Please note: as of January 30th 2026 and the Rebase Patch, this quest now completes when you discover all 17 clay locations and turn them into Abelard.
Talk to Abelard (G-9<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;">, Mayor's House) in Selbina to receive some Selbina Clay.
You will receive the Crawler's Nest map after completing monuments #1-#15 (all but Sauromugue Champaign and Batallia Downs). The order in which you complete them does not matter.
If you turn in Sauromugue and/or Batallia before finishing all of the rest, you will not get the map upon your 15th monument. You only get the map after finishing all the non-Batallia/Sauromugue monuments.
Speaking to Abelard any time after receiving Selbina Clay, but before trading a Clay Tablet, triggers a hint. He mentions not receiving a tablet from any area you have not yet brought him one from. This is a good way to keep track of monuments without a checklist.
Hidden amongst the ruins in the southwest quadrant of I-10<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
The stone monument is to the southwest of the outpost. If you're going up a ramp (on top of the cliff), you're going the right way. Ramp is located in the northeast quadrant of G-7<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
North side of the river in K-6<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
Found in a small cave at the north eastern section of G-7<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;">, generally guarded by a Goblin.
Two tigers guard the cave to the stone monument. Just follow the western branch of the river all the way south to H-12<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
Located at the base of the cliff in J-10<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;">, so don't go to the top of the cliff, but stay below in the canyon. Also don't enter through G-10<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
Tucked back in a cave at E-5<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
Guarded by a Malboro at in the southern middle part of F-6<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
Found in the back of a cave on the west side of Whitebone Sands at Valkurm Dunes (E-9<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
Go down the gorge at H-7<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;"> and head to the eastern tip of the gorge. Go through the cave tunnels, through the next gorge, and through another cave tunnel. Finally head to the end of the final gorge to find the monument at J-7<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
Enter Dangruf Wadi through the southwestern corner of South Gustaberg at D-9<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;"> and head to the northeasternmost exit at J-3<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;"> (you must ride up a geyser at I-8<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;"> then another one at J-3<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;">, and follow the path off the map) into North Gustaberg. Follow the path east. Once you reach the bridge at D-8<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;">, cross it. Continue east until you reach the cave (which is right behind the waterfall) and monument at G-7<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;">. The quest Drachenfall can be completed at the same time as this for an extra 2,000 gil.
Beware of Evil Weapons. You can get to the monument at K-11<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;"> by walking over the northern-most end of the spine blocking the way.
Located at I-9<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;"> up against the spine coming from the ground, accessible by passing through Garlaige Citadel's third Banishing Gate.
Found at J-11<span style="position:absolute; left:34px; top:Expression error: Unrecognized punctuation character "{".px; z-index:15; width:32px; height:32px; background:
5555FF; opacity:0.5;"> on the island to the south accessible only by going through Eldieme Necropolis (you will need at least a duo to manipulate the switches that control the doors). Protected by the NM Ahtu; consider completing The Setting Sun at the same time.
10,000g
Directions to the Batallia Downs Island
To get to the island, head out to Batallia Downs, go to (I-10) inside the small cave, and enter Eldieme Necropolis. Your goal is to get to (G-9). To do this, you must have at least a duo in order to operate the gates. There are switches that manipulate all the gates at each of the 4 main sections with graves in them. Two will be available at the start; they are at (H-8) and (F-8). Have someone move to (H-9) where the lich spawns and have them face the south closed gate (it should be named Titan's Gate). Once there, have the person at the switch open Titan's gate for you. Once through the gate, run to the switch in your area at (G-9). Now whoever is at the (G-9) switch must open and close the gates for the person at the other switch. Once everyone is now gathered at (G-9), find the grave in the middle of the 9 graves and walk over it (If lich and tomb wolves aggro, you must put Sneak up first) and fall through the hole. Once you're down the hole, follow the path until you end up at a fork. Turn right here and proceed south until you find the zone at (J-9) to Batallia. You will now be at (J-11) on the island.