Yonin: Difference between revisions
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imported>Mewwgoat (Fandom) Created page with "The ability Yonin{{Changes}} has been implemented. On use the ability does the following: - While up the ability lowers cooldowns of Utsusemi Spells. This reduction is a static flat amount that does not grant any haste or fastcast effect, instead changing the recast of ichi/ni to 35/50 respectively. then, haste and fast cast is figured into the equation. - Lowers the Ninja's attack by 15%. - Grants the Ninja 10 Enmity. - Reduces the chance an enemy can critically..." |
imported>Mewwgoat (Fandom) No edit summary |
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The ability Yonin{{Changes}} has been implemented. On use the ability does the following: |
The ability Yonin{{Changes}} has been implemented. On use the ability does the following: |
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- While up the ability lowers cooldowns of Utsusemi Spells. This reduction is a static flat amount that does not grant any haste or fastcast effect, instead changing the recast of ichi/ni to 35/50 respectively. then, haste and fast cast is figured into the equation. |
- While up the ability lowers cooldowns of [[Utsusemi]] Spells. This reduction is a static flat amount that does not grant any [[haste]] or [[Fast Cast|fastcast]] effect, instead changing the recast of ichi/ni to 35/50 respectively. then, haste and fast cast is figured into the equation. |
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- Lowers the Ninja's attack by 15%. |
- Lowers the Ninja's attack by 15%. |
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- Grants the Ninja 10 Enmity. |
- Grants the Ninja +10 [[Enmity]]. |
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- Reduces the chance an enemy can critically strike a Ninja. |
- Reduces the chance an enemy can critically strike a Ninja. |
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Revision as of 12:13, 31 January 2023
The ability Yonin
has been implemented. On use the ability does the following:
- While up the ability lowers cooldowns of Utsusemi Spells. This reduction is a static flat amount that does not grant any haste or fastcast effect, instead changing the recast of ichi/ni to 35/50 respectively. then, haste and fast cast is figured into the equation.
- Lowers the Ninja's attack by 15%.
- Grants the Ninja +10 Enmity.
- Reduces the chance an enemy can critically strike a Ninja.
- This ability can not be used while Ninja is a subjob.
- This ability can be dispelled.
- There is no decay to the bonuses granted.