Category:Healing Magic: Difference between revisions
imported>Spiffly No edit summary |
imported>Kaimoon0 m →Cure: matching order of operations to left-to-right for simplicity |
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[[Category:Magic]] |
[[Category:Magic]] |
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__NOTOC__ |
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'''WARNING! This page may list some weapons and/or armour which have not yet been implemented. If you wish to add pages in, please do not add any items beyond Horizon's current era cut-off date.''' |
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*Spells that use the Healing Magic skill all help players recover from battle. |
*Spells that use the Healing Magic skill all help players recover from battle. |
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*These spells help players regain [[Hit Points]], remove negative [[Status Effect]]s, deal damage to undead, or recover from [[K.O.]]. |
*These spells help players regain [[Hit Points]], remove negative [[Status Effect]]s, deal damage to undead, or recover from [[K.O.]]. |
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== Cure == |
== Cure == |
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On |
On Horizon, healing spells reach certain potency caps (such as 20 HP restored for Cure) and will only surpass those caps once a player's combined MND, VIT, and Healing Magic Skill reach a pre-determined threshold. You can see the requirements healing spells need to improve their potency using the following script: |
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https://github.com/AirSkyBoat/AirSkyBoat/blob/staging/scripts/globals/spells/healing_spell.lua |
https://github.com/AirSkyBoat/AirSkyBoat/blob/staging/scripts/globals/spells/healing_spell.lua |
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The "power" formula is believed to be as follows: |
The "power" formula is believed to be as follows: |
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<div class="center">Power = (⌊Healing Magic Skill ⁄ 5⌋ + MND) × 3 + VIT</div> |
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{| class="ffxi-table wide-table" |
{| class="ffxi-table wide-table" |
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| Line 22: | Line 19: | ||
! Recast Time |
! Recast Time |
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|- |
|- |
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| [[Cure |
| [[Cure]] |
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| 8 MP |
| 8 MP |
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| 2 seconds |
| 2 seconds |
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| Line 30: | Line 27: | ||
| 24 MP |
| 24 MP |
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| 2.25 seconds |
| 2.25 seconds |
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|5.5 seconds |
| 5.5 seconds |
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|- |
|- |
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| [[Cure III]] |
| [[Cure III]] |
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| |
| 46 MP |
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| 2.5 seconds |
| 2.5 seconds |
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| 5 seconds |
| 5 seconds |
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|- |
|- |
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| [[Cure IV]] |
| [[Cure IV]] |
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| |
| 88 MP |
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| 2.5 seconds |
| 2.5 seconds |
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| 8 seconds |
| 8 seconds |
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| Line 49: | Line 46: | ||
=== Cure === |
=== Cure === |
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[[WHM]] Lv.1 / [[RDM]] Lv.3 / [[PLD]] Lv.5 |
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As per the above link, [[Cure]] will only heal for a maximum of 20 HP until a player reaches a power of 100. |
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Cure will only heal for a maximum of '''20''' HP until a player reaches a power of ''100'', after which it will heal for '''30''' before Cure modifications. |
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If a player has 22 MND, 19 VIT, and 36 healing skill, their total power would be 106.6 and would thus break the 100 power threshold needed for Cure's potency to jump from 20 to 30. |
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=== Cure II === |
=== Cure II === |
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[[WHM]] Lv.11 / [[RDM]] Lv.14 / [[PLD]] Lv.17 |
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Cure II will only heal for a maximum of 75 HP until a player reaches a power of 170 |
Cure II will only heal for a maximum of '''75''' HP until a player reaches a power of ''170'', after which it will heal for '''90''' before Cure modifications. |
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=== Cure III === |
=== Cure III === |
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[[WHM]] Lv.21 / [[RDM]] Lv.26 / [[PLD]] Lv.30 |
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Cure III will only heal for a maximum of 160 HP until a player reaches a power of 300 |
Cure III will only heal for a maximum of '''160 '''HP until a player reaches a power of ''300'', after which it will heal for '''190''' before Cure modifications. |
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=== Cure IV === |
=== Cure IV === |
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[[ |
[[WHM]] Lv.41 / [[RDM]] Lv.48 / [[PLD]] Lv.55<span class="wotg"> / [[SCH]] Lv.55</span><span class="toau"> / Magic Skill 147 [[Automaton]]</span> |
