Sea Horror: Difference between revisions

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{{Infobox Monster
{| border="0" width="100%"
| image = Seahorror.jpg
|width="50%" align="left" valign="center"|
| image caption = Sea Horror
'''Job:''' [[Monk]]<br>
| job = [[Monk]]
'''Family:''' [[:Category:Sea Monks|Sea Monk]]<br>
| family = Sea Monks
'''Crystal:''' {{Water|Water}}<br>
| crystal = Water
'''Weak to:'''{{Ice|Ice}}, {{Lightning|Lightning}}
| weaknesses = {{element|Ice}} {{element|Lightning}}

| resistances =
{{color|NM|Notorious Monster}}
| immunities =
|width="50%" align="center"|
| absorbs =
[[File:Seahorror.jpg|thumb|Sea Horror]]
| type = Notorious Monster
|}
| subtype =
{| border="0" width="100%" cellpadding="4" cellspacing="2"
| tier =
|align="center" BGCOLOR="#ffdead"|
| spawn = Non-Standard
'''Zone'''
| title obtained =
|align="center" BGCOLOR="#ffdead"|
}}
'''Level'''
{| class="nms horizon-table table-xl"
|align="center" BGCOLOR="#ffdead"|
! Zone || Level || Drops || Steal || Spawns || Notes
'''Drops'''
|align="center" BGCOLOR="#ffdead"|
'''Steal'''
|align="center" BGCOLOR="#ffdead"|
'''Spawns'''
|align="center" BGCOLOR="#ffdead"|
'''Notes'''
|-
|-
|
|align="left" BGCOLOR="#ffd9d9"|
[[Ship bound for Mhaura]]
[[Ship bound for Mhaura]]
|align="center" BGCOLOR="#ffd9d9"|
|align="center" |
60 - 62
60 - 62
|
|align="left" BGCOLOR="#ffd9d9"|
*[[Monsoon Kyahan]] {{Drop Rate| 4|51}}
*[[Monsoon Kyahan]] {{Hxi Drop Rate|asb=80/1000|0|0}}
*[[Shall Shell]] {{Drop Rate|50|51}} (up to x3)
*[[Shall Shell]] {{Hxi Drop Rate|asb=960/1000|0|0}} (up to x3)
|
|align="left" BGCOLOR="#ffd9d9"|

<!--Add Items Stolen Here-->
|align="center" BGCOLOR="#ffd9d9"|
|align="center" |
1
1
|align="center" BGCOLOR="#ffd9d9"|
|align="center" |
A, H
A, H
|-
|-
|
|align="left" BGCOLOR="#ffd9d9"|
[[Ship bound for Selbina]]
[[Ship bound for Selbina]]
|align="center" BGCOLOR="#ffd9d9"|
|align="center"|
60 - 62
60 - 62
|
|align="left" BGCOLOR="#ffd9d9"|
*[[Monsoon Kyahan]] {{Drop Rate| 2|32}}
*[[Monsoon Kyahan]] {{Hxi Drop Rate|asb=100/1000|0|0}}
*[[Shall Shell]] {{Drop Rate|31|32}}
*[[Shall Shell]] {{Hxi Drop Rate|asb=80/1000|0|0}}
|
|align="left" BGCOLOR="#ffd9d9"|

<!--Add Items Stolen Here-->
|align="center" BGCOLOR="#ffd9d9"|
|align="center" |
1
1
|align="center" BGCOLOR="#ffd9d9"|
|align="center" |
A, H
A, H
|-
|-
|align="center" colspan="6" BGCOLOR="#ffdead"|
! colspan="6" |
{{Monster Notes}}
{{Monster Notes}}
|}
|}


== Horizon Changes {{changes}} ==
'''Notes:'''
{{HorizonChangesBox|}}
:*Aggressive to level 75.
==Notes==
:*Aggressive thru the walls (will even open the door) to players near the top of the inside stairs.
*Aggressive to level 75.
:*Can spawn next ferry ride after being defeated.
*Aggressive thru the walls (will even open the door) to players near the top of the inside stairs.
:*Can spawn up to three times on the same ferry ride.
*Can spawn next ferry ride after being defeated.
:*Susceptible to [[Gravity]], [[Bind]], and [[Break]].
*Can spawn up to three times on the same ferry ride.
:*Sea Horror will not spawn on rides where [[pirates|Pirates]] show up, neither during nor before/after (this has been verified in the DAT files).
*Susceptible to [[Gravity]], [[Bind]], and [[Break]].
:*Effectively immune to sleep.
*Sea Horror will not spawn on rides where [[pirates|Pirates]] show up, neither during nor before/after (this has been verified in the DAT files).
:*Killable by many jobs at 75.
*Effectively immune to sleep.
:*Use [[Sneak]] while fishing to avoid detection. His travel path on the boat is large enough that it will aggro you if you're in a fishing area without sneak effect on. This includes the top of the stairs on the upper deck. {{Verification}}
*Killable by many jobs at 75.
:*May despawn if left alone.
*May despawn if left alone.

*The coding/balancing of this mob may differ from retail, resulting in it being easier to fight. (See testimonials.){{Verification}}
[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Sea Monks]]

Latest revision as of 19:29, 1 February 2026

Sea Horror
Job: Monk
Family: Sea Monks
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Water
Weak against: Ice Ice Lightning Lightning
Resistant to:
Immune to:
Absorbs:
Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type: Non-Standard
Title Obtained:
EXP Party Type: Error creating thumbnail: File missing
Spawn Location
Zone Level Drops Steal Spawns Notes

Ship bound for Mhaura

60 - 62

1

A, H

Ship bound for Selbina

60 - 62

1

A, H

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

  • Aggressive to level 75.
  • Aggressive thru the walls (will even open the door) to players near the top of the inside stairs.
  • Can spawn next ferry ride after being defeated.
  • Can spawn up to three times on the same ferry ride.
  • Susceptible to Gravity, Bind, and Break.
  • Sea Horror will not spawn on rides where Pirates show up, neither during nor before/after (this has been verified in the DAT files).
  • Effectively immune to sleep.
  • Killable by many jobs at 75.
  • May despawn if left alone.
  • The coding/balancing of this mob may differ from retail, resulting in it being easier to fight. (See testimonials.)Error creating thumbnail: File missing