Chainspell: Difference between revisions
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*Chainspell does NOT prevent spells from being interrupted due to movement. It is difficult (but not impossible) for enemies to interrupt your casting while Chainspell is active. |
*Chainspell does NOT prevent spells from being interrupted due to movement. It is difficult (but not impossible) for enemies to interrupt your casting while Chainspell is active. |
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*Depending on the enemy, it is advisable to have some sort of safeguard against attacks such as [[Sleep (Status Effect)|sleep]]. |
*Depending on the enemy, it is advisable to have some sort of safeguard against attacks such as [[Sleep (Status Effect)|sleep]]. |
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* A common use of [[Chainspell]] is for the Red Mage to use the subjob [[Dark Knight]], giving them access to the spell [[Stun]]. This combination can keep a mob stunned for the full minute and is often used for zergs/dangerous periods of a mob fight. |
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| macro = /ja "Chainspell" <me> |
| macro = /ja "Chainspell" <me> |
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Latest revision as of 11:36, 10 November 2023
Job Ability
| Allows rapid spellcasting. |
| Job: Red Mage |
| Level: 1 |
| Recast Time: 2 hours |
| Duration: 1 minute |
Notes
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Horizon Changes
| None |
Macro Syntax
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