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Cure IV will only heal for a maximum of 330 HP until a player reaches a power of 460, of which it will heal for 390 before cure modifications. |
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Cure IV will only heal for a maximum of '''330''' HP until a player reaches a power of ''460'', after which it will heal for '''390''' before Cure modifications. |
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=== Cuve V === |
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[[White Mage]] 61 |
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Cure V will only heal for a maximum of 570 HP until a player reaches a power of 560, of which it will heal for 690 before cure modifications. |
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=== |
=== Cure V === |
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[[WHM]] 61 |
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*cure IV |
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Cure V will only heal for a maximum of '''570''' HP until a player reaches a power of ''560'', after which it will heal for '''690''' before Cure modifications. |
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=== Example Math === |
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* Cure IV |
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{ { power = 220, maxCap = 330, rate = 0.6666, constant = 165, minCap = 270 }, { <b>power = 460</b>, maxCap = 390, rate = 2, constant = 275, minCap = 270 }, { power = 999, maxCap = 390, rate = 6.5, constant = 354.6666, minCap = 270 } } |
{ { power = 220, maxCap = 330, rate = 0.6666, constant = 165, minCap = 270 }, { <b>power = 460</b>, maxCap = 390, rate = 2, constant = 275, minCap = 270 }, { power = 999, maxCap = 390, rate = 6.5, constant = 354.6666, minCap = 270 } } |
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Bonuses such as time of day, weather, equipment, and Cure potency are calculated after this formula. |
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==Job Ratings== |
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{{Job ratings table|Healing}} |
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<span class="wotg">*''Scholar's Healing Magic skill increases to B+ rating under [[Light Arts]].''</span> |
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==Equipment that Enhances this Skill== |
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===By Amount Added=== |
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{|class="sortable" border="1" cellpadding="5" cellspacing="0" width="100%" |
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{| class="horizon-table jobs-table table-xs sortable center-col-2" |
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|- BGCOLOR="#d87093" |
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!width="20%" align="left"|Job |
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!width="20%"|Skill Ranking |
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!width="20%"|Cap at Level 1 |
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!width="20%"|Cap at Level 37 |
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!width="20%"|Cap at Level 75 |
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|- |
|- |
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! width="80%" | Name |
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|[[White Mage]] |
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! width="20%" | Skill Increase |
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|align="center"|{{sort|01|A+}} |
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|- |
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|align="center"|6 |
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| [[Cleric's Pantaloons]] |
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|align="center"|114 |
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| +15 |
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|align="center"|276 |
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|- |
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| [[Cleric's Pantaloons +1]] |
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| +15 |
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|- |
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| [[Healer's Mitts]] |
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| +15 |
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|- |
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| [[Healer's Mitts +1]] |
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| +15 |
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|- class="wotg" |
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| [[Scholar's Pants]] |
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| +15 |
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|- class="wotg" |
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| [[Scholar's Pants +1]] |
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| +15 |
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|- |
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| [[Duelist's Tabard +1]] |
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| +12 |
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|- |
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| [[Duelist's Tabard]] |
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| +10 |
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|- |
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| [[Narval]] |
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| +10 |
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|- |
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| [[Prelatic Pole]] |
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| +10 |
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|- |
