Cure II: Difference between revisions
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| description = Teaches the white magic Cure<br/>Restores target's HP. |
| description = Teaches the white magic Cure<br/>Restores target's HP. |
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| notes = |
| notes = |
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<ul><li> Cure spells deal damage to [[Undead]] family monsters. |
<ul><li> Cure spells deal damage to [[Undead]] family monsters.</li> |
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<li> Cure spells remove [[Sleep (Status Effect)|Sleep]] from affected targets. |
<li> Cure spells remove [[Sleep (Status Effect)|Sleep]] from affected targets.</li> |
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<li class="toau">Automatons will cast this spell with every head configuration except [[Spiritreaver Head]], maneuvers and attachments permitting. |
<li class="toau">Automatons will cast this spell with every head configuration except [[Spiritreaver Head]], maneuvers and attachments permitting.</li> |
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<li class="wotg">Under [[Afflatus Solace]], Cure spells grant a brief Stoneskin effect equal to 25% of the total cured amount, including overheal. This stoneskin effect caps at 300. |
<li class="wotg">Under [[Afflatus Solace]], Cure spells grant a brief Stoneskin effect equal to 25% of the total cured amount, including overheal. This stoneskin effect caps at 300.</li> |
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<li class="wotg">Healing becomes area of effect on the target under the effects of [[Accession]]<!-- or [[Majesty]]-->.</li><ul/> |
<li class="wotg">Healing becomes area of effect on the target under the effects of [[Accession]]<!-- or [[Majesty]]-->.</li><ul/> |
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| colspan="3" align="left" bgcolor="#9ACBCB" |'''Price:''' 585 - 650 gil |
| colspan="3" align="left" bgcolor="#9ACBCB" |'''Price:''' 585 - 650 gil |
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|{{Location|Port Windurst|H-8}} |
|{{Location|Port Windurst|H-8}} |
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|{{Merchant|Standard|nation = Windurst|conquest = 2nd}} |
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|[[Standard Merchant]] |
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|[[Regine]] |
|[[Regine]] |
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|{{Location|Port San d'Oria|J-8}} |
|{{Location|Port San d'Oria|J-8}} |
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|{{Merchant|Standard|nation = San d'Oria|conquest = 2nd}} |
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|[[Standard Merchant]] |
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|[[Sororo]] |
|[[Sororo]] |
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|{{Location|Bastok Markets|H-5}} |
|{{Location|Bastok Markets|H-5}} |
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|{{Merchant|Standard|nation = Bastok|conquest = 2nd}} |
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|[[Standard Merchant]] |
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|[[Quelpia]] |
|[[Quelpia]] |
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|{{Location|Selbina|H-9}} |
|{{Location|Selbina|H-9}} |
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| {{Merchant|standard}} |
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: * ''Requires 2nd place or better Conquest result'' |
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Revision as of 21:02, 20 September 2023
Cure II
| Type | Error creating thumbnail: File missing |
|---|---|
| Description | Restores target's HP. |
| Cost | 24 MP |
| Element | |
| Jobs |
|
| Casting Time | 2.25 seconds |
| Recast Time | 5.5 seconds |
| Affected Targets | Single |
Statistics
- Cure spells deal damage to Undead family monsters.
- Cure spells remove Sleep from affected targets.
- Automatons will cast this spell with every head configuration except Spiritreaver Head, maneuvers and attachments permitting.
- Under Afflatus Solace, Cure spells grant a brief Stoneskin effect equal to 25% of the total cured amount, including overheal. This stoneskin effect caps at 300.
- Healing becomes area of effect on the target under the effects of Accession.
Further Information
The most up to date understanding of cure potency is documented on the Healing Magic Skill page.
Other Uses
| Resale Price: ~133 gil |
How to Obtain
Auction House Category: Scrolls > White Magic Error creating thumbnail: File missing
Merchants
| Price: 585 - 650 gil | ||
| Name | Location | Type |
|---|---|---|
| Kususu | Port Windurst (H-8 | Standard Merchant
|
| Regine | Port San d'Oria (J-8 | Standard Merchant
|
| Sororo | Bastok Markets (H-5 | Standard Merchant
|
| Quelpia | Selbina (H-9 | Standard Merchant |
| Magic of Vana'diel: Healing Magic | |
|---|---|
| HP Recovery |
|
| Revival | |
| Status Recovery | |
| Magic of Vana'diel | |
|---|---|
| Magic Skills | |



