Treasure and Tribulations

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Revision as of 02:36, 19 August 2024 by imported>Bhill000 (Undo revision 60145 by Bhill000 (talk))

Type: BCNM
Zone: Balga's Dais
Restrictions:
          Level: 50
          Members: 6
          Time: 30 minutes
Orb: Comet Orb (50 Beastmen's Seals)

Mobs

Name

Level

Type

Large Box x 1

??

Mimic

Medium Box x 1

??

Mimic

Small Box x 1

??

Mimic

Notes

  • The BC starts with all three boxes spawned in a line in the middle of the arena. One of the three boxes (At random each time you enter the BC) is an actual treasure chest.
  • Once a hostile action is performed on a Box, the other two boxes will despawn. If the selected box is the real one, it will turn into the Armory Crate and you win without a fight. If it is not, it will attack you and must be defeated to win.
    • All boxes use standard Mimic TP moves and have Draw In.
    • The stats of the Mimic vary by which box was selected. The Large Box will attack slower and hit harder and has higher defense/lower evasion; the Small Box attacks faster for less damage and has lower defense/higher evasion; The Medium Box has balanced stats.

Treasure

Your armoury crate will load out of the following groupings:

One of:
Guardian's Ring (0)
Kampfer Ring (0)
Conjurer's Ring (0)
Shinobi Ring (0)
Slayer's Ring (0)
Sorcerer's Ring (0)
Soldier's Ring (0)
Tamer's Ring (0)
Tracker's Ring (0)
Drake Ring (0)
Fencer's Ring (0)
Minstrel's Ring (0)
Medicine Ring (0)
Rogue's Ring (0)
Ronin Ring (0)
Platinum Ring (0)
One of:
Astral Ring (0)
Platinum Ring (0)
Scroll of Quake (0)
Ram Skin (0)
Reraiser (0)
Mythril Ingot (0)
Light Spirit Pact (0)
Scroll of Freeze (0)
Scroll of Regen III (0)
Scroll of Raise II (0)
Petrified Log (0)
Coral Fragment (0)
Mahogany Log (0)
Platinum Ore (0)
Gold Ore (0)
Darksteel Ore (0)
Mythril Ore (0)
Gold Ingot (0)
Darksteel Ingot (0)
Platinum Ingot (0)
Ebony Log (0)
Ram Horn (0)
Demon Horn (0)
Manticore Hide (0)
Wyvern Skin (0)
Wyvern Scales (0)