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| [[Valor Coronet]] |
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| +10 |
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|- |
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| [[Valor Coronet +1]] |
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| +10 |
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|- |
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| [[Warlock's Tights]] |
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| +10 |
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|- |
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| [[Warlock's Tights +1]] |
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| +10 |
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|- class="wotg" |
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| [[Argute Loafers +1]] |
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| +9 |
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|- class="wotg" |
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| [[Argute Loafers]] |
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| +7 |
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|- |
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| [[Healing Mace]] |
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| +7 |
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|- |
|- |
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|[[ |
| [[Healing Torque]] |
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| +7 |
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|align="center"|{{sort|07|C}} |
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| |
|- class="wotg" |
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| [[Patrician's Cuffs]] |
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|align="center"|105 |
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| +6 |
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|align="center"|225 |
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|- |
|- |
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|[[ |
| [[Rune Rod]] |
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| +6 |
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|align="center"|{{sort|08|C-}} |
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|- |
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|align="center"|5 |
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| [[Altruistic Cape]] |
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|align="center"|105 |
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| +5 |
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|align="center"|220 |
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|- |
|- |
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| [[Druid's Slops]] |
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|[[Scholar]]* '''OOE''' |
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| +5 |
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|align="center"|{{sort|09|D(B+)*}} |
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|- class="toau" |
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|align="center"|4(5)* |
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| [[Marduk's Shalwar]] |
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|align="center"|101(109)* |
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| +5 |
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|align="center"|210(256)* |
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| |
|- |
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| [[Nashira Manteel]] |
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*''Scholar's Healing Magic skill increases to B+ rating under [[Light Arts]].'' |
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| +5 |
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See: [[:category:Combat Skills|Combat Skills]] for more Skill information. |
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|- |
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| [[Healing Earring]] |
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| +3 |
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==Equipment that Enhances this Skill== |
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|- class="toau" |
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===By Amount Added=== |
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| [[Phi Necklace]] |
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{| border=0 cellspacing=1 cellpadding=2 width=60% |
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| +3 |
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|- bgcolor=#0033CC |
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! rowspan=2 | <font color=#FFFFFF>Name</font> |
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! colspan=10 | <font color=#FFFFFF>Skill Increase</font> |
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|- align=center bgcolor=#E3E6FF |
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| +15 || +12 || +10 || +9 || +7 || +6 || +5 || +3 |
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|- align=center bgcolor=#E3E6FF |
