Clear Mind: Difference between revisions
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imported>Ego573 (Fandom) Tested out Clear Mind II in Promyvion-Holla for the level 30 restriction. Added Clear Mind II values based on that data. |
imported>Txtoast Updated clear mind...testing with blm75 and smn75 that clear mind trait only goes up to IV at level 75 for both jobs. Will follow up with WHM soon... |
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''MP Per Tick: +27, +31, +35...'' |
''MP Per Tick: +27, +31, +35...'' |
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'''Clear Mind |
'''Clear Mind IV''' |
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* +17 hMP |
* +17 hMP |
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Revision as of 13:58, 26 October 2023
Raises amount of Magic Points recovered while healing.
Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
Clear Mind I
- +3 hMP
MP Per Tick: +15, +19, +23...
Clear Mind II
- +6 hMP
MP Per Tick: +18, +22, +26...
Clear Mind III
- +15 hMP
MP Per Tick: +27, +31, +35...
Clear Mind IV
- +17 hMP
- +2 to base rate of MP Recovered While Healing
MP Per Tick: +29, +35, +41...