
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"

|-
=== Artifact Armor +1 ===
|Feet
{{ArmorTable|title1=Healer's Duckbills +1|title2=Healer's Cap +1|title3=Healer's Pantaloons +1|title4=Healer's Bliaut +1|title5=Healer's Mitts +1|cssclasses=jobs-table|tooltip=true}}
|71

|Cleric's Duckbills
=== Relic Armor ===
|(stats)
{{ArmorTable|title1=Cleric's Belt|title2=Cleric's Duckbills|title3=Cleric's Cap|title4=Cleric's Pantaloons|title5=Cleric's Bliaut|title6=Cleric's Mitts|title7=Cleric's Cap|cssclasses=jobs-table|tooltip=true}}
| rowspan="5" |[[File:Relic WHM.png|thumb]]

|-
=== Relic Armor +1 ===
|Head
{{ArmorTable|title1=Cleric's Belt +1|title2=Cleric's Duckbills +1|title3=Cleric's Cap +1|title4=Cleric's Pantaloons +1|title5=Cleric's Bliaut +1|title6=Cleric's Mitts +1|cssclasses=jobs-table|tooltip=true}}
|72

|Cleric's Cap
=== Relic Weapon ===
|(stats)
{{WeaponsTable|title1=Mjollnir|cssclasses=jobs-table|tooltip=true}}
|-
<br>
|Legs

|73
== Guides ==
|Cleric's Pantaloons
none yet
|(stats)
<br>
|-
[[Category:Jobs]]
|Body
<br>
|74
{{JobNav|state=expanded}}
|Cleric's Briault
|(stats)
|-
|Hands
|75
|Cleric's Mitts
|(stats)
|}

Latest revision as of 15:56, 7 November 2025

White Mage
Abbreviation: WHM
Expansion Pack: Final Fantasy XI
How to Unlock: Starter Job
Page Contents: Abilities
Spells List
Skills
Merits
Equipment
Guides

Armed with the most efficient recovery spells, White Mages (WHM) can ensure a party's survival in the most dire of situations. With the ability to utilize the most potent spells from the Cure, Regen, Raise, and Bar Spell families, White Mages are the premier healers in the game, and are nearly indispensable when forming a party.

Despite the gentle demeanor of their class, White Mages are far from inept in combat. If necessity dictates, White Mages may arm themselves with powerful hammers and durable shields in order to rain down punishment upon their enemies.

Players starting the game as a White Mage receive an Onion Rod and a Scroll of Cure.

Horizon Changes HorizonXI specific changes

  • Reraise is available to White Mages at level 25 instead of 33.
  • Haste has had its recast reduced from 20 to 18 seconds. - Version 1.1
  • The effect of Banish has been 'era+'ed' to inhibit the target undead monster's TP gain.
  • Protectra V is now obtained via scrolls and not merits.
  • Shellra V is now obtained via scrolls and not merits.

Spell List

Spell List for White Mage (Level, Name)
Error: Table MagicJobs not found.

Skills

Melee Skills
Skill Rank 37 75
Club {{#replace:B+|-|−}} 109 256
Staff {{#replace:C+|-|−}} 105 230
Ranged Skills
Skill Rank 37 75
Throwing {{#replace:E|-|−}} 94 200
Defensive Skills
Skill Rank 37 75
Evasion {{#replace:E|-|−}} 94 200
Shield {{#replace:D|-|−}} 101 210
Magic Skills
Skill Rank 37 75
Divine {{#replace:A-|-|−}} 114 269
Healing {{#replace:A+|-|−}} 114 276
Enhancing {{#replace:C+|-|−}} 105 230
Enfeebling {{#replace:C|-|−}} 105 225


Lua error: Error: Table JobSkills not found..


Merits

Group 1 Merits

Name Description
Divine Seal Recast -20 seconds per upgrade Error creating thumbnail: File missing
Cure Cast Time -4% per upgrade Error creating thumbnail: File missing
Bar Spell Effect +2 Magic Defense Bonus per upgrade Error creating thumbnail: File missing
Banish Effect +2 Magic Attack Bonus and +2 Magic Accuracy of Holy HorizonXI specific changes, Cure HorizonXI specific changes and Banish and increases the duration of the banish effect on undead by 2 seconds.
Regen Effect +1/tick increase to amount healed by regen Error creating thumbnail: File missing

Group 2 Merits

  • Currently unavailable on Horizon.

