Ifrit: Difference between revisions
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imported>Redbaren Created page with "Category:Summoning Magic {{Otheruses|the summoning spell}} __NOTOC__ <div class="flex-container"> <div class="flex-container-item-2"> middle|550×599px </div> <div class="flex-container-item-2"> ==Description== :'''/ma "Ifrit" <me>''' :'''Summons''' {{Fire|Ifrit}} '''to fight by your side.''' '''Magic Skill''': Summoning Magic<br> '''Spell Cost''': 7 MP ''initial cast'' <br>(See Avatar Perpetuation Costs)<br> '''Spell Element''': {{Fire}}<b..." |
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{{Infobox Magic |
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==Description== |
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| spell name = Ifrit |
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| spell type = Summoning |
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| description = '''Summons''' {{Fire|Ifrit}} '''to fight by your side.''' |
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'''Magic Skill''': [[Summoning Magic]]<br> |
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| element = Dark |
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'''Spell Element''': {{Fire}}<br> |
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| jobs = Level 1 [[Summoner]] |
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| mp = *7 |
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'''Casting Time''': 7 seconds<br> |
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| casting time = 7 |
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'''Recast Time''': 30 seconds<br> |
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| recast time = 30 |
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}} |
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==Notes== |
==Notes== |
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==Avatar Abilities== |
==Avatar Abilities== |
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Revision as of 12:52, 22 January 2024
Ifrit
| Type | Error creating thumbnail: File missing |
|---|---|
| Description | Summons Ifrit to fight by your side.
/ma "Ifrit" <me> |
| Cost | *7 MP |
| Element | |
| Jobs |
|
| Casting Time | 7 seconds |
| Recast Time | 30 seconds |
Notes
- * MP cost is initial cast (See Avatar Perpetuation Costs)
Avatar Abilities
Ifrit's Blood Pacts are all Fire-based.
| Blood Pact | Level | MP | S/T1 | Description | Comment |
|---|---|---|---|---|---|
| Inferno | 1 | LVx2 | Required MP: Caster's level x2. Uses all MP and delivers Dark elemental damage to enemies within Area of Effect. | Available only while Astral Flow is active. | |
| Punch | 1 | 9 | S | Deals physical damage. | |
| Fire II | 10 | 24 | T | Deals Fire elemental damage. | |
| Burning Strike | 23 | 48 | S | Deals Fire elemental damage. | The damage is still considered physical (does not work with Invincible active), but the damage can be reduced or increased depending on the target's elemental resistance/weakness. |
| Double Punch | 30 | 56 | S | Delivers a twofold attack. | |
| Fire IV | 60 | 118 | T | Deals Fire elemental damage. | |
| Flaming Crush | 70 | 164 | Delivers a threefold attack that deals Fire elemental damage. | The damage is still considered physical (does not work with Invincible active), but the damage can be reduced or increased depending on the target's elemental resistance/weakness. |
| Blood Pact | Level | MP | S/T1 | Description | Comment |
|---|---|---|---|---|---|
| Crimson Howl | 39
|
84 | Enhances attack of party members within Area of Effect (a boost of roughly 10%). (Changed to last 180 seconds. )
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Grants the same status effect as Warrior's Warcry. However, the potency is increased and duration is much longer. |
1 S/T column indicates whether a particular Blood Pact participates in Skillchains (S) or uses TP (T). Blood Pacts that use TP can be used as a Magic Burst; however, Astral Flow can also Magic Burst even though it does not actually consume TP.
How to Obtain
Quest:

