| ToC = [[#Involved in Quests/Missions|Quests/Missions]] • [[#clamming|Clamming]] • [[#fishing|Fishing]] • [[#NPCs Found Here|NPCs]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]]
| ToC = [[#Involved in Quests/Missions|Quests/Missions]] • [[#clamming|Clamming]] • [[#fishing|Fishing]] • [[#NPCs Found Here|NPCs]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]]
| Description = In order to bring in ordinary sightseers, the Fishermen's Guild gained permission to land on the beautiful beaches of [[Bibiki Bay - Purgonorgo Isle|Purgonorgo Isle]]. This island, in the middle of the Bibiki Bay, is accessible only via the [[Manaclipper]] or through the enchantment on body pieces obtained during [[Sunbreeze Festival 2008|Sunbreeze Festival]] (see [[Teleport-Purgonorgo Isle]]). Many of the bounties of aquaculture, including the magically enlarged shellfish known as [[:category:Uragnites|uragnite]], remained untouched.
| Description = In order to bring in ordinary sightseers, the Fishermen's Guild gained permission to land on the beautiful beaches of [[Bibiki Bay - Purgonorgo Isle|Purgonorgo Isle]]. This island, in the middle of the Bibiki Bay, is accessible only via the [[Manaclipper]] or through the enchantment on body pieces obtained during [[Sunbreeze Festival 2023|Sunbreeze Festival]] (see [[Teleport-Purgonorgo Isle]]). Many of the bounties of aquaculture, including the magically enlarged shellfish known as [[:category:Uragnites|uragnite]], remained untouched.
[[File:BibikiBay-pic.jpg|300px|center]]
[[File:BibikiBay-pic.jpg|300px|center]]
| Connections =
| Connections =
[[Manaclipper]] to [[Bibiki Bay]]
[[Manaclipper]] to [[Bibiki Bay]]
| Stats = {{Chocobo}} {{Fellow}} {{Tractor}}
| Stats = {{Chocobo}} {{Tractor}}
| Region = Kolshushu
| Region = Kolshushu
| Type = Outdoor
| Type = Outdoor
Line 16:
Line 16:
| Restrictions = None
| Restrictions = None
| Requirements = None
| Requirements = None
| Expansion = [[Chains of Promathia]]
| Expansion = Chains of Promathia
| BGM = None
| BGM = None
| Notes = This is the same in-game zone as [[Bibiki Bay]].
| Notes = This is the same in-game zone as [[Bibiki Bay]].
{{TableMobLine-Special| Name=Invasive Mandie| Spawn= ''Spawns during [[Sunbreeze Festival 2023]]''| Lvl=~10 | Drop= | Steal= | Family=Mandragora| NumSpawns={{Information Needed}} | Note=}}
{{TableMobLine-Special| Name=Midgardsormr| Spawn= ''Spawns during [[Sunbreeze Festival 2023]]''| Lvl= | Drop= | Steal= | Family=Maroliths| NumSpawns=1 | Note= Not claimable}}
{{TableMobFooter-Special}}
{{TableMobFooter-Special}}
Latest revision as of 17:15, 4 July 2025
This page only covers Purgonorgo Isle. For all of Bibiki Bay, see Bibiki Bay.
Description
In order to bring in ordinary sightseers, the Fishermen's Guild gained permission to land on the beautiful beaches of Purgonorgo Isle. This island, in the middle of the Bibiki Bay, is accessible only via the Manaclipper or through the enchantment on body pieces obtained during Sunbreeze Festival (see Teleport-Purgonorgo Isle). Many of the bounties of aquaculture, including the magically enlarged shellfish known as uragnite, remained untouched.
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A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants