Dalham: Difference between revisions
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imported>Potatoking90 Created page with "{{Infobox Monster | family = Sea Monks | job = Monk | crystal = Water | weaknesses = {{Ice|Ice}}, {{Lightning|Lightning}} | type = Notorious Monster | title = | image = Dalham.jpg }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Bibiki Bay | align="center" |65 | | |align="center"|1 |align="center"|A, T(H)<br>{{HPMP|low hp=9300}} |- !align="center" colspan="6"| {{Monster Notes}} |} {{NM-Notes |Spawn Conditions..." |
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| job = [[Monk]] |
| job = [[Monk]] |
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| crystal = Water |
| crystal = Water |
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| weaknesses = {{ |
| weaknesses = {{element|Ice}} {{element|Lightning}} |
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| type = Notorious Monster |
| type = Notorious Monster |
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| title = |
| title = |
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| image = Dalham.jpg |
| image = Dalham.jpg |
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| spawn = mission |
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}} |
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{{Monster Notes}} |
{{Monster Notes}} |
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== Horizon Changes {{changes}} == |
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{{HorizonChangesBox|}} |
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==Notes== |
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{{NM-Notes |
{{NM-Notes |
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|Spawn Conditions = *Spawned for [[Calm Before the Storm]], by examining the [[???]] in the cave at ({{Location Tooltip|area=Bibiki Bay|pos=F-6}}). |
|Spawn Conditions = *Spawned for [[Calm Before the Storm]], by examining the [[???]] in the cave at ({{Location Tooltip|area=Bibiki Bay|pos=F-6}}). |
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|Physical Qualities = |
|Physical Qualities = |
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|Magical Qualities = |
|Magical Qualities = |
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|Further Notes = * |
|Further Notes = *True Sight / True Hearing. Will aggro players regardless of the party that spawned it. |
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*Refer to the [[Calm Before the Storm|mission]] pages for more information. |
*Refer to the [[Calm Before the Storm|mission]] pages for more information. |
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== Historical Background == |
== Historical Background == |
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In Islamic folklore, Dalham was a [[Djinn]] that took the form of a man riding a camel. It was said to inhabit desert islands and had the power to cause shipwrecks. Dalham would devour the shipwrecked sailors who washed ashore on the island. |
In Islamic folklore, Dalham was a [[Djinn]] that took the form of a man riding a camel. It was said to inhabit desert islands and had the power to cause shipwrecks. Dalham would devour the shipwrecked sailors who washed ashore on the island. |
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[[category:Bestiary]][[category:Sea Monks]][[category:Notorious Monsters]] |
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Latest revision as of 08:22, 31 January 2026
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Bibiki Bay | 65 | 1 | A, T(H) ~9,300 HP ??? MP | ||
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Horizon Changes 
none
Notes
| Spawn Conditions | Companions/Summons |
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| Special Abilities | Passive Traits |
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| Further Notes | |
(see testimonials) | |
Historical Background
In Islamic folklore, Dalham was a Djinn that took the form of a man riding a camel. It was said to inhabit desert islands and had the power to cause shipwrecks. Dalham would devour the shipwrecked sailors who washed ashore on the island.
