Module:Weapon Calculation: Difference between revisions
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imported>Starfox9507 No edit summary |
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local p = {} |
local p = {} |
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local function parseInput ( input ) |
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-- if ( type(input) == 'number' ) then return input end |
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-- local number = string.match(input, "%d+") |
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-- local finalstring = input:gsub(number, '') |
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-- return number, finalstring |
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end |
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function p.test (frame) |
function p.test (frame) |
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local damage = tonumber(frame.args.dmg) |
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local delay = tonumber(frame.args.delay) |
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local changes = frame.args.changes or nil |
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return frame |
return frame |
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-- local parsed = parseInput(frame) |
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-- return type() |
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end |
end |
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Revision as of 10:40, 2 July 2025
Documentation for this module may be created at Module:Weapon Calculation/doc
local p = {}
function p.test (frame)
local damage = tonumber(frame.args.dmg)
local delay = tonumber(frame.args.delay)
local changes = frame.args.changes or nil
return frame
end
return p