Sea Horror: Difference between revisions
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{{Infobox Monster |
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{| border="0" width="100%" |
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| image = Seahorror.jpg |
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|width="50%" align="left" valign="center"| |
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| image caption = Sea Horror |
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'''Job:''' [[Monk]]<br> |
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| job = [[Monk]] |
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'''Family:''' [[:Category:Sea Monks|Sea Monk]]<br> |
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| family = Sea Monks |
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'''Crystal:''' {{Water|Water}}<br> |
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| crystal = Water |
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'''Weak to:'''{{Ice|Ice}}, {{Lightning|Lightning}} |
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| weaknesses = {{element|Ice}} {{element|Lightning}} |
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| resistances = |
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| ⚫ | |||
| immunities = |
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|width="50%" align="center"| |
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| absorbs = |
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[[File:Seahorror.jpg|thumb|Sea Horror]] |
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| ⚫ | |||
| ⚫ | |||
| subtype = |
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{| border="0" width="100%" cellpadding="4" cellspacing="2" |
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| tier = |
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|align="center" BGCOLOR="#ffdead"| |
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| title obtained = |
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'''Zone''' |
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| ⚫ | |||
|align="center" BGCOLOR="#ffdead"| |
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{| class="nms horizon-table table-xl" |
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'''Level''' |
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! Zone || Level || Drops || Steal || Spawns || Notes |
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|align="center" BGCOLOR="#ffdead"| |
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'''Drops''' |
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|align="center" BGCOLOR="#ffdead"| |
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'''Steal''' |
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|align="center" BGCOLOR="#ffdead"| |
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'''Spawns''' |
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|align="center" BGCOLOR="#ffdead"| |
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'''Notes''' |
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|- |
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|align="left" BGCOLOR="#ffd9d9"| |
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[[Ship bound for Mhaura]] |
[[Ship bound for Mhaura]] |
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|align="center" |
|align="center" | |
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60 - 62 |
60 - 62 |
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|align="left" BGCOLOR="#ffd9d9"| |
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*[[Monsoon Kyahan]] {{Drop Rate| |
*[[Monsoon Kyahan]] {{Hxi Drop Rate|asb=80/1000|0|0}} |
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*[[Shall Shell]] {{Drop Rate| |
*[[Shall Shell]] {{Hxi Drop Rate|asb=960/1000|0|0}} (up to x3) |
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|align="left" BGCOLOR="#ffd9d9"| |
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<!--Add Items Stolen Here--> |
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|align="center" |
|align="center" | |
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1 |
1 |
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|align="center" |
|align="center" | |
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A, H |
A, H |
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|- |
|- |
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| |
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|align="left" BGCOLOR="#ffd9d9"| |
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[[Ship bound for Selbina]] |
[[Ship bound for Selbina]] |
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|align="center |
|align="center"| |
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60 - 62 |
60 - 62 |
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| |
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|align="left" BGCOLOR="#ffd9d9"| |
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*[[Monsoon Kyahan]] {{Drop Rate| |
*[[Monsoon Kyahan]] {{Hxi Drop Rate|asb=100/1000|0|0}} |
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*[[Shall Shell]] {{Drop Rate| |
*[[Shall Shell]] {{Hxi Drop Rate|asb=80/1000|0|0}} |
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| |
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|align="left" BGCOLOR="#ffd9d9"| |
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<!--Add Items Stolen Here--> |
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|align="center" |
|align="center" | |
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1 |
1 |
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|align="center" |
|align="center" | |
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A, H |
A, H |
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|- |
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! colspan="6" | |
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{{Monster Notes}} |
{{Monster Notes}} |
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:*Use [[Sneak]] while fishing to avoid detection. His travel path on the boat is large enough that it will aggro you if you're in a fishing area without sneak effect on. This includes the top of the stairs on the upper deck. {{Verification}} |
:*Use [[Sneak]] while fishing to avoid detection. His travel path on the boat is large enough that it will aggro you if you're in a fishing area without sneak effect on. This includes the top of the stairs on the upper deck. {{Verification}} |
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:*May despawn if left alone. |
:*May despawn if left alone. |
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[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Sea Monks]] |
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Revision as of 23:29, 27 January 2024
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
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60 - 62 |
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1 |
A, H | ||
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60 - 62 |
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1 |
A, H | ||
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Notes:
- Aggressive to level 75.
- Aggressive thru the walls (will even open the door) to players near the top of the inside stairs.
- Can spawn next ferry ride after being defeated.
- Can spawn up to three times on the same ferry ride.
- Susceptible to Gravity, Bind, and Break.
- Sea Horror will not spawn on rides where Pirates show up, neither during nor before/after (this has been verified in the DAT files).
- Effectively immune to sleep.
- Killable by many jobs at 75.
- Use Sneak while fishing to avoid detection. His travel path on the boat is large enough that it will aggro you if you're in a fishing area without sneak effect on. This includes the top of the stairs on the upper deck. Error creating thumbnail: File missing
- May despawn if left alone.