| Level
|
Zone
|
Camp
|
Mob(s)
|
Notes
|
| 10-15
|
Inner Horutoto Ruins
|
- Map 2 - Beetle's Burrow F-10 / F-11
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- 5555FF; opacity:0.5;"><span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">
|
|
- Camp outside Magic Gate of Horutoto
- Oils and powders required.
- Beetles and Bats don't aggro but do link via sound.
- Enter via East Sarutabaruta J-7
<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">.
|
| 11-15
|
Carpenters' Landing via Northern San d'Oria Wooden Shutter entrance
|
- G-8
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- 5555FF; opacity:0.5;">
|
|
|
| 11-14
|
Valkurm Dunes
|
- L-9 / L-10 / K-9 / D-7 / E-6
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- 5555FF; opacity:0.5;"><span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;"><span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;"><span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;"><span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">
|
|
- Welcome to the dunes.
- Baleful Gaze petrifies the target it's looking at. Turn to avoid!
- Lots of camps.
- Level 11 parties take care when pulling level 18-19 lizards.
|
| 11-14
|
Buburimu Peninsula
|
- Outpost E-7
<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">, F-8 / E-9
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- 5555FF; opacity:0.5;"><span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">
|
|
- Try to avoid pulling 7 or more levels above your parties level.
- Quick walk from Kolshushu Outpost.
|
| 12-15
|
Tahrongi Canyon
|
- I-8
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- 5555FF; opacity:0.5;">
|
|
- Not far from Kolshushu Outpost.
|
| 12-15
|
Tahrongi Canyon
|
- F-6
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- 5555FF; opacity:0.5;">
|
|
- Bees seem to use Pollen more often than others.
- Goblins in area.
- Not too far from Kolshushu OP or teleport mea.
|
| 12-15
|
Konschtat Highlands
|
- F-3 / I-5 / L-6
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- 5555FF; opacity:0.5;"><span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
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- 5555FF; opacity:0.5;">
|
|
|
| 12-15
|
La Theine Plateau
|
- H-11 / I-11
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- 5555FF; opacity:0.5;"><span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">
|
|
- Hares link.
- 1 orc spawn can also be used to fill chains.
- Hares should not be fought until at least level 13.
- Supports 1 party.
|
| 12-15
|
La Theine Plateau
|
- Pond K-11
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- 5555FF; opacity:0.5;">
|
|
|
| 12-15
|
Ordelle's Caves
|
- Entrance G-3
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- 5555FF; opacity:0.5;">
|
|
- Bats link.
- F-7
<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;"> La Theine Plateau entrance.
- Not far from Ronfaure OP.
|
| 12-15
|
Ordelle's Caves
|
- F-3
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- 5555FF; opacity:0.5;">
|
|
- F-7
<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;"> La Theine Plateau entrance, Can either sit in place or run up and down the tunnel.
|
| 13-15
|
Maze of Shakhrami
|
- K-5
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- 5555FF; opacity:0.5;">
|
|
|
| 14-16
|
Valkurm Dunes
|
- Whitebone Sands F-9
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- 5555FF; opacity:0.5;">
- Oasis/ I-7
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- 5555FF; opacity:0.5;">
- North Forest J-6
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- 5555FF; opacity:0.5;">
- South Forest J-8
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- 5555FF; opacity:0.5;">
- West Forest F-7
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- 5555FF; opacity:0.5;">
- Siren Sands I-9
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- 5555FF; opacity:0.5;">
- Secret Beach B-7
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- 5555FF; opacity:0.5;">
|
|
- Flies & snippers are primary targets.
- Can throw in Sheep and Bats at night to keep chains going.
|
| 14-16
|
Buburimu Peninsula
|
- G-6
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- 5555FF; opacity:0.5;">
|
|
- Supports up to 2 parties.
- Quick walk from Kolshushu Outpost.
|
| 14-17
|
Inner Horutoto Ruins
|
- Inside Magic Gate of Horutoto E-10
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- 5555FF; opacity:0.5;">
|
|
- Silence recommended.
