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__NOTOC__
<div class="flex-container" style="align-items: center;">
<div class="flex-container-item-2">
{{Job Infobox
| name = Beastmaster
| short = BST
| expansionpack = Final Fantasy XI
| unlock = [[Save My Son]] <br>[[Path of the Beastmaster]]
}}
</div>
<div class="flex-container-item-2">[[File:Mandy BST noBG.png|center|x312px|alt=cartoon mandragora wearing a horned helm, offering a carrot to rabbits with a heart over their heads]]</div>
</div>


Available after completing the quests [[Save My Son]] and [[Path of the Beastmaster]], these experts in monster research have trained tirelessly to communicate with, and even control the animals of [[Vana'diel]]. Based on their [[:Category:Bestiary#Beast Strength Chart|knowledge of beasts]], Beastmasters (BST) can [[charm]] the beasts of Vana'diel to fight alongside them or obtain items that summon beasts called [[:Category:Familiars|Familiars]] through the [[Call Beast]] job ability.
[[File:Bst.png|thumb|Beastmaster|216x216px]]


Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster [[parties]]. In a conventional party, a Beastmaster will most frequently fill the roles of [[Damage Dealer|damage dealer]] and [[puller]], and augment their damage with [[Jug Pet|"Jug Pets"]].
=== As of 11/28/2022 all content of this page is <u>not accurate</u> ! Server launches 12/17/2022, until then, content is speculation. ===
<br>
{{clear|left}}
== Horizon Changes {{changes}} ==
{| class="wikitable" style="text-align: center; width: min(100%,350px);"
{{#section:Category:Horizon Changes|Beastmaster}}
| colspan="2" bgcolor="#000000" |'''<u>Beastmaster</u>'''
<div class="flex-container">
|-
<div class="flex-container-item-2>
| bgcolor="#000000" width="40%" |Abbreviation
* [[Tandem Strike]], Only a level 75 [[Beastmaster]] wielding a [[Guttler]] can attain this Job Trait.
| width="60%" |BST

|-
== Job Abilities ==
| bgcolor="#000000" |Expansion Pack
|Final Fantasy XI
|-
| bgcolor="#000000" |Quest
|[[Path of the Beastmaster (quest)|Path of the Beastmaster]]
|-
|}{{clear}}
==Job Traits & Abilities ==
<div style="display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;">
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
! colspan="2" style="background:#000000; border-color: #59c1ff;" | Traits
|-
| style="border-color: #59c1ff;" |1
| style="border-color: #59c1ff;" |[[Wide Scan]]
|-
| style="border-color: #59c1ff;" |10
| style="border-color: #59c1ff;" |[[Vermin Killer]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |[[Resist Slow]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |[[Resist Amnesia]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |[[Bird Killer]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |[[Amorph Killer]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |Tandem Strike
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |[[Lizard Killer]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |Tandem Blow
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |Damage Limit+
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |[[Aquan Killer]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |[[Plantoid Killer]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |[[Beast Killer]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |[[Beast Affinity]]
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |[[Beast Healer]]
|-
|}<div style="display: flex; flex-flow: column; gap: 1em; flex: 1 1 20em; margin: 0;">


{| class="wikitable" style="background:#000000; text-align: center; margin: 0;"
{| class="horizon-table jobs-table" style="text-align: center;"
! width="25%" |Level
! colspan="2" style="background:#000000; border-color: #ee6a6a;" | Abilities
! width="75%" |Name
|-
|-
|1
! style="background:#000000; border-color: #ee6a6a; width: 20%;" |Lvl.
|[[Familiar]]
! style="background:#000000; border-color: #ee6a6a;" |Name
|-
|-
|1
|[[Charm]]
|-
|-
|10
| style="border-color: #ee6a6a;" |1
|[[Gauge]]
| style="border-color: #ee6a6a;" |[[Familiar]]
|-
|-
|12
| style="border-color: #ee6a6a;" |1
|[[Reward]]
| style="border-color: #ee6a6a;" |[[Charm]]
|-
|-
|23
| style="border-color: #ee6a6a;" |10
|[[Call Beast]] {{changes|Pets now persist through zoning}}
| style="border-color: #ee6a6a;" |[[Gauge]]
|-
|-
|30
| style="border-color: #ee6a6a;" |?
|[[Tame]]
| style="border-color: #ee6a6a;" |[[Reward]]
|-
|-
<!--|?
| style="border-color: #ee6a6a;" |?
|[[Feral Howl]]
| style="border-color: #ee6a6a;" |[[Call Beast]]
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |[[Bestial Loyalty]]
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |[[Tame]]
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |[[Feral Howl]]
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |[[Killer Instinct]]