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| [[Cleric's Pantaloons]] ||{{Check}}|| || || || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Cleric's Pantaloons +1]] ||{{Check}}|| || || || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Healer's Mitts]] ||{{Check}}|| || || || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Healer's Mitts +1]] ||{{Check}}|| || || || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Scholar's Pants]] ||{{Check}}|| || || || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Scholar's Pants +1]] ||{{Check}}|| || || || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Duelist's Tabard +1]] || ||{{Check}}|| || || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Duelist's Tabard]] || || ||{{Check}}|| || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Narval]] || || ||{{Check}}|| || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Prelatic Pole]] || || ||{{Check}}|| || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Valor Coronet]] || || ||{{Check}}|| || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Valor Coronet +1]] || || ||{{Check}}|| || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Warlock's Tights]] || || ||{{Check}}|| || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Warlock's Tights +1]] || || ||{{Check}}|| || || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Argute Loafers +1]] || || || ||{{Check}}|| || || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Argute Loafers]] || || || || ||{{Check}}|| || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Healing Mace]] || || || || ||{{Check}}|| || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Healing Torque]] || || || || ||{{Check}}|| || || |
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|- align=center bgcolor=#E3E6FF |
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| [[Patrician's Cuffs]] || || || || || ||{{Check}}|| || |
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|- align=center bgcolor=#E3E6FF |
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| [[Rune Rod]] || || || || || ||{{Check}}|| || |
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|- align=center bgcolor=#E3E6FF |
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| [[Altruistic Cape]] || || || || || || ||{{Check}}|| |
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|- align=center bgcolor=#E3E6FF |
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| [[Druid's Slops]] || || || || || || ||{{Check}}|| |
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|- align=center bgcolor=#E3E6FF |
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| [[Marduk's Shalwar]] || || || || || || ||{{Check}}|| |
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|- align=center bgcolor=#E3E6FF |
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| [[Nashira Manteel]] || || || || || || ||{{Check}}|| |
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|- align=center bgcolor=#E3E6FF |
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| [[Healing Earring]] || || || || || || || ||{{Check}} |
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|- align=center bgcolor=#E3E6FF |
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| [[Phi Necklace]] || || || || || || || ||{{Check}} |
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|} |
|} |
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| Line 180: | Line 170: | ||
|width="50%" valign="top"| |
|width="50%" valign="top"| |
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====Weapons==== |
====Weapons==== |
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:{|class=sortable |
:{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% |
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|- |
|- align="center" |
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! width="5%" | Level |
! width="5%" | Level |
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! width="45%" | Name |
! width="45%" | Name |
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| Line 187: | Line 177: | ||
! width="10%" | Bonus |
! width="10%" | Bonus |
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|- valign="top" |
|- valign="top" |
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|- |
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|-style="background:#e3e6ff;" |
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|align="center"| 52 |
|align="center"| 52 |
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|align="center"| [[Healing Mace]] |
|align="center"| [[Healing Mace]] |
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| Line 193: | Line 183: | ||
|align="center"| +7 |
|align="center"| +7 |
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|- |
|- |
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|- |
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|-style="background:#e3e6ff;" |
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|align="center"| 67 |
|align="center"| 67 |
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|align="center"| [[Narval]] |
|align="center"| [[Narval]] |
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| Line 199: | Line 189: | ||
|align="center"| +10 |
|align="center"| +10 |
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|- |
|- |
||
|- |
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|-style="background:#e3e6ff;" |
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|align="center"| 70 |
|align="center"| 70 |
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|align="center"| [[Rune Rod]] |
|align="center"| [[Rune Rod]] |
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| Line 205: | Line 195: | ||
|align="center"| +6 |
|align="center"| +6 |
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|- |
|- |
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|- |
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|-style="background:#e3e6ff;" |
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|align="center"| 71 |
|align="center"| 71 |
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|align="center"| [[Prelatic Pole]] |
|align="center"| [[Prelatic Pole]] |
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| Line 214: | Line 204: | ||
====Head==== |
====Head==== |
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:{|class=sortable |
:{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% |
