|
|
| Line 6,260: |
Line 6,260: |
|
|
|
|
|
{|cellpadding="5" width="100%" |
|
{|cellpadding="5" width="100%" |
|
|width="50%" valign="top"| |
|
|class="abyssea" width="50%" valign="top"| |
|
|
|
|
|
===[[Abyssea - Empyreal Paradox]]=== |
|
===[[Abyssea - Empyreal Paradox]]=== |
| Line 6,286: |
Line 6,286: |
|
|} |
|
|} |
|
|
|
|
|
|width="50%" valign="top"| |
|
|class="rov"width="50%" valign="top"| |
|
|
|
|
|
===[[Desuetia - Empyreal Paradox]]=== |
|
===[[Desuetia - Empyreal Paradox]]=== |
| Line 6,322: |
Line 6,322: |
|
|
|
|
|
|- |
|
|- |
|
|width="50%" valign="top"| |
|
|class="rov" width="50%" valign="top"| |
|
|
|
|
|
===[[Escha - Ru'Aun]]=== |
|
===[[Escha - Ru'Aun]]=== |
| Line 6,363: |
Line 6,363: |
|
|} |
|
|} |
|
|
|
|
|
|width="50%" valign="top"| |
|
|class="rov" width="50%" valign="top"| |
|
|
|
|
|
===[[Escha - Zi'Tah]]=== |
|
===[[Escha - Zi'Tah]]=== |
| Line 6,381: |
Line 6,381: |
|
|
|
|
|
|- |
|
|- |
|
|width="50%" valign="top"| |
|
|class="soa" width="50%" valign="top"| |
|
|
|
|
|
===[[Feretory]]=== |
|
===[[Feretory]]=== |
| Line 6,395: |
Line 6,395: |
|
|} |
|
|} |
|
|
|
|
|
|width="50%" valign="top"| |
|
|class="wotg" width="50%" valign="top"| |
|
|
|
|
|
===[[Provenance]]=== |
|
===[[Provenance]]=== |
| Line 6,431: |
Line 6,431: |
|
|
|
|
|
|- |
|
|- |
|
|width="50%" valign="top"| |
|
|class="rov" width="50%" valign="top"| |
|
|
|
|
|
===[[Reisenjima]]=== |
|
===[[Reisenjima]]=== |
| Line 6,466: |
Line 6,466: |
|
|} |
|
|} |
|
|
|
|
|
|width="50%" valign="top"| |
|
|class="rov" width="50%" valign="top"| |
|
|
|
|
|
===[[Reisenjima Sanctorium]]=== |
|
===[[Reisenjima Sanctorium]]=== |
Goblin Footprints are found in almost everyzone of Vana'diel, usually close to zone lines, and will only be active if a cutscene has been viewed in the zone. If you trade an item or gil to the Goblin Footprint, Ramblix, Grumblix or Trailmix will appear, listing cutscenes you may view. The item or gil is not consumed.
Middle Lands
Zilart Regions
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
† This cutscene will crash Windower 4.
|
|
|
|
|
|
|
|
|
|
|
† This cutscene will crash Windower 4.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Promathia Regions
Aradjiah
|
|
|
|
|
|
|
|
|
|
|
|
|
|
* These cutscenes are identical.
|
|
|
|
|
* These cutscenes are identical.
|
Ulbuka
|
|
|
|
|
|
|
† This cutscene will crash Windower 4.
|
|
|
|
|
|
|
|
|
|
|
|
|
* This cutscene is listed twice.
|
|
|
|
|
|
Other