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__NOTOC__
[[File:WARRIOR.png|thumb|216x216px|Warrior]]
<div class="flex-container" style="align-items: center;">
<div class="flex-container-item-2">
{{Job Infobox|
| name = Warrior
| short = WAR
| expansionpack = Final Fantasy XI
| unlock = Starter Job
}}
</div>
<div class="flex-container-item-2">[[File:Mandy WAR noBG.png|center|x309px|alt=cartoon mandragora wearing a reinforced mask, wielding a two-handed axe]]</div>
</div>


Specializing in the art of war, Warriors (WAR) are masters of all aspects in melee combat. Warriors, the most versatile melee job found across Vana'diel, have the ability to goad foes in battle and can equip almost all types of weapons and armor available in the game. That being said, warriors are highly gear (and food) dependent, and will benefit from having multiple sets of gear (and food) to effectively fit the tank or damage dealing role in parties. Their mastery of [[:Category:Axes|axe]] and [[:Category:Great Axes|great axe]] typically sees them shift to a damage dealer role as their class advances. Those who begin their adventure as a Warrior will find themselves wielding an [[Onion Greataxe]] {{changes}}.
===As of 11/28/2022 all content of this page is <u>not accurate</u> ! Server launches 12/17/2022, until then, content is speculation.===
== Horizon Changes {{changes}} ==
{{clear|left}}Starting as a Warrior grants you an Onion Great Axe
{{#section:Category:Horizon Changes|Warrior}}
{| class="wikitable" style="text-align: center; width: min(100%,350px);"
<div class="flex-container">
| colspan="2" bgcolor="#000000" |'''<u>Warrior</u>'''
<div class="flex-container-item-2>
== Job Abilities ==
{| class="horizon-table jobs-table" style="text-align: center;"
! width="25%" |Level
! width="75%" |Name
|-
|-
|1
| bgcolor="#000000" width="40%" |Abbreviation
|[[Mighty Strikes]]
| width="60%" |War
|-
|-
|5
| bgcolor="#000000" |Expansion Pack
|[[Provoke]]
|Final Fantasy XI
|-
|-
|15
| bgcolor="#000000" |Quest
|[[Berserk]]
|(N/A)
|-
|-
|25
|}{{clear}}
|[[Defender]] {{Changes|reduces enmity loss and increase shield block rate. WAR main only.}}
==Job Traits & Abilities==
<div style="display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;">
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
! colspan="2" style="background:#000000; border-color: #59c1ff;" |Traits
|-
|-
|35
| style="border-color: #59c1ff;" |?
|[[Warcry]]
| style="border-color: #59c1ff;" |Defense Bonus
|-
|-
|45
| style="border-color: #59c1ff;" |?
|[[Aggressor]]
| style="border-color: #59c1ff;" |Resist Virus
|-
|}
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |Double Attack
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |Max HP Boost
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |Attack Bonus
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |Smite
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |Damage Limit+
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |Fencer
|-
| style="border-color: #59c1ff;" |?
| style="border-color: #59c1ff;" |
|-
|}<div style="display: flex; flex-flow: column; gap: 1em; flex: 1 1 20em; margin: 0;">


</div>
{| class="wikitable" style="background:#000000; text-align: center; margin: 0;"
<div class="flex-container-item-2>
! colspan="2" style="background:#000000; border-color: #ee6a6a;" |Abilities

|-
==Job Traits==
! style="background:#000000; border-color: #ee6a6a; width: 20%;" |Lvl.
{| class="horizon-table jobs-table sortable" style="text-align: center;"
! style="background:#000000; border-color: #ee6a6a;" |Name
|-
|-
| style="border-color: #ee6a6a;" |1
| style="border-color: #ee6a6a;" |Mighty Strikes
|-
| style="border-color: #ee6a6a;" |5
| style="border-color: #ee6a6a;" |Provoke
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |Berserk
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |Defender
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |Warcry
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |Aggressor
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |Retaliation
|-
| style="border-color: #ee6a6a;" |?
| style="border-color: #ee6a6a;" |
|-
|-
! scope="col" style="width: 25%;" |Level
! scope="col" style="width: 75%;" |Trait
{{job trait unlock |level=5 |trait=Resist Virus }}
{{job trait unlock |level=10 |trait=Defense Bonus }}
{{job trait unlock |level=25 |trait=Double Attack }}
{{job trait unlock |level=30 |trait=Attack Bonus }}
{{job trait unlock |level=35 |trait=Resist Virus |tier=II }}
{{job trait unlock |level=55 |trait=Resist Virus |tier=III }}
{{job trait unlock |level=70 |trait=Resist Virus |tier=IV }}
{{job trait unlock |level=75 |trait=Shield Mastery }}
|}
|}