- Could support 2 parties.
- Oils and Powders required to reach camp.
- All of the mobs are aggressive.
- Enter via East Sarutabaruta (J-7
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- 5555FF; opacity:0.5;">).
|
| 14-17
|
Ordelle's Caves
|
- H-7
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- 5555FF; opacity:0.5;">
|
|
- Bats link.
- Not far from Ronfaure OP.
- WHM needed.
- Oils and Powders needed to reach camp or fight your way there.
|
| 15-17
|
Valkurm Dunes
|
- Signpost J-7
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- 5555FF; opacity:0.5;">
- Cliff Side G-8
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- 5555FF; opacity:0.5;">
|
|
|
| 15-17
|
Jugner Forest
|
- J-5
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- 5555FF; opacity:0.5;">
|
|
- 6 spawns, 1 beetle is around the corner, a little SW.
- Norvallen OP warp is level 15+ from Jeuno.
- Aggressive mobs on the way to camp.
- Beetles have defense and evasion boosting TP abilities.
|
| 15-17
|
Jugner Forest
|
- H-11 / H-12
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- 5555FF; opacity:0.5;">
|
|
- Not far from Norvallen OP, which is level 15+ from Jeuno.
- Aggressive mobs on the way to camp.
- Tigers have a strong Paralyze TP attack.
|
| 15-18
|
Dangruf Wadi
|
- G-5 / H-3
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- 5555FF; opacity:0.5;"><span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">
|
|
|
| 15-18
|
Buburimu Peninsula
|
- F-9 / E/9 / J-6 / J-7 / K-9 / G-8
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- 5555FF; opacity:0.5;">
- I-8 / K-9
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- 5555FF; opacity:0.5;"><span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">
|
|
|
| 15-18
|
Pashhow Marshlands
|
- G-9
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- 5555FF; opacity:0.5;">
|
|
- Funguars link by sound.
- Derfland OP is level 15+ from Jeuno.
|
| 15-18
|
Meriphataud Mountains
|
- E-6
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- 5555FF; opacity:0.5;">
|
|
- 2 Goblins around which may prove too much for a level 15/16 group.
- Aragoneu OP warp is level 15+ from Jeuno.
|
| 15-18
|
Carpenters' Landing
|
- F-8 / F-9 / F-10
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- 5555FF; opacity:0.5;">
|
|
- Funguars use Paralyze, Blind, Poison and Silence TP abilities.
- Use NW Jugner Forest zone at E-6
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- 5555FF; opacity:0.5;">.
- Sneak and Invisible required to reach camp if not on chocobo.
- Fungur aggro sound and link.
- Beetles link sight.
- Not far from Norvallen OP, which is level 15+ from Jeuno.
|
| 15-17
|
Pashhow Marshlands
|
- K-6[[File:Pashhow Marshland/Maps|512px]]<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">
|
|
- Camp right at the outpost.
- Defland OP warp is level 15+ from Jeuno.
- Crawlers use Sticky Thread which slows the targets infront of them.
- Flies use Cursed Sphere, an aoe damage TP attack and Venom, a Poison TP attack.
|
| 15-18
|
Pashhow Marshlands
|
- F-5
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- 5555FF; opacity:0.5;">
|
|
- Water Elemental can sometimes spawn in the back.
- Marsh Funguars spawn in the road leading to the area, possibly extending this camp to 19 depending on kill speed
|
| 15-19
|
Korroloka Tunnel
|
- L-7 / L-6 / M-6
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- 5555FF; opacity:0.5;">
- E-9 / D-8
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- 5555FF; opacity:0.5;"><span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">
|
|
- Worms cast lots of spells, including aoe spells.
- Ideal for a ranged attack burn style party.
- Bats take extra damage from piercing weapons.
|
| 16-18
|
Valkurm Dunes
|
- Goblin Camp E-7 / F-7
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- 5555FF; opacity:0.5;"><span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">
|
|
- Silence for Goblin Leecher's is helpful.
