Strength: Difference between revisions
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{{disambig3|[[STR (Merit)]]}} |
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{{otheruses|the gameplay statistic}} |
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Abbreviation: STR |
Abbreviation: STR |
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==Offensive== |
==Offensive== |
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STR directly impacts attack and ranged attack: |
STR directly impacts attack and ranged attack: |
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*For two-handed weapons: STR increases Attack at a rate of |
*For two-handed weapons: STR increases Attack at a rate of 70% (7 Attack per 10 STR). |
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*For one-handed weapons (main hand): STR increases Attack at a rate of |
*For one-handed weapons (main hand): STR increases Attack at a rate of 70% (7 Attack per 10 STR). |
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*For one-handed weapons (offhand): STR increases Attack at a rate of 50% (1 Attack per 2 STR). |
*For one-handed weapons (offhand): STR increases Attack at a rate of 50% (1 Attack per 2 STR). |
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*For hand-to-hand weapons: STR increases Attack at a rate of 62.5% (5 Attack per 8 STR). |
*For hand-to-hand weapons: STR increases Attack at a rate of 62.5% (5 Attack per 8 STR). |
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*For ranged weapons: STR increases Ranged Attack at a rate of |
*For ranged weapons: STR increases Ranged Attack at a rate of 50% (1 Attack per 2 STR). |
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Strength plays an integral role in physical damage calculations, particularly in the variable: fSTR, whereby the STR of a character is compared to the VIT of its enemy, resulting in a bonus/penalty. |
Strength plays an integral role in physical damage calculations, particularly in the variable: fSTR, whereby the STR of a character is compared to the VIT of its enemy, resulting in a bonus/penalty. |
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==STR Rankings Based on Job== |
==STR Rankings Based on Job== |
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1. (Tied) [[Dark Knight]]<br> |
1. (Tied) [[Dark Knight]], - [[Warrior]]<br> |
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2. (Tied) [[Dragoon]], - [[Paladin]], <span class="soa">[[Rune Fencer]]</span><br> |
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3. (Tied) [[ |
3. (Tied) [[Monk]], - [[Ninja]], - [[Samurai]]<br> |
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4. (Tied) [[Bard]], - [[Beastmaster]]<span class="wotg">, - [[Dancer]]</span>, - [[Red Mage]], - [[Thief]], - [[White Mage]]<span class="toau">, - [[Blue Mage]]<sup>‡</sup></span><br> |
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3. (Tied) [[Paladin]]<br> |
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5. (Tied) <span class="toau>[[Corsair]], - [[Puppetmaster]], - </span>[[Ranger]]<br> |
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6. (Tied) [[Monk]]<br> |
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6. |
6. (Tied) [[Black Mage]]<span class="wotg">, - [[Scholar]]</span><br> |
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7. [[Summoner]]<br> |
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<div class="toau"><sup>‡</sup>Set Blue Magic spells also have an impact on player STR, this ranking is based on a Blue Mage with zero spells set.</div> |
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9. (Tied) [[Bard]]<br> |
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9. (Tied) [[Beastmaster]]<br> |
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==Full STR calculation (formula) == |
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9. (Tied) [[Dancer]]<br> |
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9. (Tied) [[Red Mage]]<br> |
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See "formula" section of [https://horizonffxi.wiki/Category:Stats#Base_stat_calculation|Base stat calculation] |
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9. (Tied) [[Thief]]<br> |
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9. (Tied) [[White Mage]]<br> |
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9. (Tied) [[Blue Mage]]<br> |
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16. (Tied) [[Corsair]]<br> |
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16. (Tied) [[Puppetmaster]]<br> |
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16. (Tied) [[Ranger]]<br> |
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19. (Tied) [[Black Mage]]<br> |
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19. (Tied) [[Scholar]]<br> |
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21. [[Summoner]]<br> |
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[[Category:Stats]] |
[[Category:Stats]] |
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Latest revision as of 19:12, 25 March 2026
Abbreviation: STR
Strength is an offensive stat for both melee and ranged attacks. STR is associated with the Fire element. A stat that is compared with an enemy's vitality to determine the base damage of a character's attacks.
Offensive
STR directly impacts attack and ranged attack:
- For two-handed weapons: STR increases Attack at a rate of 70% (7 Attack per 10 STR).
- For one-handed weapons (main hand): STR increases Attack at a rate of 70% (7 Attack per 10 STR).
- For one-handed weapons (offhand): STR increases Attack at a rate of 50% (1 Attack per 2 STR).
- For hand-to-hand weapons: STR increases Attack at a rate of 62.5% (5 Attack per 8 STR).
- For ranged weapons: STR increases Ranged Attack at a rate of 50% (1 Attack per 2 STR).
Strength plays an integral role in physical damage calculations, particularly in the variable: fSTR, whereby the STR of a character is compared to the VIT of its enemy, resulting in a bonus/penalty.
Associated with the element of Fire. Many fire-based items add STR to a character's Stats. Example: Ifrit's Blade
Breakdown of Level 1 to 75 Strength Stats by Race and Job Sorted Highest to Lowest
Based off Warrior Strength score
Level 1 stats taken from FFXI official strategy guide, spring 2004 version.
Stats up to 99 taken from FFXI Stat Calculator and do not include subjobs. [1]
STR Rankings Based on Job
1. (Tied) Dark Knight, - Warrior
2. (Tied) Dragoon, - Paladin, Rune Fencer
3. (Tied) Monk, - Ninja, - Samurai
4. (Tied) Bard, - Beastmaster, - Dancer, - Red Mage, - Thief, - White Mage, - Blue Mage‡
5. (Tied) Corsair, - Puppetmaster, - Ranger
6. (Tied) Black Mage, - Scholar
7. Summoner
Full STR calculation (formula)
See "formula" section of stat calculation