Critical: Difference between revisions
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imported>Redbaren Created page with "A '''Critical Hit''' is an attack that does more than the usual amount of damage to a monster. <br /> When an attack scores a critical hit, a different animation is used instead of the normal hit animation. <br /> The higher an attacker's DEX, the greater their Critical Hit Rate against an opponent is. The higher a defender's AGI, the less likely they are to have critical hits scored against them. The minimum critical hit rate from DEX vs. AGI is 5%, the ma..." |
imported>Redbaren Redirected page to Critical Hit |
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#Redirect[[Critical Hit]] |
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A '''Critical Hit''' is an attack that does more than the usual amount of damage to a monster. <br /> |
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When an attack scores a critical hit, a different animation is used instead of the normal hit animation. <br /> |
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The higher an attacker's [[DEX]], the greater their [[Critical Hit Rate]] against an opponent is. The higher a defender's [[AGI]], the less likely they are to have critical hits scored against them. |
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The minimum critical hit rate from DEX vs. AGI is 5%, the maximum is 20%. Equipment and merits that increase critical hit rate are added on top of this. |
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It is currently believed that critical rate caps out when DEX is 50 points higher than AGI, at least at level 75. |
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{{verification}} |
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Critical Hit rate follows an exponential curve. Minor increases in DEX will not have a significant impact on critical hit rate (e.g. DEX+1 = +0.25 critical hit rate). Major increases in DEX increase the rate significantly, whereby DEX+1 ~= +1% critical hit rate. |
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The trait [[Critical Attack Bonus]] and equipment such as [[X's Knife]] can increase the damage dealt by critical hits, see [[Increases Critical Hit Damage|Critical Hit Damage]] for more details. |
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===See also=== |
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* [[pDIF | How critical hit damage is calculated]] |
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[[Category: Terminology]] |
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Latest revision as of 07:16, 5 May 2024
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