- Watch out for sight-based links.
- Supports 1 party.
|
| 16-18
|
Meriphataud Mountains
|
- By Spine at D-6
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- 5555FF; opacity:0.5;">
|
|
|
| 17-19
|
Ordelle's Caves
|
- F-10
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- 5555FF; opacity:0.5;">
|
|
Further down, past the Fly Agarics. Beetle's link. BLM recommended. Oils and powders needed to reach camp or fight your way there. There is an alternate camp on the opposite side (H-10) with vorpal bunnies and goblins instead of beetles, same levels.
|
| 17-19
|
Jugner Forest
|
(K-7)Spore Hollow, (K-9)
|
Not far from Norvallen OP. (K-9) camp is reached from the south. Bring a WHM. Be wary of Funguars linking by sound
|
| 17-20
|
Valkurm Dunes
|
(I-9), (E-9) Beaches, (B-7)Secret Beach/Gustav Zone
|
Valkrum, the final phase. Oils and Powders required to reach Gustav zone. Use Goblins or Damselflies to fill in chains.
|
| 17-19
|
Rolanberry Fields
|
(G-10), (J-10)
|
|
| 17-19
|
Buburimu Peninsula
|
(I-6)
|
Cape Dhalmels and Bull Dhalmels (20-23) will link, bind or sleep recommended.
Significant nearby Goblins presence, same levels at Cape Dhalmels and can be used to fill chains if kill speed is high.
|
| 17-20
|
Maze of Shakhrami
|
(H-5) Map 2
|
8 crawlers, 10 if you roam into the eastern tunnel. Oils and Powders needed to reach camp. Enter from canyon.
|
| 17-20
|
Buburimu Peninsula
|
(J-7) East Beach, (H-9) South Beach
|
Watch for Bogy spawns at night. Both beaches have safe places to camp outside of blood aggro range. Start on snippers at 17. Can start mixing pugs in at 18.
|
| 18-20
|
Inner Horutoto Ruins
|
(H-9) Map #3, Rose Tower, 3 Mage Gate
|
Oils and Powders required to reach camp. All of the mobs are aggressive. Enter via (J-7) in East Saru/Lilly Tower.
|
| 18-21
|
Castle Oztroja
|
Main Zone/Entry
|
Layout of the zone heavily favors a moving party. Everything aggros.
|
| 18-21
|
Beadeaux
|
Main Zone/Entry
|
All of the mobs aggro.
|
| 19-21
|
Qufim Island
|
(H-7)(I-8)
|
Circle around lake killing worms and crabs.
At night, banshees spawn at lake so you will need to camp in a tunnel and pull crabs to you.
Crabs here spawn slightly lower level than others. Popular exp zone Consider /searching the zone and exping in another zone if you see many people in the zone already.
|
| 19-21
|
Qufim Island
|
(I-8 <span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">), (I-7
<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
- 5555FF; opacity:0.5;">), (G-6
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- 5555FF; opacity:0.5;">), (H-6
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- 5555FF; opacity:0.5;">), (H-8
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- 5555FF; opacity:0.5;">)
|
Multiple camps. Potentially supports 2 parties at opposite ends of the cliff. Popular exp zone consider /searching the zone and choosing another area to exp in if there are many parties in zone.
|
| 19-22
|
Meriphataud Mountains
|
(H-5), (E-4), (D-5)
|
Quick walk from Aragoneu OP. 3 camps/supports 3 parties.
|
| 19-22
|
Carpenters' Landing
|
Center Landing Docs (NW Jugner Zone)
|
Oils and Powders recommended
|
| 19-22
|
Davoi
|
Jugner Zone
|
Bats that pop at night aggro.
|
| 19-22
|
Yughott Grotto
|
Upper Grotto
|
Oils and Powders required to reach either Horlais Peak zoneline.
|