|-
|-
|?
|[[Killer Instinct]]-->
|}
|}


==Pet Commands==
== Pet Commands ==
{| class="wikitable R-Highlight-Purple" style="background:#000000; text-align: center; margin: 0;"
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="25%" |Level
! width="75%" |Command
|-
|-
|1
! style="background:#000000; border-color: #9f7fde; width: 20%;" |Lvl.
|[[Fight]]
! style="background:#000000; border-color: #9f7fde;" |Name
|-
|-
|10
| style="border-color: #9f7fde;" |?
|[[Heel]]
| style="border-color: #9f7fde;" |[[Fight]]
|-
|-
|15
| style="border-color: #9f7fde;" |?
|[[Stay]]
| style="border-color: #9f7fde;" |[[Heel]]
|-
|-
|25
| style="border-color: #9f7fde;" |?
|[[Sic]]
| style="border-color: #9f7fde;" |[[Stay]]
|-
|-
|25
| style="border-color: #9f7fde;" |?
|[[Ready]] {{Changes|This pet command was not available during this era.}}
| style="border-color: #9f7fde;" |[[Sic]]
|-
|-
|35
| style="border-color: #9f7fde;" |?
|[[Leave]]
| style="border-color: #9f7fde;" |[[Ready]]
|-
| style="border-color: #9f7fde;" |?
| style="border-color: #9f7fde;" |[[Leave]]
|-
| style="border-color: #9f7fde;" |?
| style="border-color: #9f7fde;" |[[Snarl]]
|}</div></div>

==Combat Skills ''(subject to change)'' ==
<div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;"><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;">
=== Combat===
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
| style="border-color: #fd5b7e;" |Axe
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Scythe
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Dagger
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Club
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Sword
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|}</div><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;">
====Defensive====
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
| style="border-color: #fd5b7e;" | Evasion
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Parrying
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Shield
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|}</div></div>
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%; max-height: 100%;" cellpadding="2"
|- bgcolor="#000000"
|+
|}
|}
</div>
==Merits==
<div class="flex-container-item-2>
{| border="0" width="100%" cellpadding="0" cellspacing="2" valign="top"
|-
|
===Group 1===
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
|-
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
! colspan="1" style="background:#000000; border-color: #fc8b4d;" |Description
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |


== Job Traits ==
| style="background:#000000; border-color: #fc8b4d;" |
{| class="horizon-table jobs-table sortable" style="text-align: center;"
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
|}
|-
|
====Group 2====
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
|-
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
! colspan="1" style="background:#000000; border-color: #fc8b4d;" |Description
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
|}
|-
|-
! scope="col" style="width: 25%;" |Level
! scope="col" style="width: 75%;" |Trait
{{job trait unlock |level=1 |trait=Wide Scan }}
{{job trait unlock |level=10 |trait=Vermin Killer }}
{{job trait unlock |level=15 |trait=Resist Slow }}
{{job trait unlock |level=20 |trait=Bird Killer }}
{{job trait unlock |level=20 |trait=Wide Scan |tier=II |trait note={{verification}} }}
{{job trait unlock |level=30 |trait=Amorph Killer }}
{{job trait unlock |level=40 |trait=Lizard Killer }}
{{job trait unlock |level=40 |trait=Wide Scan |tier=III |trait note={{verification}} }}
{{job trait unlock |level=50 |trait=Aquan Killer }}
{{job trait unlock |level=60 |trait=Plantoid Killer }}
{{job trait unlock |level=60 |trait=Wide Scan |tier=IV |trait note={{verification}} }}
{{job trait unlock |level=70 |trait=Beast Killer }}
<!--{{job trait unlock |level=75 |trait=Tandem Strike }}-->
<!--|?
{{job trait unlock |level= |trait=Beast Affinity }}
{{job trait unlock |level= |trait=Beast Healer }}
-->
|}
|}
</div></div>

