Clear Mind

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Revision as of 03:16, 30 September 2024 by imported>Stealthduck0 (Tested, the acceleration per tick is also improved by the 75 mage HXI changes.)

Job Trait

Raises amount of MP recovered while healing.

Job Trait Tiers

Clear Mind

Effect: +3 MP Recovered While Healing (+15, +19, +23... MP per Tick)
Obtained: Summoner Lv., White Mage Lv.20 Error creating thumbnail: File missing, Black Mage Lv., Red Mage Lv.

Clear Mind II

Effect: +6 MP Recovered While Healing (+18, +22, +26... MP per Tick)
Obtained: Summoner Lv., White Mage Lv., Black Mage Lv., Red Mage Lv.

Clear Mind III

Effect: +9 MP Recovered While Healing (+21, +25, +29... MP per Tick)
Obtained: Summoner Lv., White Mage Lv.45, Black Mage Lv., Red Mage Lv.

Clear Mind IV

Effect: +12 MP Recovered While Healing (+24, +28, +32... MP per Tick)
Obtained: Summoner Lv., White Mage Lv., Black Mage Lv.,

Clear Mind V

Effect: +15 MP Recovered While Healing (+27, +31, +35... MP per Tick)
Obtained: Summoner Lv., White Mage Lv.65, Black Mage Lv.,

Clear Mind VI

Effect: +18 MP Recovered While Healing (+30, +34, +38... MP per Tick)
Obtained: White Mage Lv.75

Notes

  • Each upgrade of this trait increases the amount of MP Recovered While Healing.
  • Does not stack with other Clear Mind job traits. The highest level of Clear Mind takes precedence.
  • Standard recovery of MP per tick while resting without this trait is as follows: +12, +16, +20...
  • Certain jobs gain an increase to their base MP Recovered While Healing, and the increased amount per tick, when reaching 75. See the Horizon Changes section for further information.

Horizon Changes HorizonXI specific changes

At level 75, these changes are:

Equipment that Enhances this Trait