Young Opo-opo: Difference between revisions
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imported>Chiimi000 mNo edit summary |
imported>Himeros387890 m updated droprates |
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{{Infobox Monster |
{{Infobox Monster |
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| image = |
| image = Young opo-opo.png |
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| image caption = Young Opo-opo |
| image caption = Young Opo-opo |
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| job = [[Warrior]] |
| job = [[Warrior]] |
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|align="center"|34 - 36 |
|align="center"|34 - 36 |
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*[[Elshimo Coconut]] {{Drop Rate| |
*[[Elshimo Coconut]] {{Hxi Drop Rate|asb=50/1000|0|0}} |
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*[[Pamamas]] {{Drop Rate| |
*[[Pamamas]] {{Hxi Drop Rate|asb=100/1000|0|0}} |
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*[[Pebble]] {{Drop Rate| |
*[[Pebble]] {{Hxi Drop Rate|asb=150/1000|0|0}} |
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*[[Wild Pamamas]] {{Drop Rate| |
*[[Wild Pamamas]] {{Hxi Drop Rate|asb=10/1000|0|0}} |
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*[[Pamamas]] |
*[[Pamamas]] |
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|align="center"|90<br>''Respawn: 5 minutes'' |
|align="center"|90<br><small>''Respawn: 5 minutes''</small> |
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|align="center"|L, S, Sc<br>{{HPMP|low hp=1200|high hp=1400|low mp=none}} |
|align="center"|L, S, Sc<br>{{HPMP|low hp=1200|high hp=1400|low mp=none}} |
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|[[Yhoator Jungle]] |
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|align="center"|40 - 44 |
|align="center"|40 - 44 |
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*[[Elshimo Coconut]] {{Drop Rate| |
*[[Elshimo Coconut]] {{Hxi Drop Rate|asb=50/1000|0|0}} |
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*[[Pamamas]] {{Drop Rate| |
*[[Pamamas]] {{Hxi Drop Rate|asb=150/1000|0|0}} |
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*[[Pebble]] {{Drop Rate| |
*[[Pebble]] {{Hxi Drop Rate|asb=240/1000|0|0}} |
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*[[Wild Melon]] {{Drop Rate| |
*[[Wild Melon]] {{Hxi Drop Rate|asb=50/1000|0|0}} |
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*[[Pamamas]] |
*[[Pamamas]] |
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|align="center"|69<br>''Respawn: 5 minutes'' |
|align="center"|69<br><small>''Respawn: 5 minutes''</small> |
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|align="center"|L, S, Sc<br>{{HPMP|low hp=1700|high hp=1800|low mp=none}} |
|align="center"|L, S, Sc<br>{{HPMP|low hp=1700|high hp=1800|low mp=none}} |
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Latest revision as of 12:52, 27 July 2025
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Yuhtunga Jungle | 34 - 36 |
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90 Respawn: 5 minutes |
L, S, Sc 1,200~1,400 HP | |
| Yhoator Jungle | 40 - 44 |
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69 Respawn: 5 minutes |
L, S, Sc 1,700~1,800 HP | |
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||