== Skills ==
{{job skills
| dagger = C+
| sword = E
| axe = A-
| scythe = B-
| club = D


| evasion = C
==Job Specific Equipment==
| shield = E
| parrying = C
}}


{{job skill caps}}
===Artifact Armor ''(subject to change)''===

{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
<div class="flex-container">
<div class="flex-container-item-2>
== Group 1 Merits ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="40%" |Name
! width="60%" |Description
|-
|-
|[[:Category:Killer Effects|Killer Effects]]
|Weapon
| +1% increase to the rate of [[:Category:Killer Effects|intimidating]] opponents per upgrade {{Verification}}
|40
|<u>[[Barbaroi Axe]]</u>
|
! rowspan="6" style="background:#000000; border-color: #59c1ff;" |[[File:BST Artifact.png|thumb]]
|-
|-
|[[Reward Recast]]
|Feet
| -3 seconds per upgrade {{Verification}}
|52
|<u>Beast Gaiters</u>
|
|-
|-
|[[Call Beast Recast]]
|Hands
| -10 seconds per upgrade {{Verification}}
|54
|<u>Beast Gloves</u>
|
|-
|-
|[[Sic Recast]]
|Head
| -4 seconds to [[Sic]] and [[Ready]] per upgrade {{Verification}}
|56
|<u>Beast Helm</u>
|
|-
|-
|[[Tame Recast]]
|Body
| -20 seconds per upgrade {{Verification}}
|58
|<u>Beast Jackcoat</u>
|
|-
|Legs
|60
|<u>Beast Trousers</u>
|
|}
|}
</div>

<div class="flex-container-item-2>
===Relic Armor ''(subject to change)''===
== Group 2 Merits ==
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
* Currently unavailable on Horizon.
<!--Currently not active on Horizon. Remove when required.
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
! width="40%" |Name
! width="60%" |Description
|-
|-
|[[Feral Howl]]
|Head
|71
|<u>Monster Helm</u>
|
|
! rowspan="5" style="background:#000000; border-color: #59c1ff;" |[[File:BST Relic Armor.png|thumb]]
|-
|-
|[[Killer Instinct]]
|Body
|72
|<u>Monster Jackcoat</u>
|
|
|-
|-
|[[Beast Affinity]]
|Legs
|73
|<u>Monster Trousers</u>
|
|
|-
|-
|[[Beast Healer]]
|Feet
|74
|<u>Monster Gaiters</u>
|
|
|-
|}-->
</div></div></div>
|Hands

|75
== Job Specific Equipment ==
|<u>Monster Gloves</u>
<!--=== Horizon Specific Equipment ===
|
{{ArmorTable|title1=|cssclasses=jobs-table|tooltip=true}}
|}
-->
=== Artifact Weapons ===
{{WeaponsTable|title1=Barbaroi Axe|cssclasses=jobs-table|tooltip=true}}

=== Artifact Armor ===
{{ArmorTable|title1=Beast Gaiters|title2=Beast Gloves|title3=Beast Helm|title4=Beast Jackcoat|title5=Beast Trousers|cssclasses=jobs-table|tooltip=true}}

=== Artifact Armor +1 ===
{{ArmorTable|title1=Beast Gaiters +1|title2=Beast Gloves +1|title3=Beast Helm +1|title4=Beast Jackcoat +1|title5=Beast Trousers +1|cssclasses=jobs-table|tooltip=true}}

=== Relic Armor ===
{{ArmorTable|title1=Monster Belt|title2=Monster Helm|title3=Monster Jackcoat|title4=Monster Trousers|title5=Monster Gaiters|title6=Monster Gloves|cssclasses=jobs-table|tooltip=true}}

