Dynamis - Xarcabard

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Revision as of 00:29, 3 March 2024 by imported>Chiimi000 (Created page with "Category:AreasCategory:Dynamis {{construction}} {{Zone Infobox | ToC = SummaryTreasureMonstersNMs | Description = 330px|center | Connections = Entered via '''Trail Markings''' at {{Location|Xarcabard|J-9}} | HELM = None | Stats = {{Tractor}} | Region = Dynamis | Type = Outdoors | Map Acquisition = Purchase | Map...")
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Table of Contents
Connections

Entered via Trail Markings at Xarcabard (J-9

  1. 5555FF; opacity:0.5;">)
Interactive Map
Zone Information
Area Name Dynamis - Xarcabard
Type Outdoor
Maps
Map Acquisition Purchase
Miscellaneous Able to use Tractor
Hobbies None
Weather Dark

Dark

Region Dynamis
Expansion [[Rise of the Zilart]][[Category:Rise of the Zilart]]
Requirements Level 65
Key ItemHydra Corps Insignia
Perpetual Hourglass
Restrictions 1 hour time limit
Background music "Awakening"
Notes None
Weather Forecast
<ZoneForecast zone="Dynamis_-_Xarcabard"/>

Summary

Boss: Dynamis Lord
Title: Dynamis - Xarcabard Interloper
Repeatable: Twice per Conquest tally HorizonXI specific changes
Reward: Key ItemHydra Corps Battle Standard

Treasure

Ancient Currency: One Byne Bill
One Hundred Byne Bill
Tukuku Whiteshell
Lungo-Nango Jadeshell
Ordelle Bronzepiece
Montiont Silverpiece
Items: Infinity Core
Sparkling Stone
Copy of "Ginuva's Battle Theory"
Copy of "Schultz Stratagems"
Relic Armor:
Warrior's Lorica (WAR Body)
Melee Crown (MNK Head)
Cleric's Mitts (WHM Hands)
Sorcerer's Petasos (BLM Head)
Duelist's Chapeau (RDM Head)
Assassin's Armlets (THF Hands)
Valor Surcoat (PLD Body)
Abyss Burgeonet (DRK Head)
Monster Gloves (BST Hands)
Bard's Cannions (BRD Legs)
Scout's Jerkin (RNG Body)
Saotome Kabuto (SAM Head)
Koga Tekko (NIN Hands)
Wyrm Armet (DRG Head)
Summoner's Horn (SMN Head)
Mirage Keffiyeh (BLU Head)
Commodore Tricorne (COR Head)
Pantin Taj (PUP Head)
Etoile Casaque (DNC Body)
Argute Mortarboard (SCH Head)

Monsters Found Here

to be added
Name Level Drops Steal Family Spawns Notes
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notorious Monsters

to be added
Name Level Drops Steal Family Spawns Notes
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants