Hostile Herbivores

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Revision as of 22:33, 27 February 2024 by imported>Spiffly

Type: BCNM
Zone: Horlais Peak
Restrictions:
          Level: 50
          Members: 6
          Time: 30 minutes
Orb: Comet Orb (50 Beastmen's Seals)

Mobs

Name

Level

Type

Fighting Sheep x 3

??

Sheep

Treasure

Your armoury crate will load out of the following groupings:

Zero to One of:
Ocean Belt (0)
Jungle Belt (0)
Steppe Belt (0)
Desert Belt (0)
Forest Belt (0)
Ocean Stone (0)
Jungle Stone (0)
Steppe Stone (0)
Desert Stone (0)
Forest Stone (0)
One of:
Guardian's Ring (0)
Kampfer Ring (0)
Conjurer's Ring (0)
Shinobi Ring (0)
Slayer's Ring (0)
Sorcerer's Ring (0)
Soldier's Ring (0)
Tamer's Ring (0)
Tracker's Ring (0)
Drake Ring (0)
Fencer's Ring (0)
Minstrel's Ring (0)
Medicine Ring (0)
Rogue's Ring (0)
Ronin Ring (0)
Platinum Ring (0)
Zero to Two of:
Scroll of Quake (0)
Light Spirit Pact (0)
Scroll of Freeze (0)
Scroll of Regen III (0)
Reraiser (0)
Vile Elixir (0)
Scroll of Raise II (0)
One to Two of:
Ram Horn (0)
Mahogany Log (0)
Mythril Ingot (0)
Manticore Hide (0)
Wyvern Scales (0)
Wyvern Skin (0)
Petrified Log (0)
Darksteel Ingot (0)
Gold Ingot (0)
Ram Skin (0)
Platinum Ingot (0)

Notes

  • All have the Sheep special attacks. All are susceptible to Gravity, and partially resistant to Bind.
  • The Sheep's melee attacks cause knockback.
  • All are highly resistant to Ice elemental magic (including Freeze and Bind).
  • Sheep are not Charmable.
  • Immune to sleep.
  • Poison Pots highly recomended for Sheep Song
  • Sheep can attack very fast.
  • Sheep seem to build resistance to spells over time.