Job Specific Equipment

Artifact Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Blessed Hammer RareExclusive 40 31 324 5.74 {{#replace:{{#replace:WHM|
| }}|
| }}
{{#replace:{{#replace:MP +10 MND +2
MP recovered while healing +3|
| }}|
| }}

Artifact Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Healer's Duckbills RareExclusive 52 Feet {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 12 MP +20 INT +3
Spell interruption rate down 20%|
| }}|
| }}
  • INT +3 instead of AGI +3
  • MP +20 instead of MP +10
Healer's Cap RareExclusive 54 Head {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 21 MP +13 MND +4 Resistance to Dark+15 Enmity -1|
| }}|
| }}
none
Healer's Pantaloons RareExclusive 56 Legs {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 28 MP +15 VIT +3
Divine Magic skill +15
Enmity -1|
| }}|
| }}
none
Healer's Bliaut RareExclusive 58 Body {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 40 MP +25 Resistance to Wind+10
Enfeebling Magic skill +10 Enmity -4|
| }}|
| }}
  • MP +25 instead of MP +15.
Healer's Mitts RareExclusive 60 Hands {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 14 MP +10 STR +5
Healing Magic skill +15
Enmity -4|
| }}|
| }}
none

Artifact Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Healer's Bliaut +1 74 Body {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 40 MP +35
Enfeebling Magic skill +12
Enmity -4
MP recovered while healing +5|
| }}|
| }}
none
Healer's Cap +1 RareExclusive 74 Head {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 21 MP +28 MND +7 Enmity -1
MP recovered while healing +1|
| }}|
| }}
none
Healer's Duckbills +1 RareExclusive 74 Feet {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 12 MP +20 HorizonXI specific changes AGI +5 INT +5
Spell interruption rate down 25%
MP recovered while healing +1|
| }}|
| }}
  • MP +20 instead of MP +15
Healer's Mitts +1 74 Hands {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 14 MP +15 STR +7 MND +7
Healing Magic skill +15
Enmity -4|
| }}|
| }}
none
Healer's Pantaloons +1 74 Legs {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 28 MP +30 VIT +5
Divine Magic skill +15
Enmity -2|
| }}|
| }}
none

Relic Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Cleric's Belt RareExclusive 70 Waist {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 4 MP +40 MND +6
MP recovered while healing +3|
| }}|
| }}

None

Cleric's Duckbills RareExclusive 71 Feet {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 15 MP +18 MND +5
Enhancing magic skill +10
Enmity -1|
| }}|
| }}
none
Cleric's Cap RareExclusive 72 Head {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 24 MP +25 VIT +4 Enmity -4
Enhances "Resist Silence" effect|
| }}|
| }}
none
Cleric's Pantaloons RareExclusive 73 Legs {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 31 MP +17
Healing Magic skill +15 Enmity -2
Elemental resistance spells +20|
| }}|
| }}
none
Cleric's Bliaut RareExclusive 74 Body {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 42 MP +24 Enmity -2
Adds "Refresh" effect
Enhances potency of "Regen"|
| }}|
| }}
none
Cleric's Mitts RareExclusive 75 Hands {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 16 MP +20
Enfeebling Magic skill +15
Enmity -3
Enhances potency of
"Banish" vs. undead
|
| }}|
| }}
none

Relic Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Cleric's Bliaut +1 RareExclusive 75 Body {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 43 MP +29 Enmity -3
Adds "Refresh effect
Enchances potency of "Regen"|
| }}|
| }}
none
Cleric's Cap +1 RareExclusive 75 Head {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 25 MP +25 VIT +5 Enmity -5
Enhances "Resist Silence" effect|
| }}|
| }}
none
Cleric's Duckbills +1 RareExclusive 75 Feet {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 16 MP +18 MND +6
Enhancing magic skill +10
Enmity -2|
| }}|
| }}
none
Cleric's Mitts +1 RareExclusive 75 Hands {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 17 HP +20 MP +20
Enfeebling Magic skill +15
Enmity -4
Enhances potency of
"Banish" vs. Undead
|
| }}|
| }}
none
Cleric's Pantaloons +1 RareExclusive 75 Legs {{#replace:{{#replace:{{#replace:WHM|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 32 MP +17
Healing Magic skill +15 Enmity -3
Elemental resistance spells +22|
| }}|
| }}
none

Relic Weapon

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Mjollnir RareExclusive 75 58 308 11.3 {{#replace:{{#replace:WHM|
| }}|
| }}
{{#replace:{{#replace:
Accuracy +20 "Cure" potency +15%
Adds "Refresh" effect
"Randgrith"|
| }}|
| }}
  • Weapon damage has been increased from 57 to 58.
  • Now has added refresh effect.
  • It's aftermath effect now grants +5% Haste (which is considered to be gear haste).
  • Randgrith is now a 2 hit weapon skill, with it's ftp being mirrored by all future hits.
  • The Additional effec: Recover MP has been removed.


Guides

none yet