Template:Area Page: Difference between revisions
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| align="center" |'''Location''' |
| align="center" |'''Location''' |
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| align="center" width="40%" bgcolor="#F5F5F5" |'''Mission''' |
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| align="center" width="15%" bgcolor="#FDFDFD" |'''Country''' |
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| align="center" width="20%" bgcolor="#F7F7F7" |'''Starter''' |
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| align="center" width="25%" bgcolor="#F9F9F9" |'''Location''' |
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Revision as of 02:06, 2 March 2023
-Summary of *AREA* here- Obtaining the *AREA* mapConnecting Areas |
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Involved in Quests/Missions
| Quest | Type | Starter | Location |
| Mission | Country | Starter | Location |
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NPCs Found Here
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Notorious Monsters Found Here
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Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Mobs Found Here
|
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