</div></div>
</div>
</div>

== Skills ==
{{job skills
| hand-to-hand = D
| dagger = B-
| sword = B
| great sword = B+
| axe = A-
| great axe = A+
| scythe = B+
| polearm = B-
| club = B-
| staff = B

| archery = D
| marksmanship = D
| throwing = D

| evasion = C
| shield = C+
| parrying = C-
}}


{{job skill caps}}
==Combat Skills ''(subject to change)''==

<div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;"><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;">
<div class="flex-container">
===Combat===
<div class="flex-container-item-2>
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
== Group 1 Merits ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="40%" |Name
! width="60%" |Description
|-
|-
|[[Berserk Recast]]
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
| -10 seconds per upgrade {{Verification}}
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
|-
|[[Defender Recast]]
| style="border-color: #fd5b7e;" |Axe
| -6 seconds per upgrade {{Verification}}
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
|-
|[[Warcry Recast]]
| style="border-color: #fd5b7e;" |Scythe
| -10 seconds per upgrade {{Verification}}
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
|-
|[[Aggressor Recast]]
| style="border-color: #fd5b7e;" |Dagger
| -10 seconds per upgrade {{Verification}}
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
|-
|[[Double Attack Rate]]
| style="border-color: #fd5b7e;" |Club
| +1% increase per upgrade {{Verification}}
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Sword
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Great Axe
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Great Sword
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Staff
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Polearm
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Hand to Hand
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Archery
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Marksmanship
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Throwing
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|}</div><div style="min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;">
====Defensive====
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%;" cellpadding="2"
|-
! width="30%" style="background:#000000; border-color: #fd5b7e;" |Skill
! width="15%" style="background:#000000; border-color: #fd5b7e;" |Rank
! width="15%" style="background:#000000; border-color: #fd5b7e;" |37
! width="15%" style="background:#000000; border-color: #fd5b7e;" |75
|-
| style="border-color: #fd5b7e;" |Evasion
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Parrying
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|-
| style="border-color: #fd5b7e;" |Shield
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
| style="border-color: #fd5b7e;" |
|}</div></div>
{| class="wikitable" style="background:#000000; text-align: center; width: 100%; max-width: 100%; max-height: 100%;" cellpadding="2"
|- bgcolor="#000000"
|+
|}
|}
</div>
==Merits ==
<div class="flex-container-item-2>
{| border="0" width="100%" cellpadding="0" cellspacing="2" valign="top"
== Group 2 Merits ==
* Currently unavailable on Horizon.
<!--Currently not active on Horizon. Remove when required.
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
! width="40%" |Name
! width="60%" |Description
|-
|-
|
|
===Group 1===
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
|-
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
! colspan="1" style="background:#000000; border-color: #fc8b4d;" |Description
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |

| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
|}
|-
|
|
|}-->
====Group 2====
</div></div>
{| class="wikitable" style="text-align: center;" cellpadding="2" width="100%"
|-
! colspan="1" style="background:#000000; border-color: #fc8b4d;" width="30%" |Name
! colspan="1" style="background:#000000; border-color: #fc8b4d;" |Description
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
| style="background:#000000; border-color: #fc8b4d;" |
| style="background:#000000; border-color: #fc8b4d;" |
|-
|}
|-
|}


==Job Specific Equipment==
==Job Specific Equipment==
<!--Leave hidden unless needed.=== Horizon Specific Equipment ===

{| class="jobtableAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="50%";
===Artifact Armor ''(subject to change)''===
! width="8%" |Level
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"
! width="12%" |Type
! width="20%" |Name
! width="35%" |Stats
|-
|-
|Weapon
|40
|Razor Axe
|
|
| rowspan="6" |[[File:AF WAR.png|thumb]]
|-
|Feet
|52
|Fighter's Calligae
|
|
|-
|Hands
|54
|Fighter's Mufflers
|
|
|-
|Head
|56
|Fighter's Mask
|
|-
|Legs
|58
|Fighter's Cuisses
|
|-
|Body
|60
|Fighter's Lorica
|
|
|}
|}
<br>-->


=== Artifact Weapons ===
{{WeaponsTable|title1=Razor Axe|cssclasses=jobs-table|tooltip=true}}

