This amphitheater-like area is comprised of a series of levels leading up to the top, where one can enter the
Hall of the Gods. The high walls, made of cermet, make for a labyrinthine atmosphere, where dangerous beasts can lurk behind the next turn. When the full moon is unclouded, certain architecture in this area seems to activate, giving the place some sort of ambient life. Caution is suggested when traversing this dangerous area.
- Hall of the Gods at (H-3
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- 5555FF; opacity:0.5;">)
- Sanctuary of Zi'Tah at (H-11
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| Zone Information
|
| Area Name
|
Ro'Maeve
|
| Type
|
Outdoor
|
| Maps
|
Romaeve.webp
|
| Map Acquisition
|
Purchase
|
| Miscellaneous
|
|
| Hobbies
|
|
| Weather
|
|
| Region
|
Li'Telor
|
| Expansion
|
[[Rise of the Zilart]][[Category:Rise of the Zilart]]
|
| Requirements
|
None
|
| Restrictions
|
None
|
| Background music
|
|
| Notes
|
The full moon at night (0:00-3:00) activates the bridge, fountain, and moon gates.
The Moongate Pass is obtainable during this time.
|
<ZoneForecast zone="Ro%27Maeve"/>
Involved in Quests/Missions
Notorious Monsters Found Here
{| cellspacing="2" cellpadding="4" width="100%" border="0" | bgcolor="#ffdead" align="center" | Name | bgcolor="#ffdead" align="center" | Level | bgcolor="#ffdead" align="center" | Drops | bgcolor="#ffdead" align="center" | Steal | bgcolor="#ffdead" align="center" | Family | bgcolor="#ffdead" align="center" | Spawns | bgcolor="#ffdead" align="center" | Notes |- | bgcolor="#ffd9d9" | | bgcolor="#ffd9d9" align="center" | | bgcolor="#ffd9d9" align="left" | | bgcolor="#ffd9d9" align="left" | | bgcolor="#ffd9d9" align="center" | | bgcolor="#ffd9d9" align="center" | | bgcolor="#ffd9d9" align="center" | |- | bgcolor="#ffdead" align="center" colspan="14" | A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; R = Detects Resting; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-sound |}
Mobs Found Here
{| cellspacing="2" cellpadding="4" width="100%" border="0" | bgcolor="#ffdead" align="center" | Name | bgcolor="#ffdead" align="center" | Level | bgcolor="#ffdead" align="center" | Drops | bgcolor="#ffdead" align="center" | Steal | bgcolor="#ffdead" align="center" | Family | bgcolor="#ffdead" align="center" | Spawns | bgcolor="#ffdead" align="center" | Notes |- | bgcolor="#D5D9FF" | | bgcolor="#D5D9FF" align="center" | | bgcolor="#D5D9FF" align="left" | | bgcolor="#D5D9FF" align="left" | | bgcolor="#D5D9FF" align="center" | | bgcolor="#D5D9FF" align="center" | | bgcolor="#D5D9FF" align="center" | |- | bgcolor="#ffdead" align="center" colspan="14" | A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; R = Detects Resting; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-sound |}