=== Relic Armor +1 ===
{{ArmorTable|title1=Monster Helm +1|title2=Monster Jackcoat +1|title3=Monster Trousers +1|title4=Monster Gaiters +1|title5=Monster Gloves +1|cssclasses=jobs-table|tooltip=true}}

=== Relic Weapon ===
{{WeaponsTable|title1=Guttler|cssclasses=jobs-table|tooltip=true}}
<br>

== Guides ==
* [[Beastmaster Leveling Guide]]

* [[Bst gear guide|Beastmaster Gear Guide]]

* [[BST_Subjob_Solo_Leveling_Guide|Solo /BST Camps aka No Jugs, No Problem]]
[[Category:Jobs]]

<br>
{{JobNav|state=expanded}}

Latest revision as of 03:22, 22 April 2026

Beastmaster
Abbreviation: BST
Expansion Pack: Final Fantasy XI
How to Unlock: Save My Son
Path of the Beastmaster
Page Contents: Abilities
Skills
Merits
Equipment
Guides

Available after completing the quests Save My Son and Path of the Beastmaster, these experts in monster research have trained tirelessly to communicate with, and even control the animals of Vana'diel. Based on their knowledge of beasts, Beastmasters (BST) can charm the beasts of Vana'diel to fight alongside them or obtain items that summon beasts called Familiars through the Call Beast job ability.

Beastmasters are generally considered the best solo job in the game. Beastmasters often can be found soloing monsters or teaming up with other Beastmasters in all-Beastmaster parties. In a conventional party, a Beastmaster will most frequently fill the roles of damage dealer and puller, and augment their damage with "Jug Pets".

Horizon Changes HorizonXI specific changes

  • The night flowers that need to be examined while doing the Save My Son quest can be examined as early as 16:00 and as late as 06:00 hours in game. This may or may not be a bug. This seems to be reverted to retail state after rebase (Discord bug report after rebase
  • Ready wasn't available until 2009. There are only 45 seconds between charges as opposed to 60 seconds when it was available. A maximum of 3 charges still applies but this is now attained after 2 minutes and 25 seconds has passed as opposed to 3 minutes.
  • Every physical and magical damage dealing TP move is no longer imbued with Skillchain Attributes/Magic Burst Properties.
  • Pets will persist through a player zoning.
  • All HQ Familiars now cap at 75.
  • Pet food has been buffed to provide increased HP/stats etc. to pets.

Skills

Melee Skills
Skill Rank 37 75
Dagger {{#replace:C+|-|−}} 105 230
Sword {{#replace:E|-|−}} 94 200
Axe {{#replace:A-|-|−}} 114 269
Scythe {{#replace:B-|-|−}} 109 240
Club {{#replace:D|-|−}} 101 210
Defensive Skills
Skill Rank 37 75
Evasion {{#replace:C|-|−}} 105 225
Shield {{#replace:E|-|−}} 94 200
Parrying {{#replace:C|-|−}} 105 225


Lua error: Error: Table JobSkills not found..


Group 1 Merits

Name Description
Killer Effects +1% increase to the rate of intimidating opponents per upgrade Error creating thumbnail: File missing
Reward Recast -3 seconds per upgrade Error creating thumbnail: File missing
Call Beast Recast -10 seconds per upgrade Error creating thumbnail: File missing
Sic Recast -4 seconds to Sic and Ready per upgrade Error creating thumbnail: File missing
Tame Recast -20 seconds per upgrade Error creating thumbnail: File missing

Group 2 Merits

  • Currently unavailable on Horizon.