=== Artifact Armor ===
{{ArmorTable|title1=Fighter's Calligae|title2=Fighter's Mufflers|title3=Fighter's Mask|title4=Fighter's Cuisses|title5=Fighter's Lorica|cssclasses=jobs-table|tooltip=true}}


===Relic Armor ''(subject to change)''===
=== Artifact Armor +1 ===
{{ArmorTable|title1=Fighter's Mask +1|title2=Fighter's Lorica +1|title3=Fighter's Mufflers +1|title4=Fighter's Calligae +1|title5=Fighter's Cuisses +1|cssclasses=jobs-table|tooltip=true}}
{| class="wikitable R-Highlight-WikiBlue" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;"

|-
=== Relic Armor ===
|Feet
{{ArmorTable|title1=Warrior's Stone|title2=Warrior's Calligae|title3=Warrior's Mufflers|title4=Warrior's Mask|title5=Warrior's Cuisses|title6=Warrior's Lorica|cssclasses=jobs-table|tooltip=true}}
|71

|Warrior's Calligae
=== Relic Armor +1 ===
|
{{ArmorTable|title1=Warrior's Calligae +1|title2=Warrior's Mufflers +1|title3=Warrior's Mask +1|title4=Warrior's Cuisses +1|title5=Warrior's Lorica +1|cssclasses=jobs-table|tooltip=true}}
| rowspan="5" |[[File:Relic WAR.png|thumb]]

|-
=== Relic Weapons ===
|Hands
{{WeaponsTable|title1=Bravura|title2=Ragnarok|cssclasses=jobs-table|tooltip=true}}
|72
<br>
|Warrior's Mufflers

|
==Guides==
|-
none yet
|Head
<br>
|73
[[Category:Jobs]]
|Warrior's Mask
<br>
|
{{JobNav|state=expanded}}
|-
|Legs
|74
|Warrior's Cuisses
|
|-
|Body
|75
|Warrior's Lorica
|
|}

Latest revision as of 22:34, 17 March 2026

Warrior
Abbreviation: WAR
Expansion Pack: Final Fantasy XI
How to Unlock: Starter Job
Page Contents: Abilities
Skills
Merits
Equipment
Guides

Specializing in the art of war, Warriors (WAR) are masters of all aspects in melee combat. Warriors, the most versatile melee job found across Vana'diel, have the ability to goad foes in battle and can equip almost all types of weapons and armor available in the game. That being said, warriors are highly gear (and food) dependent, and will benefit from having multiple sets of gear (and food) to effectively fit the tank or damage dealing role in parties. Their mastery of axe and great axe typically sees them shift to a damage dealer role as their class advances. Those who begin their adventure as a Warrior will find themselves wielding an Onion Greataxe HorizonXI specific changes.

Horizon Changes HorizonXI specific changes

Skills

Melee Skills
Skill Rank 37 75
Hand-to-Hand {{#replace:D|-|−}} 101 210
Dagger {{#replace:B-|-|−}} 109 240
Sword {{#replace:B|-|−}} 109 250
Great Sword {{#replace:B+|-|−}} 109 256
Axe {{#replace:A-|-|−}} 114 269
Great Axe {{#replace:A+|-|−}} 114 276
Scythe {{#replace:B+|-|−}} 109 256
Polearm {{#replace:B-|-|−}} 109 240
Club {{#replace:B-|-|−}} 109 240
Staff {{#replace:B|-|−}} 109 250
Ranged Skills
Skill Rank 37 75
Archery {{#replace:D|-|−}} 101 210
Marksmanship {{#replace:D|-|−}} 101 210
Throwing {{#replace:D|-|−}} 101 210
Defensive Skills
Skill Rank 37 75
Evasion {{#replace:C|-|−}} 105 225
Shield {{#replace:C+|-|−}} 105 230
Parrying {{#replace:C-|-|−}} 105 220


Lua error: Error: Table JobSkills not found..


Group 2 Merits

  • Currently unavailable on Horizon.

Job Specific Equipment

Artifact Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Razor Axe RareExclusive 40 33 280 7.07 {{#replace:{{#replace:WAR|
| }}|
| }}
{{#replace:{{#replace:STR +2 DEX +2|
| }}|
| }}
  • DMG: increased from 31 to 33.
  • Delay: increased from 276 to 280.

