Cure III: Difference between revisions
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imported>Teloc1 (Fandom) Created page with "Restores target's HP Learnable by WHM 21, RDM 26, PLD 30 On HorizonXI, healing spells reach certain potency caps (such as 75 HP restored for Cure II) and will only surpass those caps once a player's combined MND, VIT, and Healing Magic Skill reach a pre-determined "power". Viewing the below script, you can see what "power" requirements healing spells need to improve potency. <nowiki>https://github.com/AirSkyBoat/AirSkyBoat/blob/..." |
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__NOTOC__{{Collapse Sections}}{{Infobox Magic |
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Restores target's HP |
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| icon = Cure III |
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Learnable by [[White Mage|WHM]] 21, [[Red Mage|RDM]] 26, [[Paladin|PLD]] 30 |
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| spell name = Cure III |
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On HorizonXI, healing spells reach certain potency caps (such as 75 HP restored for Cure II) and will only surpass those caps once a player's combined MND, VIT, and Healing Magic Skill reach a pre-determined "power". Viewing the below script, you can see what "power" requirements healing spells need to improve potency. |
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| spell type = Healing |
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<nowiki>https://github.com/AirSkyBoat/AirSkyBoat/blob/staging/scripts/globals/spells/healing_spell.lua</nowiki> |
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| description = Restores target's HP. |
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The "power" formula is believed to be as follows: |
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| mp = 46 |
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(MND * 3) + VIT + (Healing Magic Skill * 0.6) = Power |
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| element = Light |
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As per the above link, |
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| jobs = |
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Cure II will only heal for a maximum of 160 HP until a player reaches a power of 300. |
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*[[White Mage]] Lv. 21 |
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*[[Red Mage]] Lv. 26 |
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*[[Paladin]] Lv. 30 |
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| whm = 21 |
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| rdm = 26 |
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| pld = 30 |
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| casting time = 2.5 |
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| recast time = 6 |
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| affected targets = single |
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}} |
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<section begin="Item Image"/>{{Item Image|ScrollofCureIII.PNG|Cure III}}<section end="Item Image"/> |
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==Statistics== |
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{{Item Statistics |
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| type = Scroll |
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| name = Scroll of Cure III |
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| icon id = 4610 |
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| jobs = WHM |
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| level = 21 |
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| job2 = RDM |
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| level2 = 26 |
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| job3 = PLD |
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| level3 = 30 |
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| description = Teaches the white magic Cure<br/>Restores target's HP. |
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| notes = |
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| notes = Cure spells deal damage to [[Undead]] family monsters. |
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Cure spells remove [[Sleep (Status Effect)|Sleep]] from affected targets. |
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}} |
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==Other Uses== |
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{{Used In |
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| resale price = {{Resale Price|619}} |
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}} |
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==How to Obtain== |
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{{AH|Scrolls|White Magic}} |
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===Merchants=== |
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'''{{Price|3261|3768}}''' |
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*[[Shohrun-Tuhrun]] - {{Location|Windurst Waters|map=South|G-7}} |
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*[[Quelpia]] - {{Location|Selbina|H-9}} |
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---- |
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{{HealingNavbox}} |
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[[Category:Healing Magic]] |
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Revision as of 15:59, 8 March 2023
Cure III
| Type | Error creating thumbnail: File missing |
|---|---|
| Description | Restores target's HP. |
| Cost | 46 MP |
| Element | |
| Jobs |
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| Casting Time | 2.5 seconds |
| Recast Time | 6 seconds |
| Affected Targets | Single |
Statistics
Other Uses
| Resale Price: ~619 gil |
How to Obtain
Auction House Category: Scrolls > White Magic Error creating thumbnail: File missing
Merchants
3,261 - 3,768 gil
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| Magic of Vana'diel: Healing Magic | |
|---|---|
| HP Recovery |
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| Revival | |
| Status Recovery | |
| Magic of Vana'diel | |
|---|---|
| Magic Skills | |