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|- |
|- align="center" |
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! width="5%" | Level |
! width="5%" | Level |
||
! width="45%" | Name |
! width="45%" | Name |
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| Line 221: | Line 211: | ||
! width="10%" | Bonus |
! width="10%" | Bonus |
||
|- valign="top" |
|- valign="top" |
||
|- |
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|-style="background:#e3e6ff;" |
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|align="center"| 73 |
|align="center"| 73 |
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|align="center"| [[Valor Coronet]] |
|align="center"| [[Valor Coronet]] |
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| Line 227: | Line 217: | ||
|align="center"| +10 |
|align="center"| +10 |
||
|- |
|- |
||
|- |
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|-style="background:#e3e6ff;" |
|||
|align="center"| 75 |
|align="center"| 75 |
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|align="center"| [[Valor Coronet +1]] |
|align="center"| [[Valor Coronet +1]] |
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| Line 236: | Line 226: | ||
====Neck==== |
====Neck==== |
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:{|class=sortable |
:{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% |
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|- |
|- align="center" |
||
! width="5%" | Level |
! width="5%" | Level |
||
! width="45%" | Name |
! width="45%" | Name |
||
| Line 243: | Line 233: | ||
! width="10%" | Bonus |
! width="10%" | Bonus |
||
|- valign="top" |
|- valign="top" |
||
|- |
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|-style="background:#e3e6ff;" |
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|align="center"| 65 |
|align="center"| 65 |
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|align="center"| [[Healing Torque]] |
|align="center"| [[Healing Torque]] |
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| Line 249: | Line 239: | ||
|align="center"| +7 |
|align="center"| +7 |
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|- |
|- |
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|- class="toau" |
|||
|-style="background:#e3e6ff;" |
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|align="center"| 75 |
|align="center"| 75 |
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|align="center"| [[Phi Necklace]] |
|align="center"| [[Phi Necklace]] |
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| Line 258: | Line 248: | ||
====Body==== |
====Body==== |
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:{|class=sortable |
:{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% |
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|- |
|- align="center" |
||
! width="5%" | Level |
! width="5%" | Level |
||
! width="45%" | Name |
! width="45%" | Name |
||
| Line 265: | Line 255: | ||
! width="10%" | Bonus |
! width="10%" | Bonus |
||
|- valign="top" |
|- valign="top" |
||
|- |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 74 |
|align="center"| 74 |
||
|align="center"| [[Duelist's Tabard]] |
|align="center"| [[Duelist's Tabard]] |
||
| Line 271: | Line 261: | ||
|align="center"| +10 |
|align="center"| +10 |
||
|- |
|- |
||
|- |
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|-style="background:#e3e6ff;" |
|||
|align="center"| 75 |
|align="center"| 75 |
||
|align="center"| [[Nashira Manteel]] |
|align="center"| [[Nashira Manteel]] |
||
|align="center"| [[WHM]]/[[BLM]]/[[RDM]]/[[SMN]]/[[BLU]] |
|align="center"| [[WHM]]/[[BLM]]/[[RDM]]/[[SMN]]<span class="toau">/[[BLU]]</span> |
||
|align="center"| +5 |
|align="center"| +5 |
||
|- |
|- |
||
|- |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 75 |
|align="center"| 75 |
||
|align="center"| [[Duelist's Tabard +1]] |
|align="center"| [[Duelist's Tabard +1]] |
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| Line 286: | Line 276: | ||
====Hands==== |
====Hands==== |
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:{|class=sortable |
:{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% |
||
|- |
|- align="center" |
||
! width="5%" | Level |
! width="5%" | Level |
||
! width="45%" | Name |
! width="45%" | Name |
||
| Line 293: | Line 283: | ||
! width="10%" | Bonus |
! width="10%" | Bonus |
||
|- valign="top" |
|- valign="top" |
||
|- |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 60 |
|align="center"| 60 |
||
|align="center"| [[Healer's Mitts]] |
|align="center"| [[Healer's Mitts]] |
||
| Line 299: | Line 289: | ||
|align="center"| +15 |
|align="center"| +15 |
||
|- |
|- |
||
|- class="wotg" |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 70 |
|align="center"| 70 |
||
|align="center"| [[Patrician's Cuffs]] |
|align="center"| [[Patrician's Cuffs]] |
||
| Line 305: | Line 295: | ||
|align="center"| +6 |
|align="center"| +6 |
||
|- |
|- |
||
|- |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 74 |
|align="center"| 74 |
||
|align="center"| [[Healer's Mitts +1]] |
|align="center"| [[Healer's Mitts +1]] |
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| Line 314: | Line 304: | ||
====Legs==== |
====Legs==== |
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:{|class=sortable |
:{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% |
||
|- |
|- align="center" |
||
! width="5%" | Level |
! width="5%" | Level |
||
! width="45%" | Name |
! width="45%" | Name |
||
| Line 321: | Line 311: | ||
! width="10%" | Bonus |
! width="10%" | Bonus |
||
|- valign="top" |
|- valign="top" |
||
|- |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 56 |
|align="center"| 56 |
||
|align="center"| [[Warlock's Tights]] |
|align="center"| [[Warlock's Tights]] |
||
| Line 327: | Line 317: | ||
|align="center"| +10 |
|align="center"| +10 |
||
|- |
|- |
||