Artifact Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Fighter's Calligae RareExclusive 52 Feet {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 14 HP +12 DEX +2
Enhances "Double Attack" effect
Enmity +1|
| }}|
| }}
Fighter's Mufflers RareExclusive 54 Hands {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 16 HP +13 STR +4
Shield Skill +10 Enmity +3|
| }}|
| }}
none
Fighter's Mask RareExclusive 56 Head {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 24 HP +15 DEX +3 INT +1 Enmity +1|
| }}|
| }}
none
Fighter's Cuisses RareExclusive 58 Legs {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 34 HP +15 Accuracy +3 Evasion +3
Enmity +2|
| }}|
| }}
none
Fighter's Lorica RareExclusive 60 Body {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 47 HP +20
VIT +5 Accuracy +3 Resistance vs. Fire +10
Enmity +8|
| }}|
| }}

Artifact Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Fighter's Calligae +1 RareExclusive 74 Feet {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: +19 HP +12 VIT +3 AGI +3
Enhances "Double Attack" effect
Enmity +1|
| }}|
| }}
none
Fighter's Cuisses +1 RareExclusive 74 Legs {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 39 HP +15 Accuracy +5
Evasion +5 Enmity +3
HP recovered while healing +2|
| }}|
| }}
none
Fighter's Lorica +1 RareExclusive 74 Body {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 50 HP +20 VIT +7 Attack +10
Enmity +8|
| }}|
| }}
none
Fighter's Mask +1 RareExclusive 74 Head {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 28 HP +15 DEX +5 VIT +5 Enmity +1
HP recovered while healing +1|
| }}|
| }}
none
Fighter's Mufflers +1 RareExclusive 74 Hands {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 22 HP +13 STR +6
Shield Skill +15
Enmity +3|
| }}|
| }}
none

Relic Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Warrior's Stone RareExclusive 70 Waist {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 5 STR +5 Accuracy +7
Enemy Critical Hit Rate -2%|
| }}|
| }}
none
Warrior's Calligae RareExclusive 71 Feet {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 19 HP +10 AGI +5 Enmity +1
Enhances "Berserk" effect|
| }}|
| }}
none
Warrior's Mufflers RareExclusive 72 Hands {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 22 HP +20 VIT +5
Attack +12 Enmity +2|
| }}|
| }}
none
Warrior's Mask RareExclusive 73 Head {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 28 DEX +5
Parrying Skill +5
Enmity +1
Enhances "Warcry" effect|
| }}|
| }}
none
Warrior's Cuisses RareExclusive 74 Legs {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 39 STR +5 Enmity +3
"Double Attack" +1|
| }}|
| }}
none
Warrior's Lorica RareExclusive 75 Body {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 50 HP +10 Attack +10 Enmity +4
Enhances "Aggressor" effect|
| }}|
| }}
none

Relic Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Warrior's Calligae +1 RareExclusive 75 Feet {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 20 HP +15 AGI +5 Enmity +1
Enhances "Berserk" effect|
| }}|
| }}
none
Warrior's Cuisses +1 RareExclusive 75 Legs {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 40 STR +6 Enmity +4
"Double Attack" +1%|
| }}|
| }}
none
Warrior's Lorica +1 RareExclusive 75 Body {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 51 HP +30 Attack +12 Enmity +4
Enhances "Aggressor" effect|
| }}|
| }}
none
Warrior's Mask +1 RareExclusive 75 Head {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 29 DEX +6
Parrying Skill +7
Enmity +1
Enhances "Warcry" effect|
| }}|
| }}
none
Warrior's Mufflers +1 RareExclusive 75 Hands {{#replace:{{#replace:{{#replace:WAR|
| }}|
| }}|]]/|]]/}}
{{#replace:{{#replace:DEF: 23 HP +20 VIT +6
Attack +14 Enmity +2|
| }}|
| }}
none

Relic Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Bravura RareExclusive 75 99 488 12.17 {{#replace:{{#replace:WAR|
| }}|
| }}
{{#replace:{{#replace:Accuracy +20
"Metatron Torment"
Additional effect: Impairs evasion|
| }}|
| }}
Ragnarok RareExclusive 75 93 466 11.97 {{#replace:{{#replace:WAR / PLD / DRK|
| }}|
| }}
{{#replace:{{#replace:Accuracy +20
Increases rate of critical hits
"Scourge"|
| }}|
| }}
  • Scourge can now crit, at 3000% TP close to 100% proc rate
  • Base DMG has been changed from 86 to 93
  • Delay has been changed from 431 to 466
  • Aftermath has been changed to Critical Hit Damage +10%



Guides

none yet