| Description = Home to the [[:category:Behemoths|Behemoths]] of [[Vana'diel]], this cavernous subterranean dwelling is buried deep inside [[Qufim Island]]. In addition to the [[:category:Behemoths|Behemoths]], scores of [[undead]] also roam around seeking to surprise unsuspecting adventurers.
| Description = Home to the [[:category:Behemoths|Behemoths]] of [[Vana'diel]], this cavernous subterranean dwelling is buried deep inside [[Qufim Island]]. In addition to the [[:category:Behemoths|Behemoths]], scores of [[undead]] also roam around seeking to surprise unsuspecting adventurers.
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants