Ancient Sorcerer: Difference between revisions
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imported>Potatoking90 Created page with "{{Infobox Monster | image = Ancient Sorcerer.jpg | image caption = Ancient Sorcerer | job = Black Mage | family = Skeleton | crystal = Earth | weaknesses = {{Fire|Fire}}, {{Light|Light}} | resistances = | immunities = | absorbs = | type = Notorious Monster | subtype = | tier = | title obtained = }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Qu'Bia Arena |align="center"| {{Question}} |align="left"| |align="l..." |
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| image caption = Ancient Sorcerer |
| image caption = Ancient Sorcerer |
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| job = [[Black Mage]] |
| job = [[Black Mage]] |
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| family = |
| family = Skeletons |
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| crystal = Earth |
| crystal = Earth |
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| weaknesses = {{ |
| weaknesses = {{element|Fire}} {{element|Light}} |
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| resistances = |
| resistances = |
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| immunities = |
| immunities = |
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| tier = |
| tier = |
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| title obtained = |
| title obtained = |
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| spawn = mission |
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}} |
}} |
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{{Monster Notes}} |
{{Monster Notes}} |
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== Horizon Changes {{changes}} == |
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{{HorizonChangesBox|}} |
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==Notes== |
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*Spawned during mission: [[The Ruins of Fei'Yin]]. |
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{{NM-Notes |
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|Spawn Conditions = |
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*Have a much greater amount of HP then their [[Ancient Warrior]] counterparts. |
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*Spawns for San d'Oria Mission 5-1: [[The Ruins of Fei'Yin]], Windurst Mission 5-1: [[The Final Seal]] and Bastok Mission 5-1: [[Darkness Rising]] |
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|Companions-Summons = |
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[[category:Bestiary]][[category:Notorious Monsters]][[category:Skeletons]] |
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*[[Ancient Warrior]] (Warrior) |
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*[[Archlich Taber'quoan]] (Black Mage) |
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|Special Abilities = |
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|Passive Traits = |
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|Physical Qualities = |
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|Magical Qualities = |
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|Further Notes = |
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*Refer to the [[The Ruins of Fei'Yin|San d'Oria mission]], [[The Final Seal|Windurst mission]] and [[Darkness Rising|Bastok mission]] pages for more information. |
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}} |
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Latest revision as of 19:19, 30 January 2026
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Qu'Bia Arena |
2 |
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Horizon Changes 
none
Notes
| Spawn Conditions | Companions/Summons |
|---|---|
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| Further Notes | |
(see testimonials) | |