|-class="wotg" |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 56 |
|align="center"| 56 |
||
|align="center"| [[Scholar's Pants]] |
|align="center"| [[Scholar's Pants]] |
||
| Line 333: | Line 323: | ||
|align="center"| +15* |
|align="center"| +15* |
||
|- |
|- |
||
|- |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 64 |
|align="center"| 64 |
||
|align="center"| [[Druid's Slops]] |
|align="center"| [[Druid's Slops]] |
||
|align="center"| [[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[SCH]] |
|align="center"| [[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]<span class="wotg">/[[SCH]]</span> |
||
|align="center"| +5 |
|align="center"| +5 |
||
|- |
|- |
||
|- |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 73 |
|align="center"| 73 |
||
|align="center"| [[Cleric's Pantaloons]] |
|align="center"| [[Cleric's Pantaloons]] |
||
| Line 345: | Line 335: | ||
|align="center"| +15 |
|align="center"| +15 |
||
|- |
|- |
||
|- |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 74 |
|align="center"| 74 |
||
|align="center"| [[Warlock's Tights +1]] |
|align="center"| [[Warlock's Tights +1]] |
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| Line 351: | Line 341: | ||
|align="center"| +10 |
|align="center"| +10 |
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|- |
|- |
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|-class="wotg" |
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|-style="background:#e3e6ff;" |
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|align="center"| 74 |
|align="center"| 74 |
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|align="center"| [[Scholar's Pants +1]] |
|align="center"| [[Scholar's Pants +1]] |
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| Line 357: | Line 347: | ||
|align="center"| +15* |
|align="center"| +15* |
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|- |
|- |
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|-class="toau" |
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|-style="background:#e3e6ff;" |
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|align="center"| 75 |
|align="center"| 75 |
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|align="center"| [[Marduk's Shalwar]] |
|align="center"| [[Marduk's Shalwar]] |
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| Line 363: | Line 353: | ||
|align="center"| +5 |
|align="center"| +5 |
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|- |
|- |
||
|- |
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|-style="background:#e3e6ff;" |
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|align="center"| 75 |
|align="center"| 75 |
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|align="center"| [[Cleric's Pantaloons +1]] |
|align="center"| [[Cleric's Pantaloons +1]] |
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| Line 370: | Line 360: | ||
|- |
|- |
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|} |
|} |
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:: *Under the effects of [[Light Arts]] |
<span class="wotg">:: *Under the effects of [[Light Arts]]</span> |
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<div class="wotg"> |
|||
====Feet==== |
====Feet==== |
||
:{|class=sortable |
:{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% |
||
|- |
|- align="center" |
||
! width="5%" | Level |
! width="5%" | Level |
||
! width="45%" | Name |
! width="45%" | Name |
||
| Line 380: | Line 370: | ||
! width="10%" | Bonus |
! width="10%" | Bonus |
||
|- valign="top" |
|- valign="top" |
||
|- |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 72 |
|align="center"| 72 |
||
|align="center"| [[Argute Loafers]] |
|align="center"| [[Argute Loafers]] |
||
| Line 386: | Line 376: | ||
|align="center"| +7 |
|align="center"| +7 |
||
|- |
|- |
||
|- |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 75 |
|align="center"| 75 |
||
|align="center"| [[Argute Loafers +1]] |
|align="center"| [[Argute Loafers +1]] |
||
| Line 393: | Line 383: | ||
|- |
|- |
||
|} |
|} |
||
</div> |
|||
====Back==== |
====Back==== |
||
:{|class=sortable |
:{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% |
||
|- |
|- align="center" |
||
! width="5%" | Level |
! width="5%" | Level |
||
! width="45%" | Name |
! width="45%" | Name |
||
| Line 402: | Line 392: | ||
! width="10%" | Bonus |
! width="10%" | Bonus |
||
|- valign="top" |
|- valign="top" |
||
|- |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 73 |
|align="center"| 73 |
||
|align="center"| [[Altruistic Cape]] |
|align="center"| [[Altruistic Cape]] |
||
| Line 411: | Line 401: | ||
====Earring==== |
====Earring==== |
||
:{|class=sortable |
:{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% |
||
|- |
|- align="center" |
||
! width="5%" | Level |
! width="5%" | Level |
||
! width="45%" | Name |
! width="45%" | Name |
||
| Line 418: | Line 408: | ||
! width="10%" | Bonus |
! width="10%" | Bonus |
||
|- valign="top" |
|- valign="top" |
||
|- |
|||
|-style="background:#e3e6ff;" |
|||
|align="center"| 35 |
|align="center"| 35 |
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|align="center"| [[Healing Earring]] |
|align="center"| [[Healing Earring]] |
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| Line 426: | Line 416: | ||
|} |
|} |
||
|} |
|} |
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---- |
|||
{{HealingNavbox}} |
{{HealingNavbox}} |
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[[Category:Magic]] |
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[[Category:Healing Magic]] |
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[[Category:White Magic]] |
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Latest revision as of 05:53, 7 October 2025
- Spells that use the Healing Magic skill all help players recover from battle.
