Ge'Dha Evileye: Difference between revisions
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imported>Spiffly Created page with "{{Infobox Monster | image = GeDha_Evileye.png | image caption = Ge'Dha Evileye | job = White Mage | family = Quadav | crystal = Water | weaknesses = {{element|Lightning}} | resistances = | immunities = | absorbs = | type = Notorious Monster | subtype = | tier = | spawn = Lottery | title obtained = }} {| class="nms horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- |Beadeaux |align="center" |30 | *Faerie Tunic {..." |
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*[[Faerie Tunic]] {{Hxi Drop Rate|asb=100/1000}} |
* [[Faerie Tunic]] {{Hxi Drop Rate|asb=100/1000}} |
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*[[Holy Phial]] {{Hxi Drop Rate|asb=240/1000}} |
* [[Holy Phial]] {{Hxi Drop Rate|asb=240/1000}} |
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*[[Invisible|Scroll of Invisible]] {{Hxi Drop Rate|asb=150/1000}} |
* [[Invisible|Scroll of Invisible]] {{Hxi Drop Rate|asb=150/1000}} |
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*[[Sneak|Scroll of Sneak]] {{Hxi Drop Rate|asb=240/1000}} |
* [[Sneak|Scroll of Sneak]] {{Hxi Drop Rate|asb=240/1000}} |
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*{{Gil Dropped|41|77}} |
* {{Gil Dropped|41|77}} |
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*{{Gil Mugged|2|37}} |
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|align="center" |A, L, H<br>{{HPMP|low hp = 1300 |low mp=}} |
|align="center" |A, L, H<br>{{HPMP|low hp = 1300 |low mp=}} |
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[[File:beadeaux-NM.png|thumb]] |
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== Horizon Changes {{changes}} == |
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Revision as of 23:22, 5 February 2025
| Ge'Dha Evileye | |
|---|---|
| Job: | White Mage |
| Family: | Quadav |
| Crystal: | Water |
| Weak against: | |
| Notorious Monster | |
| Spawn Type: | Lottery |
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Beadeaux | 30 |
|
|
1 | A, L, H ~1,300 HP ??? MP |
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Horizon Changes 
none
Notes
- Lottery Spawn from Old Quadav around (E-11).
- PH repop time is 10 minutes; NM repop is ~1-2hrs.
- Needed for Axe Trial 283.
- Placeholder ID: 77.
- Uses Benediction.
| Hunt Registry | Elusiveness | Ferocity | Required Scylds | Rewarded Scylds | Evolith | Evolith |
|
3 | 3 | 0 | 10 | |
Template:EvolithShape EmptyTriangleUp2 |