Job Specific Equipment

Artifact Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Barbaroi Axe RareExclusive 40 32 288 6.67 {{#replace:{{#replace:BST|
| }}|
| }}
{{#replace:{{#replace:STR +2 CHR +2
Pet: Accuracy +5|
| }}|
| }}

Artifact Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Beast Gaiters RareExclusive 52 Feet {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 10 HP +11 CHR +3
Enhances "Reward" effect
"Charm" +2|
| }}|
| }}
Beast Gloves RareExclusive 54 Hands {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 12 HP +11 DEX +3
Parrying Skill +5 "Charm" +3|
| }}|
| }}
none
Beast Helm RareExclusive 56 Head {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 22 HP +15 INT +5 MND +3
Increases "Tame" success rate
"Charm" +4
Pet:Magic Accuracy +5|
| }}|
| }}
Currently the .DAT is bugged and does not reflect the +3mnd
Beast Jackcoat RareExclusive 58 Body {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 44 HP +20 VIT +3 Accuracy +3
Augments "Reward"
"Charm" +5|
| }}|
| }}
Beast Trousers RareExclusive 60 Legs {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 30 HP +15 CHR +4
Enhances "Killer" effect
"Charm" +6|
| }}|
| }}
none

Artifact Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Beast Gaiters +1 RareExclusive 74 Feet {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 10 HP +11 CHR +5 AGI +5
Enhances "Reward" effect
"Charm" +2|
| }}|
| }}
Beast Gloves +1 RareExclusive 74 Hands {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 15 HP +11 DEX +5 CHR +5
Parrying Skill +10
"Charm" +3|
| }}|
| }}
Beast Helm +1 RareExclusive 74 Head {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 26 HP +15 INT +8 MND +8 "Charm" +4
Increases "Tame" Success Rate
Pet:Magic Accuracy +8|
| }}|
| }}
Beast Jackcoat +1 RareExclusive 74 Body {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 49 HP +20 VIT +6 Accuracy +3
Augments "Reward"
"Charm" +6|
| }}|
| }}
Beast Trousers +1 RareExclusive 74 Legs {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 34 HP +15 STR +6 CHR +6
Enhances "Killer" effect
"Charm" +6|
| }}|
| }}
none

Relic Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Monster Belt RareExclusive 70 Waist {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 5 CHR +6 Accuracy +7
Enmity -3|
| }}|
| }}
Monster Helm RareExclusive 71 Head {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 26 HP +19 CHR +4
Parrying Skill +3
"Charm" +5|
| }}|
| }}
none
Monster Jackcoat RareExclusive 72 Body {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 49 HP +21 INT +6
Augments "Reward" II
"Charm" +6|
| }}|
| }}
none
Monster Trousers RareExclusive 73 Legs {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 34 HP +17 DEX +4
HP recovered while healing +3
"Charm" +2|
| }}|
| }}
none
Monster Gaiters RareExclusive 74 Feet {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 14 HP +13 VIT +4
Enhances "Reward" effect II
"Charm" +3|
| }}|
| }}
Monster Gloves RareExclusive 75 Hands {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 15 HP +14 DEX +2
AGI +2"Charm" +4
Augments Call Beast|
| }}|
| }}

Relic Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Monster Gaiters +1 RareExclusive 75 Feet {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 15 HP +13 VIT +5
Enhances "Reward" effect II
"Charm" +3|
| }}|
| }}
Monster Gloves +1 RareExclusive 75 Hands {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 16 HP +20 DEX +3
AGI +3"Charm" +4
Augments Call Beast|
| }}|
| }}
Monster Helm +1 RareExclusive 75 Head {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 27 HP +19 MP +19 CHR +5
Parrying Skill +3
"Charm" +5|
| }}|
| }}
Monster Jackcoat +1 RareExclusive 75 Body {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 50 HP +21 INT +7
Augments "Reward" II
"Charm" +7|
| }}|
| }}
none
Monster Trousers +1 RareExclusive 75 Legs {{#replace:{{#replace:{{#replace:BST|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 35 HP +17 DEX +5
HP recovered while healing +4
"Charm" +2|
| }}|
| }}
none

Relic Weapon

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Guttler RareExclusive 75 53 280 11.36 {{#replace:{{#replace:BST|
| }}|
| }}
{{#replace:{{#replace:Attack +20
"Onslaught"|
| }}|
| }}
  • Additional effect: "Choke" has been removed.
  • Now has Enhances "Tandem Strike" effect. This is a job trait that was added to Beastmaster well beyond our current era.


Guides