RoZ Rewards: Difference between revisions
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imported>Carbuncleprime (Fandom) No edit summary |
imported>Polarthief (Fandom) Changed "Club Magic" to "Club" on Knight's, added Evasion +5 to Suppa, changed all instances of "Skill" to "skill" (just so it's consistent even if the tooltip isn't consistent). |
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|[[Abyssal Earring]] |
|[[Abyssal Earring]] |
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|INT +2, Scythe skill +5, Great Sword |
|INT +2, Scythe skill +5, Great Sword skill +5{{Changes}}, Dark magic skill +5 |
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|[[Beastly Earring]] |
|[[Beastly Earring]] |
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|CHR +2, Polearm |
|CHR +2, Polearm skill +5{{Changes}}, Axe skill +5, Pet: Accuracy +10{{Changes}} |
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|[[Bushinomimi]] |
|[[Bushinomimi]] |
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|STR +2, Great Axe |
|STR +2, Great Axe skill +5{{Changes}}, Great Katana skill +5, Parrying skill +5 |
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|[[Knight's Earring]] |
|[[Knight's Earring]] |
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|VIT +2, Shield skill +5, Sword |
|VIT +2, Shield skill +5, Sword skill{{Changes}}, Club skill +5{{Changes}} |
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|[[Suppanomimi]] |
|[[Suppanomimi]] |
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|AGI +2, Dagger |
|AGI +2, Evasion skill +5{{Changes}}, Dagger skill +5{{Changes}}, Katana skill +5{{Changes}} |
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*if you looking for the Suppa replacement, it was moved to the [[Stealth Earring]]. |
*if you looking for the Suppa replacement, it was moved to the [[Stealth Earring]]. |
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Revision as of 16:11, 27 April 2023
Base Earrings:
Awarded for completing the quest Divine Might in conjunction with ZM 14 Ark Angels.
| Name | Stats |
|---|---|
| Abyssal Earring | INT +2, Scythe skill +5, Great Sword skill +5 , Dark magic skill +5
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| Beastly Earring | CHR +2, Polearm skill +5 , Axe skill +5, Pet: Accuracy +10
|
| Bushinomimi | STR +2, Great Axe skill +5 , Great Katana skill +5, Parrying skill +5
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| Knight's Earring | VIT +2, Shield skill +5, Sword skill , Club skill +5
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| Suppanomimi | AGI +2, Evasion skill +5 , Dagger skill +5 , Katana skill +5
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- if you looking for the Suppa replacement, it was moved to the Stealth Earring.
- Suppanomimi has DEX +2 instead of AGI +2, however the Tooltip in-game is not properly updated.
Shared (Apocalypse Nigh)
| Name | Stats |
|---|---|
| Ethereal Earring | HP +15, Attack +5, Evasion +5, Converts 3% of Damage Taken to MP |
| Hollow Earring | DEX +2, Accuracy +3, Ranged Accuracy +3, Sword Enhancement Spell Damage +3 |
| Magnetic Earring | MP +20, "Conserve MP" +5, Spell Interruption Rate Down 8%, MP Recovered While Healing +1 |
| Static Earring | MND +2, Magic Defense Bonus +2, Bonus Damage Added To Magic Burst (+5%) |