- These spells help players regain Hit Points, remove negative Status Effects, deal damage to undead, or recover from K.O..
- Healing Magic skill also helps defend against spell interruptions for any spell within its category.
- All healing magic spells are Light based.
Cure
On Horizon, healing spells reach certain potency caps (such as 20 HP restored for Cure) and will only surpass those caps once a player's combined MND, VIT, and Healing Magic Skill reach a pre-determined threshold. You can see the requirements healing spells need to improve their potency using the following script:
https://github.com/AirSkyBoat/AirSkyBoat/blob/staging/scripts/globals/spells/healing_spell.lua
The "power" formula is believed to be as follows:
| Cure Level | MP Cost | Casting Time | Recast Time |
|---|---|---|---|
| Cure | 8 MP | 2 seconds | 8 seconds |
| Cure II | 24 MP | 2.25 seconds | 5.5 seconds |
| Cure III | 46 MP | 2.5 seconds | 5 seconds |
| Cure IV | 88 MP | 2.5 seconds | 8 seconds |
| Cure V | 135 MP | 2.5 seconds | 10 seconds |
Cure
WHM Lv.1 / RDM Lv.3 / PLD Lv.5
Cure will only heal for a maximum of 20 HP until a player reaches a power of 100, after which it will heal for 30 before Cure modifications.
Cure II
WHM Lv.11 / RDM Lv.14 / PLD Lv.17
Cure II will only heal for a maximum of 75 HP until a player reaches a power of 170, after which it will heal for 90 before Cure modifications.
Cure III
WHM Lv.21 / RDM Lv.26 / PLD Lv.30
Cure III will only heal for a maximum of 160 HP until a player reaches a power of 300, after which it will heal for 190 before Cure modifications.
Cure IV
WHM Lv.41 / RDM Lv.48 / PLD Lv.55 / SCH Lv.55 / Magic Skill 147 Automaton
Cure IV will only heal for a maximum of 330 HP until a player reaches a power of 460, after which it will heal for 390 before Cure modifications.
Cure V
WHM 61
Cure V will only heal for a maximum of 570 HP until a player reaches a power of 560, after which it will heal for 690 before Cure modifications.
Example Math
- Cure IV
{ { power = 220, maxCap = 330, rate = 0.6666, constant = 165, minCap = 270 }, { power = 460, maxCap = 390, rate = 2, constant = 275, minCap = 270 }, { power = 999, maxCap = 390, rate = 6.5, constant = 354.6666, minCap = 270 } } Bonuses such as time of day, weather, equipment, and Cure potency are calculated after this formula.
Job Ratings
| Job | Rank | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
|---|
*Scholar's Healing Magic skill increases to B+ rating under Light Arts.
Equipment that Enhances this Skill
By Amount Added
| Name | Skill Increase |
|---|---|
| Cleric's Pantaloons | +15 |
| Cleric's Pantaloons +1 | +15 |
| Healer's Mitts | +15 |
| Healer's Mitts +1 | +15 |
| Scholar's Pants | +15 |
| Scholar's Pants +1 | +15 |
| Duelist's Tabard +1 | +12 |
| Duelist's Tabard | +10 |
| Narval | +10 |
| Prelatic Pole | +10 |
| Valor Coronet | +10 |
| Valor Coronet +1 | +10 |
| Warlock's Tights | +10 |
| Warlock's Tights +1 | +10 |
| Argute Loafers +1 | +9 |
| Argute Loafers | +7 |
| Healing Mace | +7 |
| Healing Torque | +7 |
| Patrician's Cuffs | +6 |
| Rune Rod | +6 |
| Altruistic Cape | +5 |
| Druid's Slops | +5 |
| Marduk's Shalwar | +5 |
| Nashira Manteel | +5 |
| Healing Earring | +3 |
| Phi Necklace | +3 |
By Equipment Slot
| Magic of Vana'diel: Healing Magic | |
|---|---|
| HP Recovery |
|
| Revival | |
| Status Recovery | |
| Magic of Vana'diel | |
|---|---|
| Magic Skills | |